New thread for Age of Steam PBEM game between myself, egg_salad, l'amour, and jwoodal04.
I had some trouble getting the module to work initially. Turns out that the module that I had downloaded from the VASSAL website was not compatible with the extension that I got from the Yahoo group. Once I downloaded the module from the Yahoo group, everything seems to work fine. I've uploaded that module to dropbox. I *think* if you just copy and paste the module and the file folder with all the extensions in it into a folder on your computer, when you load the module into VASSAL, it should load all the extensions. If everything works right, you should see everything in the image below when you open a rust belt map.
I just assigned colors arbitrarily. I skipped the second blue color to try to keep the colors as distinct as possible. The logfile attached below goes through all the setup. The result of the random initial turn order was Mike-me-l'amour-Woodall. (This just impacts the initial turn order for bidding in the initial auction.)
The first thing we have to do is to issue shares. (The general recommendation is two shares for inexperienced players, as that should ensure that you don't go negative on turn 1).
Mike is up to do that. I think until we get to the "Build track" step in the sequence of play, we can just do everything in the forums.
I've attached the .vlog file below. I've setup a folder in the dropbox folder for files for this game. There's a .vsav of the setup there (can't upload that file type here).
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6t28U64.png&hash=0e37cca73239c9664cba36b06308b30a11728cd0)
Ok, let me look at the rules..
Ok, I will issue two shares.
I'll issue two shares as well. l'amour is up.
I'll get on to this tomorrow. :bd:
I can't seem to download the mod in the dropbox folder. Anyone had a problem?
Haven't tried yet.
I checked online and there doesn't seem to be any dropbox setting that is out of whack. Can you pull other files? I was able to download from the website, but that might be because I uploaded it.
I have Dropbox mapped to a drive on my PC. I copied to the .mod file to my C: drive fine.
Everything else is fine. I'll have a faff around with it later or, Rex, you can attach it to an email if you have a spare minute.
I shot you an e-mail with the module. Hopefully it gets through.
Thanks Rex. The email attachment didn't work either but I tried on a different browser and it was fine, so my browser was just being a dick about it. Anyway, I'll issue two shares as well.
Guess I'll follow suit
Mike is up for the auction.
Edit: Everyone issued 2 shares, so we're all at $20 now.
I'll bid $1 for turn order.
Shares raise $5 worth of capital in AOS, I believe.
Quote from: jwoodall04 on March 30, 2017, 01:19:42 PM
Shares raise $5 worth of capital in AOS, I believe.
This is correct. At game start, everyone has already issued 2 shares ($10). Everyone then decides how many additional shares to issue. We each issued 2, giving everyone an additional $10 and a total of $20.
I bid $3.
Ah! I should read the rules. I played this once like 5 years back, but I don't really remember the details. For instance, why I would bid for turn order on Turn 1.
2 reasons probably--1) so you can get the action that you want and 2) so you will build first/earlier and get the route that you want.
If you don't have a particular plan, or you have 4 or more starting options in your mind, then bidding for 1st turn may not be all that important.
At Christmas, I got to play with some people, one of whom had played AoS quite a bit previously (though not recently, I think). On his bid in the 1st turn, he passed, saying "I can see at least four things I could do on my first turn" (It was 4-player). I'm not that good. I can see a couple of plays that seem better than the alternatives, so it's worth it to me to spend a bit to try to get it.
I bid 4
I haven't really looked at anything but for the sake of aggressive investors everywhere... 6!
Pass!
Mike will be 4th then, and owes nothing. The next person to drop out will owe 1/2 their bid. The final 2 will owe their full bid.
I think I'll pass and go third. I owe $2 (I bid $3, the rule is you round your payment up...the general rule of thumb in AoS is the game hates you, when in doubt about a rule, choose the option that is worst for you).
l'amour/Woodall will owe their full final bids, whatever those may be.
I will pass
Turn Order/Payment Owed
Woodall: $6
l'amour: $4
Rex: $2
Mike: $0
Woodall is up to select an action.
I'll take Locomotive (if that's what the action is called)
Yes. That increases your engine level by 1.
That's the one, I've always wanted a bigger engine.
I'll have build first, please.
I'll take urbanization.
Move goods
Guess that means l'amour is up on the module?
I have updated cash, turn order and actions and I have built three bits of excellent track for 6 dollars. This is the first time I've played the game so I hope I'm doing it properly.
Woodall is next.
Aggh. I just did that. :)
I deleted my files out of the dropbox.
Ha sorry Updating the cash dollar by doller is pretty annoying.
If you use the keyboard shortcuts, you can take care of it a bit quicker.
I see no map image for some reason when loading log file.
Oh, I see hte problem. File folder has to be named -AgeofSteam_ext or whatever.
Yeah, or you could manually load each of the extensions. But it's easier to just create the file folder in the proper format so it loads everything when you load the module.
Seemed reasonable!
