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Digital Gaming => Computer Gaming => Topic started by: Cyrano on August 23, 2018, 11:05:51 AM

Title: JTS' "The Seven Years War" -- RELEASED
Post by: Cyrano on August 23, 2018, 11:05:51 AM
http://www.johntillersoftware.com/MusketAndPike/SevenYearsWar.html

Playtested by not one but two Grogheads for no additional charge.

That makes it better.

Honestly.

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 23, 2018, 11:40:02 AM
Quote from: Cyrano on August 23, 2018, 11:05:51 AM
http://www.johntillersoftware.com/MusketAndPike/SevenYearsWar.html

Playtested by not one but two Grogheads for no additional charge.

That makes it better.

Honestly.

Holy Shit!  Well, I know what I'm going to be playing for the next few weeks.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: stolypin on August 23, 2018, 11:41:33 AM
My life again has meaning!!
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Jarhead0331 on August 23, 2018, 11:46:42 AM
Damn it...ninja'ed.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: bbmike on August 23, 2018, 12:18:02 PM
Dang, I didn't want to buy another game right now!

Oh, and how did those North America battles playtest?  ::)  :-"
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 23, 2018, 12:27:18 PM
Quote from: Cyrano on August 23, 2018, 11:05:51 AM

Honestly.

    Freiburg 1762:  Prince Henry, Seidlitz (or Seydlitz) and the light troops skirmish their way to glory:

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on August 23, 2018, 01:14:28 PM
Quote from: bbmike on August 23, 2018, 12:18:02 PM
Dang, I didn't want to buy another game right now!

Oh, and how did those North America battles playtest?  ::)  :-"

This title focuses on the European battles of this war. If you want the NA ones you'll need to pick up French & Indian War:

http://www.johntillersoftware.com/EarlyAmericanWars/FrenchIndianWar.html
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: stolypin on August 23, 2018, 01:42:26 PM
I know that graphics aren't the selling point for any Tiller title but those screenshots look gorgeous (much like the recently updated ACW titles). 

I wish they would do similar updates for the Napoleonic titles. 
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on August 23, 2018, 01:47:06 PM
Quote from: stolypin on August 23, 2018, 01:42:26 PM
I know that graphics aren't the selling point for any Tiller title but those screenshots look gorgeous (much like the recently updated ACW titles). 

I wish they would do similar updates for the Napoleonic titles.

No promises on time frame, but we hope to get an updated look for the Napoleonic series at some point, too.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: bbmike on August 23, 2018, 01:55:04 PM
Quote from: rahamy on August 23, 2018, 01:14:28 PM
Quote from: bbmike on August 23, 2018, 12:18:02 PM
Dang, I didn't want to buy another game right now!

Oh, and how did those North America battles playtest?  ::)  :-"

This title focuses on the European battles of this war. If you want the NA ones you'll need to pick up French & Indian War:

http://www.johntillersoftware.com/EarlyAmericanWars/FrenchIndianWar.html

I'll pick that one up once (if) it gets beautified.  :dreamer:
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 23, 2018, 03:13:55 PM
Dammit.
I never buy Tiller games because - although I'm not a graphics whore- they are sooooo hard to look at. But this one looks....decent! Not like a YouTube video of someone's IBM from 1991.
I'm in

Is there a game manual
Included in purchase for download? Or is it one of those that is in the game files?
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Cyrano on August 23, 2018, 03:32:08 PM
@mikeck:  The manual is in .pdf formal in the install. 

There's the manual itself as well as a "Getting Started" guide to a simple scenario.

Also, the link above includes useful notes on how the system "thinks" if you want to peek into the black box.  It's quite remarkable what the game takes up.

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Cyrano on August 23, 2018, 03:34:03 PM
...and much as I credit Grogheads and its work at Origins for swelling the ranks of Kriegsspielers, soon Doug will be able to say the hordes of SYW fans now marches in their tens to glory!

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: stolypin on August 23, 2018, 03:39:53 PM
Quote from: rahamy on August 23, 2018, 01:47:06 PM
Quote from: stolypin on August 23, 2018, 01:42:26 PM
I know that graphics aren't the selling point for any Tiller title but those screenshots look gorgeous (much like the recently updated ACW titles). 

I wish they would do similar updates for the Napoleonic titles.

