GrogHeads Forum

Game Forge => GameTalk => Topic started by: bayonetbrant on August 10, 2015, 12:00:31 PM

Title: GameTalk - Functional Design of Counters
Post by: bayonetbrant on August 10, 2015, 12:00:31 PM
This should be fun :) (http://grogheads.com/?p=8426)
Title: Re: GameTalk - Functional Design of Counters
Post by: mirth on August 10, 2015, 12:06:01 PM
Minimal counter info please. I'd much rather read a chart than try to decipher which microscopic numbers on the counter have an underline or colored background (I'm looking at you World at War series).
Title: Re: GameTalk - Functional Design of Counters
Post by: Cyrano on August 27, 2015, 08:57:38 AM
I'd go on some sort of rant re: the false dichotomy between aesthetics and function and simply say: +1 Mirth...