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Wargaming / Re: What's on your table right now?
« Last post by Crossroads on Today at 04:48:13 AM »
There were sevaral items available today for sale at our local gaming club. Picked up these two  O:-)
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Thus far, it looks like Conan and Zweihander are at the top of the list.

Will leave the poll up awhile longer, but will start getting up to speed on one of those.
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Role-Playing & Adventure Gaming / Re: RPG Sales & Discounts
« Last post by airboy on Yesterday at 09:47:48 PM »
Regretfully, my allergy problems take care of my old RPGs.  I just tossed 40 or so issues of the Pegasus, Dungeoneer, and Judges Guild Journal.

I'm going to have a single photocopy made of all of my older Call of Cthulhu stuff and then turn those into pdfs.
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 05:42:13 PM »
Almost another Random Event, but not quite! This will be a Scenario draw.



The Aequi, a one time ally of former King Tarquinius, living to the east of Latium in the Apennine Mountains, have decided that now is the time to take his territory while his successors are distracted!

Historically, this happened for the first time in 494 BCE, very shortly after Tarqy was ousted, and inspired the Senate to raise 10 Legions for the first time in Rome's history! -- but the Republic doesn't have those resources (yet) in this game. They also allied with the Volsci when Coriolanus led them to attempt a coup over the Senate.

Fortunately, the Aequian War(s) lacks much power in this game, at a Land Strength of only 2. With Allies threatening to desert, however, there's a 50/50 chance of them adding 1d6 power temporarily this Turn for that fight! Cincinnatus voids Disaster and Standoff automatic failure rolls against the Aequian War, but he can't be Consul again this Turn. (And no other Statesman on the board has this ability.)


Anyway, I'll need AzTank's choices now on who should sacrifice how many Talents (all his senators have 4 each) for a knight roll; and also his vote on whether to add two extra rounds to the Forum Phase this Turn.
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 05:27:40 PM »
So a Plutocrat senator spent all 4 of his Talents and won a(nother?) knight as minion, but I don't know yet which one. Also, I don't know the Frog's vote on the extra rounds question.

AzTank's Conservatives roll...

Rolled 2d6 : 5, 1, total 6
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 05:18:42 PM »
Ouch! -- the Veientine War may have just gotten a little or a lot tougher!



I'll have to roll that 'physically' on the TTS board, which has one black and two white dice to work with, once we're in Combat again.

The Frog sent me a text message saying he'll take as many knights as he can get! -- ... which, uh, is good advice, indeed, but doesn't actually instruct me which of his senators is sacrificing cash to try for a knight, nor how much of it.

Since each Plutocrat senator has 4 Talents, they each have an equal chance of only failing on a 1, so I'll just roll and see what happens...

Rolled 1d6 : 3, total 3
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 05:11:36 PM »
That's another Random Event! -- which means the Republic will not enter the Italian Era this Turn (unless there are extra rounds perhaps).

Rolling again for the specific result...

Rolled 3d6 : 1, 6, 2, total 9
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 05:10:04 PM »
Yep-I'll be going after a 5th knight with Manlilus' gold, so it should be an automatic.

The knight is indeed automatically added as the minion of Manlius, but he and Julius only had 1 each. (Which is why each of them, as Militarist, had a +1 to their Mil scores.) Some of your persuasion rolls on prior Turns failed.

Manly has 2 knights now, Julius has 1. Manny's Mil score goes up to 7 -- so he could make full use of all 7 possible Legions! The Vote tally for the Militarists goes up to 8.

Votes for extra rounds this Turn are +1 and -1 (with at least 1 vote pending when we get there.)


The Frog's Plutocrats are up next, and roll...

Rolled 2d6 : 6, 1, total 7
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by Tripoli on Yesterday at 04:49:03 PM »
Yep-I'll be going after a 5th knight with Manlilus' gold, so it should be an automatic. No change on faction leader.  I'm in favor of an 8th round
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by malize on Yesterday at 04:05:22 PM »
Populists:

Aurelius spends 5 for a Knight
No leader change
Nay on extra rounds
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