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This one is fraught with peril for me.  Tom Sawyer is Tom Sawyer, but, I tired of it long ago.  And Pete is one of my all timers and this is the song I first really dug by him.  Decisions...decisions....


The 1/6



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To the surprise of noone, it comes down to Pearl Jam and Nirvana.   And isn't that what the 90s were all about?


The 1/2



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Wargaming / Re: Day of Days! (Avalon Hill's D-Day)
« Last post by DennisS on Today at 09:57:49 PM »
My very first wargame was Tactics II, which I played in about .. 1967 I think.

I played Panzer Leader and Panzer Blitz in Berlin in the early '70's. For you true grognards, it was at the home of the US Air Force Templehof AFB Wing Commander, Gail Halvorson. Yep...the Candy Bomber of the Berlin Airlift.

The Air Force promoted him several more times, from 1948 to 1971, and sent him back to Berlin as the Air Force Commander. Pretty cool...when I met him, as a teenager, I immediately recognized his name, and his accomplishments. His son and I became pretty good friends. This son eventually joined the Air Force, and became a C-130 pilot.

Still, I believe that I played just about every Avalon Hill, SPI, GMT, Victory Games, and others through the years. Still have a pretty sweet collection that I will pull out and review. DDay was one of my favorites.
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Music, TV, Movies / Re: Black Panther, meh.
« Last post by Sir Slash on Today at 09:48:11 PM »
How many end scenes are there Mirth?
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Computer Wargaming / Re: Stellaris
« Last post by Nefaro on Today at 09:43:58 PM »
Maybe Iím in the minority but I love the changes and I hope they donít change it back. Iím tired of every 4x game being a colony rush at the beginning. Itís always better to expand as quickly as possible and the. Develope. This seems far more realistic. Slow expansion, development and having to actually plan the expansion. Finally. Usually I just build colony ships and grab every green icon planet I can.

I agree with this sentiment, although I've not yet given Stellaris a spin since the changes.  I'm inclined to like the slower expansion for the same reasons you do, though.

I also still perceive Stellaris as more similar to an EU4, than many of the other space 4X games.  So the limits on fast expansion, and focus on other details, makes sense in that framework.
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Did some Tier 1 PvE while getting a feel for the various types and skills. 

Did some Tier 2 PvP with Leonidas cmdr and a full set of 3 spearmen.  Been scoring pretty highly, on the team, with them.  However, my map awareness is almost nil what with having to micro-manage the phalanx ability's 'fatigue shuffle' and toggling it on & off when friendlies get nearby (which happens all the damn time).

Been doing pretty well with 3 Barbarian Cav in PvE but dunno if that will translate to PvP yet.  I saw people mentioning that running cavalry is a bit OP in the early tiers, but becomes much more difficult in the latter half.  Of course, the Barbs get Falxmen in the last half, so at least there's an interesting alternative up there.

My first few games were actually with archers.  Did fairly well in PvE, but it was often pretty hairy when anything got around our front line.  Your infantry-running teammates certainly don't prioritize your welfare, and are probably often too busy to notice you being chases back & forth nearby.

Having a good time.  Feel like I need to really improve in some areas, but I've only hit Tier 2.
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Careful SDR! I hear that Endor..... could be a trap.
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Computer Wargaming / Re: Stellaris
« Last post by mikeck on Today at 09:33:22 PM »
I just donít understand why slowing down a 4x is a bad thing. The rushes. Igh
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Welcome Aboard! / Re: Howdy!
« Last post by OJsDad on Today at 09:33:07 PM »
Welcome aboard Pruitt
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Welcome Aboard! / Re: Howdy!
« Last post by Cyrano on Today at 09:28:15 PM »
Ahoy and welcome!

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