GrogHeads Forum
Welcome => GrogCast Feedback => Topic started by: bayonetbrant on April 28, 2015, 01:07:25 PM
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Jarhead drops into the GrogCast for this week's episode (http://grogheads.com/?podcast=the-grogcast-episode-8)
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Another excellent outing O0
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Your description is identical to GrogCast Episode 7. Or maybe you're already broadcasting reruns. :P
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Nobody reads that. We barely know there's a 'front page' :P
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Your description is identical to GrogCast Episode 7. Or maybe you're already broadcasting reruns. :P
Nah - fixed. Somehow the changes got saved in draft mode without being published.
Nobody reads that. We barely know there's a 'front page' :P
Suck. It.
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Just so long as 'it' is not Star.
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So, the added audio clips were not too much?
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They were great. Spot on.
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Congratulations on another great episode. This stuff is great to listen to while I am deep in the heart of powerpoint slide deck development!
@Jarhead - so what say you about the small arms ballistic penetration model from SWAT3 and SWAT4?
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Swat 3 was good, but Arma 3 is much more complex. You have a much wider range of firearms and projectiles with a much more open and varied environment. The swat games were almost exclusively focused around CQB. there was no modeling of breathing, strain, Gravity, etc.
all that being said, I would have liked to have mentioned it as one of the few games that actually tried to model firearms in a somewhat authentic manner.
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Kewl, listened to the second half of episode 8 today. the "download" link gave me about 1/2 hr yesterday. It is unlikely it would have played if it was a file that got damaged. JH, another fine guest, sounds huge. I visualize a mix of Marlon Brando and the heavy from TF2 talking.
Fine work BC.