Verdun gets Scottish Highlander squads- were they not sections?

Started by Destraex, January 12, 2017, 12:05:52 AM

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Michael Dorosh

Quote from: Destraex on January 12, 2017, 12:05:52 AM
Verdun just added the Scottish. A Light Infantry squad with rifles and no grenades or MGs. But only very small units (up to 5 or so men I would say) are squads and sections are 10 or so men. British units were mainly sections and probably are today. Unless they are very small elite units. I think the American army though just terms everything a squad these days? In ww1 I don't know enough however without consulting my books.

To answer the question, the British Army divided infantry into divisions/brigades/battalions/platoons. Sections were indeed the smallest group, but they were not tactical units in 1914. They divided into sections for things like feeding and quartering.

After the Somme battle in summer-autumn 1916, sections came into their own. In 1917 a platoon was divided, permanently, into four sections - rifle, Lewis gun, bombing (grenades) and a bayonet section. Learning how to fight in the modern battlefield was a long, intricate process. But the British infantry entered 1918 with a dramatically improved ability to seize and hold ground, with advances in tactics, technology (i.e. wireless), weapons, and supporting arms (artillery, tanks, air).

Michael Dorosh

Quote from: jomni on January 12, 2017, 03:18:20 AM
Just had to look up Kilts during WW1

http://www.tartansauthority.com/resources/archives/the-archives/miscellaneous/the-great-war/

The kilt was worn with the field uniform by the Canadian Army until 1939, and the British Army still had kilted battalions in France during the fighting of May-June 1940. It was officially banned due to concerns about poison gas. Plans to issue "Drawers, Anti-Gas, Highland" were abandoned and everyone went into trousers instead.

Grimnirsson

QuoteThere's no point to team play anyway, there's no voice chat iirc

No prob on consoles, there's always party chat  :coolsmiley:
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I'm on Steam, feel free to add me: endfire79.

The number of players is nowhere near the volume of a title like Battlefield 1, but I can live with that and it satisfies my WW1 FPS fix for now. I've had quite some fun with Argonne and Picardie maps with full squads. For a Unity engine based game and not a AAA title, it's pretty good.

The squad types are kind of split up like so (in case I get it wrong, better to refer to the wiki: http://verdun.wikia.com/wiki/Verdun_Squad_Gameplay)

Allies/Entente:
- Recon type squad or light infantry (Scots, French Chasseurs Alpins, US Doughboys)
- Assault: US Marines, Canadians
- regular infantry (French Poilus, British Tommys)
- defense oriented (Belgians)

Germany:
- regular infantry (landser)
- recon / light infantry (alpenjager)
- Engineer (Pioneer)
- Stosstruppen (assault)
- Line infantry (defense)

I think the recon or light infantry usually has NCOs that can command either aerial recon, smoke barrages.  Assault can usually command gas attacks or willy pete.  The regular and line infantry NCOs can usually command artillery attacks (motars etc)


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