No promises on time frame, but we hope to get an updated look for the Napoleonic series at some point, too.

Great news, thanks!
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Grim.Reaper on August 23, 2018, 05:25:39 PM
Read somewhere that no 3D units/terrain in this version, is that true?  Not sure that's a deal breaker or maybe these lines of games removed them along time ago?

Always want to try these again, but the amount of units you control ultimately tires me out:(
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 23, 2018, 05:53:48 PM
Quote from: Grim.Reaper on August 23, 2018, 05:25:39 PM
Read somewhere that no 3D units/terrain in this version, is that true?  Not sure that's a deal breaker or maybe these lines of games removed them along time ago?

Always want to try these again, but the amount of units you control ultimately tires me out:(

  Lots of units...but not as many as in many games -- and what units!  Where else are you likely to see Prince Moritz of Anhalt-Dessau , the Wild Child Genius of the Enlightenment? It's true you can't see him in 3D, but then, maybe that's a good thing.  Oh and I see he died of the wounds (after two years) he received at Hochkirk (sad but true).
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 23, 2018, 05:55:38 PM
Edit
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 24, 2018, 05:29:47 AM
Quote from: mikeck on August 23, 2018, 03:13:55 PM
Dammit.
I never buy Tiller games because - although I'm not a graphics whore- they are sooooo hard to look at. But this one looks....decent! Not like a YouTube video of someone's IBM from 1991.
I'm in

Is there a game manual
Included in purchase for download? Or is it one of those that is in the game files?

User Manual upload:   http://hist-sdc.com/images/spotlights/mp_manuals/mpuser.pdf    I guess there are a few spoilers in there about some upcoming stuff about the Renaissance.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 24, 2018, 05:40:08 AM
Quote from: stolypin on August 23, 2018, 01:42:26 PM
I know that graphics aren't the selling point for any Tiller title but those screenshots look gorgeous (much like the recently updated ACW titles). 

I wish they would do similar updates for the Napoleonic titles.

You can get something pretty close to what is used in Seven Years War right now if you like; I know I got them to Doug who I assume got them to Jim ... 

I've been a little too busy to fully develop a full blown webpage/download area for them.  There are some differences, as in SYW there are a few graphics that by agreement with a specific artist can only be used in SYW.    I'll see if I can dig out the link (or maybe Doug will bail me out and list it --- it should still be valid). 

This material is entirely distinct from anything used in the Civil War Battles series -and also largely due to a lot of free time I had unexpectedly gotten when I was recovering from a fairly serious injury that I got playing hockey. 

Not sure I am going to be doing EAW or NB, but I will put something together. I think someone else there will be doing it.

3D: - it is true, it isn't in there for this one - however I think if you find the relevant file names and add those in as what you find in Napoleonic Battles series (pretty sure they are the exact same file names) - you probably can mod it.  In fact, I suppose someone with a talent for cut/copy/paste might find that there are some usable graphics from something like say the old Talonsoft Campaign series that you can add in there and get a good effect.  It isn't something that I can do I don't think (ok I -can- do it, to be clear, but because of where I work for, and what they do with what I put out ... that being add it to titles for sale ... I don't think it would be the greatest idea for me to touch this.  Probably in a similar way to I could probably come up with a pretty good sound track for the Vietnam games by going through my MP3s ... but probably not the best idea considering they're all going to be copyrighted, too. :) )

SDC has a webpage up for SYW - and you can also get a closer look at a map that is basically what the series will look like going forward (barring some tweaks that I want to do down the track, when I can fit them in).

http://hist-sdc.com/spotlights/mp_syw.htm

http://hist-sdc.com/images/spotlights/mp_syw/kolin_am_sdc_mod.bmp
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 24, 2018, 08:31:10 AM
Quote from: southern_cross_116 on August 24, 2018, 05:29:47 AM
Quote from: mikeck on August 23, 2018, 03:13:55 PM
Dammit.
I never buy Tiller games because - although I'm not a graphics whore- they are sooooo hard to look at. But this one looks....decent! Not like a YouTube video of someone's IBM from 1991.
I'm in

Is there a game manual
Included in purchase for download? Or is it one of those that is in the game files?

  I've looked over the whole set of sites you have linked.  This is the best coverage of the Seven-Year's War in any medium.  The maps for Leuthen and Prague and Lobzitz (for example) are the best I've seen anywhere.  Truly awesome work!

