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#11
Current Events / Re: Israel
Last post by GDS_Starfury - Yesterday at 07:18:47 PM
I bet your fun at happy hour.
#12
Current Events / Re: Israel
Last post by Jarhead0331 - Yesterday at 06:41:49 PM
Personally, I never think war is a laughing matter and to mock your enemies is the first step to underestimating their capabilities. A regime like Iran only needs to get lucky once in order to inflict real damage. Remember, on February 25, 1991, a single Iraqi Scud missile got through defenses and managed to demolish a makeshift United States barracks in Dhahran that housed more than 100 American troops. 28 American soldiers were killed, 110 were hospitalized and 150 experienced physical injuries.  This one Scud's impact accounted for more than a third of all US soldiers killed during the Gulf War. Needless to say, I find these kinds of social media posts and images/gifs to be very immature and unbecoming.

The threat posed by Iran has never been one of conventional weapon systems, so it does not come as any real surprise that the missile and drone attack was largely ineffective...although you can be assured that those on the ground in harms way probably weren't telling jokes and making memes on their computers while the sirens were blaring.

According to the Defense Intelligence Agency, Iran has adapted its military capabilities and doctrine to account for developments by the United States and its allies. Although still technologically inferior to most of its competitors, the DIA notes that the Iranian military has progressed substantially over the past few decades.  Iran's use of unconventional warfare elements, proxy forces and asymmetric capabilities pose a persistent threat. Furthermore, each of these forces are becoming increasingly survivable, precise, and responsive. We've already seen how Iranian attacks and those of their proxies can impact global shipping and thereby the entire world economy. Not so much of a laughing matter in my view.
#15
Current Events / Re: RUSI article on Attritiona...
Last post by bobarossa - Yesterday at 04:24:09 PM
How long until we run out of the expensive missiles, etc that we are using to kill those drones?  I would say it would be long before we could spin up replacement quantities given that the Ukraine was has gone on over 2 years and what have we got for artillery shell replacement?
#16
Enigmas of the Mystical / Re: A feel good thread
Last post by Windigo - Yesterday at 04:05:09 PM
The taller one....
#17
Music, TV, Movies / Re: Fallout
Last post by ArizonaTank - Yesterday at 02:16:54 PM
Bethesda released the character "stats" for the TV series characters... 

Not sure I agree with them all...but its fun...

https://www.msn.com/en-us/entertainment/gaming/bethesda-has-revealed-fallout-tv-characters-stats/ar-BB1lFzg2?ocid=msedgntp&pc=NMTS&cvid=6ef037b9cd7340709cb9b74335583008&ei=9
#18
Current Events / Re: The Great American Solar E...
Last post by Tripoli - Yesterday at 01:48:11 PM
I was doing a little processing of my eclipse images this weekend. Here's a detail of one of the photos I took at 13:51:36 CST.  You can see some of the fine detail in the solar prominence.


#19
Current Events / Re: RUSI article on Attritiona...
Last post by GDS_Starfury - Yesterday at 12:36:11 PM
Quote from: FarAway Sooner on Yesterday at 12:19:15 PMIt's unclear if NATO has the ability to sweep the skies of cheap and plentiful Russian drones which seem to have been revealed as among the primary enemies of maneuver warfare.

this ability was pretty much proven last night over Syria and Iraq.
#20
Computer Gaming / Re: Headquarters: World War II
Last post by al_infierno - Yesterday at 12:33:24 PM
Quote from: Grimnirsson on Yesterday at 11:37:31 AMI watched a German review video and the guy said the tanks don't have armor value, penetration factors etc. but are wholly dependent on the life points of their crew, so if they got hit inside the tank gets weaker...is that correct? I mean it sounds silly...

Sort of.  As Pete pointed out, armor values are indeed a thing.  But yes, a tank's health is tracked by its living crewmates.  A critical penetrating shot kills everyone outright and destroys the tank, whereas a glancing blow might kill the commander, gunner, etc. and weaken the tank's ability to fight back.  You can "repair" the tank by using a cooldown ability to revive the crewmates.

It's an odd system for sure, but I think it works as an abstraction.