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Computer Wargaming / Re: The Groginati Sales Thread
« Last post by Toonces on Today at 03:54:28 PM »
^ I do have the original.  Doh, that should have occurred to me I suppose.   :-[
Computer Wargaming / Re: Here Lies Early Access. RIP
« Last post by JasonPratt on Today at 03:48:20 PM »
Some Early Access games fall into yet another category: the finished Alphas. These are games which are essentially complete game experiences, and sufficiently playable for a full game, but where the developer keeps adding new things (as well as ongoing bug patching and optimization, sometimes as a result of the new things breaking the game somewhat). They'd be otherwise fully released games, except for regularly adding new content, thus deserving the Alpha designation.

7 Days to Die, Fortresscraft: Evolved, and ARK: Survival Evolved are good examples of these, as well as (arguably) Empyrion -- Galactic Survival (which might lack too much planned content yet to count). Keeping in mind that 7DtD was never meant to have a game-completion state (and their new content updates have slowed down a lot).

I gather than Kenshi, which I backed what seems like 10 years ago as an Alpha on Gamersgate, also fits this criteria -- when I bought it, it was such a broken mess I've never felt the slightest desire to go back. But in the past year I've heard a lot of praise for it.

In another way, Man-o-war: Corsair counts, since the devs are still roadmapping new material (thus Alpha status) even though it's "officially" released. But then again, it may be abandoned.
I realise that. But for post scriptum, a computer game. It cannot be avoided. If you do not have it in game, people just have an advantage over the loners on discord outside of the game. So they have a radio net that is more modern.

The Americans are coming. Did the at the time of Arnhem?
One of the games in development that most intrigues me is Military Operations, despite the totally uninspired title:

The concept here blows me away. Detailed OOBs, ability to draw up plans on the operational level and then transition seamlessly down to the units on the ground, scope that appears to span most of Western Europe. It's kind of like Steel Division (or what I imagine/hope Steel Division 2, with its much-needed operational level, will be) to the 10th power.

However, I do have a healthy amount of skepticism that a very small, indy dev team can pull off a game this ambitious and genre redefining.  I'm pulling for them all the way, but I'm not hugely optimistic.

Perfect example. I also donít see anything concrete enough to play. But a great concept.
Computer Wargaming / Re: The Groginati Sales Thread
« Last post by JasonPratt on Today at 03:08:47 PM »
That makes sense! -- Toonces, do you have the original? (If anyone does, can you check the Mudspinners sale price?)
Enigmas of the Mystical / Re: More Pix For A Laugh
« Last post by besilarius on Today at 03:06:12 PM »
I'd probably do better fighting with Jerry's kids.
Music, TV, Movies / Re: Doctor Who.
« Last post by bob48 on Today at 03:06:03 PM »
We shall see! Not long to wait now.
Computer Wargaming / Re: The Groginati Sales Thread
« Last post by Jarhead0331 on Today at 03:00:47 PM »
It's probably only 90% if you have the original spin tires in your library.
Music, TV, Movies / Re: Doctor Who.
« Last post by JasonPratt on Today at 02:59:14 PM »
 ::) But how can I dare question the new writers?! -- he must have lacked "energy" and "spark" compared to their new Doctor!  :2funny:  :-"

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