User Manual upload:   http://hist-sdc.com/images/spotlights/mp_manuals/mpuser.pdf    I guess there are a few spoilers in there about some upcoming stuff about the Renaissance.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 24, 2018, 09:04:44 AM
You know it was really great listening to Doug and Jim on the Grogcasts earlier this year because frankly they put a hell of a lot of work in to this one, and it sorta sounded like they were just dying to talk about it. 

The next title will have even more coverage (mainly because I am doing a lot more on it - not just graphics-wise) -but they got me on to a different title in another series and it doesn't really have a lot to do with art work - -who knows, maybe I can get a file in or so...

You're right about REN - I was using that to create some templates to use and at the time SYW was still using the older style maps without the newer features (slopes, stuff like that) -things that could be used down the track.   I need to get a few more links up to speed I think -I sort of had to put it together fairly quickly.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 24, 2018, 09:14:59 AM
Thanks for the manual link
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 24, 2018, 11:31:35 AM
Quote from: MengJiao on August 24, 2018, 08:31:10 AM
Yes!

  Hochkirk, 4am in a dense fog, the Austrians are attacking pretty much from the rear (which is covered only by a 4th-rate Freikorps sort of).  Prince Moritz gets up and rides down the road to join the infantry under his command:

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Snapper on August 24, 2018, 02:04:24 PM
Is the Pomeranian War included? If not will it be later on?
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on August 24, 2018, 02:34:10 PM
Hms, another place for me to post about wargames  ;D

Anyway, as to the Pomerianian battles, as well as some of the other "missing" stuff, hopefully they will see the light of day later on. 
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Cyrano on August 24, 2018, 02:55:34 PM
@Gary:  Well, howdy, hey!  Welcome aboard.

We will take ALL the wargames hereabouts.

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 24, 2018, 03:14:29 PM
Quote from: Snapper on August 24, 2018, 02:04:24 PM
Is the Pomeranian War included? If not will it be later on?

  I haven't seen the Swedes in any of the scenarios.  The Legion Britannique (an antifrench organization despite its nomenclature) is there as the lowest infantry in the game facing the Chasseurs (who are just as low, but hiding in some houses on lower ground).

   On a side note, i was Checking up on Christopher Duffy and looking at his books on Google when I noticed that Google has noted that The Military Life of Frederick the Great "...describes the life of the Russian Czar..." which would have been a surprise at the time though I guess the insane Prussian-o-phile Paul (the not-so-great) qualifies somehow.  at least he was a Russian Czar.  If insane.  And eager to let Frederick (the Great, but not a Russian Czar) off the hook for the Seven-years War.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 24, 2018, 08:03:17 PM
Never played a Tiller game....is there a good active forum for this ha e?
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Skoop on August 24, 2018, 10:24:42 PM
I'd love to see a tiller game with field of glory2 graphics.  In this day and age we can have both.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 24, 2018, 11:22:55 PM
True, but the guys brought in need to actually produce graphics - it wasn't the intent not to have 3d. I have a few left over from when I had Joe Amoral working on them ... I really need to dig them out; I mean it still is what it is, but I think it was far better than what has been in other products. 

I will try to see if I can find some that I was playing around and post them. I think I got them on the site's FB page - but I don't expect anyone to hunt for them ... so maybe in a little while. Got some Saturday day time things I need to get done around the house.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 24, 2018, 11:52:26 PM
Quote from: MengJiao on August 24, 2018, 11:31:35 AM
Quote from: MengJiao on August 24, 2018, 08:31:10 AM
Yes!

  Hochkirk, 4am in a dense fog, the Austrians are attacking pretty much from the rear (which is covered only by a 4th-rate Freikorps sort of).  Prince Moritz gets up and rides down the road to join the infantry under his command:

  Hochkirk -- a little over two hours later, the fog is starting to clear, the Austrians are coming in from all sides (they have taken some crossroads up north) -- Dragoons and Hussars are whacking and banging away all over, but the Prussian artillery is starting to come into play and the Prussians are about to start launching some massive heavy cavalry charges:

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on August 25, 2018, 06:59:35 AM
Quote from: mikeck on August 24, 2018, 08:03:17 PM
Never played a Tiller game....is there a good active forum for this ha e?

There's several clubs listed on our site:  http://www.johntillersoftware.com/Resources.php
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on August 25, 2018, 08:36:58 AM
We had a hiccup during mastering and the default Optional Rules were not set as desired. The attached image has them set as we suggest:
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on August 25, 2018, 12:27:55 PM
We had a couple of issues to resolve, and since its so close to release we went ahead and did a new build. I'm uploading that now, so anyone who purchased it will be getting an email from our system telling them a new version is available. Its legit, just uninstall your original copy and do a new install with your existing one. There will be a new button on the Optional Rules page labeled "default", clicking it will set all the default optional rules.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 28, 2018, 11:30:38 PM


  In other news: Big Rout at Torgau -- Prussian Grenadiers run for it -- or how not to cross a bridge and try to deploy right next to the Austrians in 1760:
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 30, 2018, 04:20:00 PM
First play- introduction video. Unless you really just want to see what the game looks like, don't waste your time watching. It's like listening to Bob Ross painting. Never really telling you how to do anything but instead, making observations for an hour. "Ok...this looks like the French army. So yeah...I guess this is a...no...yeah...that must be artillery. Look at the water."  But, i can't make these videos so i'll shut up.

https://m.youtube.com/watch?v=iugrBsA0n7g


My personal needy requirement for graphics aside, so far it's a great game. I'm sure it's like other Tiller games but new to me.

And let's face it, if turnbased tactical warfare in 18th century Europe is your thing, it's basically just this and some user-made content for "Pike and Shot". So beggars can't be choosers. I do like the background sounds.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Cyrano on August 30, 2018, 04:33:23 PM
Actually, they are getting better graphically and in some ways significantly.

I'm a candidate for JTS fanboi prime (Mrs. Dr. T. and his mom notwithstanding), but it's only through some terrific mods -- some of them done by JIson who's doing much of the art now -- that I could bear the aesthetic.

Just the color palette choices now are significantly better.

Only TW games exceed TW games for looks, but those games can't get close to the Tiller games as historical "simulations" either.

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: mikeck on August 30, 2018, 04:37:48 PM
Yeah, I edited and took out my comments about the graphics. I don't like complaining about things like that on games like this. You know what you're getting and something like that is just personal preference. I will say that I find the graphics utilitarian. But compared to previous titles, much improved.

As much as I wanted to, I couldn't play Tiller games before because I found the graphics so bad as to be distracting. In this day and age, I can't imagine it's that hard to design crisp textured counters and a pretty map
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on August 30, 2018, 05:30:13 PM
Quote from: Cyrano on August 30, 2018, 04:33:23 PM

Just the color palette choices now are significantly better.


   It's weird how the color palette makes so much difference.  Looking back at Republican Bayonets (recently released) -- it looks horrible compared to this game.

   
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: panzerde on August 30, 2018, 05:41:22 PM
Quote from: MengJiao on August 30, 2018, 05:30:13 PM
Quote from: Cyrano on August 30, 2018, 04:33:23 PM

Just the color palette choices now are significantly better.


   It's weird how the color palette makes so much difference.  Looking back at Republican Bayonets (recently released) -- it looks horrible compared to this game.




RBR looks great if you happen to have Steve's mod for these games! :-)


Which I have, and would be happy to share with anyone that wants it. It will make RBR look much more like SYW.


I will note that the unit art in RBR is really quite nice. There are also some fantastic scenarios in that one.

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: panzerde on August 30, 2018, 05:42:35 PM
Late to the party here - as it looks like several folks are discovering, this is just a phenomenal game. There just isn't anything that covers the period like this does. It was a pleasure to playtest this with Jim!

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 31, 2018, 07:25:18 AM
Quote from: panzerde on August 30, 2018, 05:41:22 PM
Quote from: MengJiao on August 30, 2018, 05:30:13 PM
Quote from: Cyrano on August 30, 2018, 04:33:23 PM

Just the color palette choices now are significantly better.


   It's weird how the color palette makes so much difference.  Looking back at Republican Bayonets (recently released) -- it looks horrible compared to this game.




RBR looks great if you happen to have Steve's mod for these games! :-)


Which I have, and would be happy to share with anyone that wants it. It will make RBR look much more like SYW.


I will note that the unit art in RBR is really quite nice. There are also some fantastic scenarios in that one.

I am not really intending to have hidden them, but I just never got around to having a proper page for them yet. Doug, if you still have the link feel free to share it ... probably be quicker at it than I would be.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: panzerde on August 31, 2018, 07:45:31 AM
I couldn't find the links you sent me, but here are links fro them from my Dropbox:


https://www.dropbox.com/s/melhmt2ms8f4bs7/SDC_RBR_mod_v1.0.zip?dl=0 - RBR Mod


https://www.dropbox.com/s/wxtvfwan0wmc0ij/SDC-BPW-2DMap_v2.zip?dl=0 - Bonaparte's Pennisular War Mod


https://www.dropbox.com/s/j3rmsmpg9u14vy3/SDC-NB-2DMap_v1.zip?dl=0 - General JTS Napoleonic 2D Mod

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: southern_cross_116 on August 31, 2018, 08:28:16 AM
Turns out I hadn't ever updated my RBR winter files entirely ... fixed that and found them ... am uploading, and will post a link later on. The screenshots are all old (as of today) -and on my to do list to replace with current ones.

http://hist-sdc.com/napoleonic-battles/index2.htm
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on August 31, 2018, 12:52:08 PM
One note that came off of the Blitz. It seems that a bit of a bug has crept into the game that we didn't catch in testing.

It appears that adding a leader to a melee is actually going to hurt you. The reasons are technical, but the modifiers are being improperly applied by the game. I've already sent it off to Rich, but until the 1.01 patch comes out (and I've not been told when that is, with John's military work, I doubt it's immediate), I'd highly suggest that you not use leaders with your melees.

Sorry we missed this. It's an unforseen side effect of something new in the game, and very few people use the dialogue box for combat any more, which is how it didn't get seen.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Philippe on August 31, 2018, 01:53:47 PM
Since you're here, I've noticed that dragoons can fire when they're mounted on horseback.

Was that the practise in the mid-eighteenth century? 

If it was, shouldn't there be some kind of difference between firing mounted and firing dismounted?  I think dismounted dragoons only fire with 80% strength.  If mounted and dismounted are using the same values that would imply a 20% penalty for firing mounted.

(Very nice game, by the way).
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on August 31, 2018, 02:18:29 PM
The dragoon's carbines are a bit tricky in all cases.  Really, they were more meant for skirmishing than battlefield use (and the team debated back and forth just rating them as Light Cav and taking away the carbines.)

That said, because of various modifiers, they're generally going to fire with almost negligible values.  I just did a fast test here, and an entire squadron was firing at a value of "1".

Ideally, it shouldn't happen at all, and I can see if John will change it in a future patch, but for the time being, it's another of those things I missed.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Philippe on August 31, 2018, 04:16:02 PM
The problem comes when you're charging and are then prompted to fire in the offensive fire phase before you close.  While I suppose it's realistic enough that the dragoons would incur a penalty if they go in blazing, I thought that kind of thing went out of fashion with Gustavus Adolphus.

On a side note, one of the things that makes this game so much fun to play is that there aren't dozens of skirmisher units cluttering things up. 
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on August 31, 2018, 04:35:16 PM
Yeah, as late as the era of Marlborough, some armies would still do a last pistol fire before they charged home (not the English though, that was one of Marlborough's reforms, to get rid of that.) Certainly not by this era.

As I said, it is something I'll look at. 

Yeah, I do like the fact that the only skirms you find are from the dedicated light infantry units. 

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Philippe on September 01, 2018, 02:27:28 PM
(https://i.imgur.com/CAcy7Pt.jpg)

There may simply be something about this that I should understand but that I don't.

This is the end of the getting started scenario.  I'm playing as the Austrians against the AI.

The Austrians have captured all of the Prussian guns.  Just before they did that they also destroyed one Prussian gun.

The victory results only seem to take the one destroyed gun into account, but not the captured guns.

Apart from that, this doesn't look like a draw to me. 

Austrian infantry casualties were a bit high, but not that high.

The Prussian position has been completely overrun, and the Prussians have been driven into the forest: the few surviving infantry seem to be routed and heading off the map.

Am I missing something?  It won't be the first time

(And yes, my unit counters have beveled edges, but that's just a personal mod).
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on September 01, 2018, 03:00:32 PM
Actually, you are getting credit for the captured guns.  It doesn't show in the Losses Column, but does show in the VP column (200 VP is enough points for all the guns, not just one tube.)

Hrms, you're right on the victory conditions, I'll look at that.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on September 01, 2018, 03:05:04 PM
I've got a running entry of things "to be fixed" in the first patch that just keeps growing :(

Rest assured though, I'm making note of all this stuff.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: panzerde on September 01, 2018, 03:49:07 PM
Quote from: GaryMc on September 01, 2018, 03:00:32 PM
Actually, you are getting credit for the captured guns.  It doesn't show in the Losses Column, but does show in the VP column (200 VP is enough points for all the guns, not just one tube.)

Hrms, you're right on the victory conditions, I'll look at that.


I'm not sure if something changed between when I tested that and release or what. With similar results to when Philippe describes, I score minor victories twice.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: GaryMc on September 01, 2018, 03:57:32 PM
He's right on the edge (35 points short) of going into minor victory.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on September 02, 2018, 07:26:53 AM
I made multiple changes to this scenario and spent a lot of time on the A/I here to ensure it wasn't a walk in the park. Apparently I was successful.  ;)  I can look at tweaking the thresholds a bit for the first update.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Philippe on September 02, 2018, 11:12:49 AM
Seven Years War doesn't need modding, but one thing that is missing is a game-specific shortcut icon.

I've found that you often need two of them, one for the battles and one for the campaigns.  Here's what I've come up with so far:

(https://i.imgur.com/MxnRN4N.jpg)

Here's a link:

https://app.box.com/s/729rownrhfpz2rs0qsxyulc5rl9xdc3y

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: stolypin on September 02, 2018, 04:20:25 PM
Quote from: GaryMc on September 01, 2018, 03:05:04 PM
I've got a running entry of things "to be fixed" in the first patch that just keeps growing :(

Rest assured though, I'm making note of all this stuff.

Greatly appreciated!
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: MengJiao on September 02, 2018, 09:24:34 PM
Quote from: Philippe on September 02, 2018, 11:12:49 AM
Seven Years War doesn't need modding, but one thing that is missing is a game-specific shortcut icon.

I've found that you often need two of them, one for the battles and one for the campaigns.  Here's what I've come up with so far:

(https://i.imgur.com/MxnRN4N.jpg)

If anyone is interested I can post a link.

  I like the early-twentieth century rendition of Seydlitz throwing away his pipe.  Mean while, I did a version of Moys in which "Bevern" (ie really Winterfelt as played by Frederick II in this scenario) tries to escape only to be possibly cornered by Grenzer (as played by the Grenzers from the Kolin.oob):

Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Philippe on September 03, 2018, 09:43:56 AM
I've added a link for downloading the icons to my earlier post above.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: rahamy on September 06, 2018, 01:55:13 PM
I've adjusted the victory conditions on the Getting Started scenario and that will go with the next update.

We're also in the process of working on the expansion package for this. Rich White did a lot of work during development on company scale scenarios. We'll be adding to that some new scenarios from Gary and I will be putting together some hypothetical actions for meeting engagements, etc. 3D is also in the works, so hopefully it all can come together around the same time. And as always for anything we do post-release, this will be a free addition.

Over all we've had pretty positive feedback on this release. Hope those who have picked it up are enjoying it!
Title: - uralsoap.ru
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Title: Re: - uralsoap.ru
Post by: Steelgrave on April 06, 2019, 12:19:10 PM
Quote from: KamdorSep on April 06, 2019, 10:44:37 AM
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Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Pete Dero on April 06, 2019, 01:35:26 PM
^  I'm sure he meant the world renowned Ural soup made by Bio Mama you can order at that telephone number.
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Steelgrave on April 06, 2019, 02:07:06 PM
You could be right. Give 'em a call and order enough to share! I'm sure they will take your credit card   8)
Title: Re: JTS' "The Seven Years War" -- RELEASED
Post by: Pete Dero on April 06, 2019, 02:47:48 PM
Quote from: Steelgrave on April 06, 2019, 02:07:06 PM
You could be right. Give 'em a call and order enough to share! I'm sure they will take your credit card   8)

For some reason my AMERICAN Express card isn't accepted in Russia  :coolsmiley:.