I urbanized and built $7 worth of track. Mike is up.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FuGUSBCp.png&hash=0e440e7f807005e1ac8021ef52dda44bba5b5d6e)
Rules question: If I lay an incomplete link, I still possess it until the next turn, right? Then I lose possession if I do not extend it?
Correct
Alright, I laid some track, paid for it, and took my first move goods action. Woodall is up, I believe.
Let me know if I screwed something up.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfPfDMu9.jpg&hash=3e631e7c8ef4e9c4bdbd462ecc432ceb6cbc654c)
Sad little delivery... didn't realize you could upgrade train instead of deliver, Mike. Looks like I might have overbid!
And I think we all took too many shares out.
Also, I really like that Rolling Stock game. Pretty slick for such a small package. Wish there was a bit more liquidity to it early on.
I delivered 1 Goods. Rex's turn!
No log attached
Dropbox!
I'll attach here in future.
This ain't the old world 8)
Though I guess if you have dropbox on your desktop, this might be the old world
There are so many ways to access the information highway it's crazy.
Any number of tube configurations, just tubes everywhere
I'm going to increase my engine size to 2. No logfile...I'll take care of it the next time if nobody has done it by then.
Quote from: jwoodall04 on April 01, 2017, 01:41:26 PM
Also, I really like that Rolling Stock game. Pretty slick for such a small package. Wish there was a bit more liquidity to it early on.
I think the lack of liquidity is what makes the game. The game seems to largely be about figuring out how to get your money back out of a company after you buy it in the auction.
Do you guys want to go again?
Yeah, I don't want it to be too liquid, but seems like the early/early-mid game is too tight on funds, not a whole lot of valuation, seems more about turn order. And we're probably just bad. That's likely a big part of it. I'd play again.
Mike - I think you have first goods move in both move rounds, so you're up.
Yep, I'd play again.
I am passing on my 2nd move goods. Should have picked the engineer option.
I created another 3-player game of Rolling Stock. Game #649
One income advance for Rex and myself (moved 4 yellow to E)
Quote from: jwoodall04 on April 01, 2017, 09:39:48 PM
One income advance for Rex and myself (moved 4 yellow to E)
Rex did an engine advance, I thought?
I did the file twice, must have forgot the 2nd time.
Quote from: egg_salad on April 01, 2017, 11:59:06 PM
Quote from: jwoodall04 on April 01, 2017, 09:39:48 PM
One income advance for Rex and myself (moved 4 yellow to E)
Rex did an engine advance, I thought?
He moved a cube on my track. I was confused at first, too.
ahh.
I see the confusion now. The log file is correct!
l'amour is up,correct?
Yup
Moved a good from black 3 to black 6.
I moved a red cube from W2-BE-W1 for two income.
Income:
Rex: 3
l'amour/Woodall: 2
Mike: 0
Expenses:
Rex/Mike/Woodall: 6 (4 shares and 2 engine links)
l'amour: 5 (4 shares and 1 engine link)
Net:
Rex: -3
Woodall: -4
l'amour: -3
Mike: -6
I took care of adding goods to the map. No production, so no new goods drawn from the bag to put on the goods board.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fwpst9d9.png&hash=063eb16f3140d3aeeb1ae514d91af940e3f1b124)
Mike is up to issue shares.
Not true. Woodall is up.
Woodall is up to issue shares...not Mike...Mike had just been going first because of "first to move."
I'll issue 2 shares
l'amour is up (then me, and finally Mike)
I guess I didn't take too many shares out... forgot about engine link expenditure.
If you would have taken one less share, your expenses would have been one less, so you would have ended at $0 (I think). But that's riding a very fine line.
Ah, that's a good point.
Wow, finances are tight. I feel stressed.
I'll be in Seattle for a week starting tomorrow so won't have access to Vassal. I can play by post if you gents would like to continue though. Can't promise I'll play well, but there's no change in that regard. Have Rolling Stock on my phone, so no worries there.
I'll issue 1 share.
2 shares
2 shares for me too..
Woodall is up to bid.
Current Cash:
Woodall: $14
l'amour: $12
Rex: $18
Mike: $17
I will pass
l'amour is up.
3 please
$5.
Pass
l'amour is back on the clock.
Pass!
I owe $5, and l'amour owes $3. You other two knuckleheads don't owe anything.
Current Cash:
Woodall: $14 -0 = $14
l'amour: $12 - $3 = $9
Rex: $18 - $5 = $13
Mike: $17-$0 = $17
I'll take the locomotive (+1 engine level)
l'amour's choice.
I'll have urbanisation.
Mike then Woodall.
I'll take Engineer.
Bump. Woodall is up.
I'll get mine done on Tuesday- don't really want to mess with it while I'm out. Need to sober up to see the screen anyway.
Last file #9 by some guy named Robert?
Guess I'll take Production
Quote from: jwoodall04 on April 11, 2017, 07:41:04 PM
Last file #9 by some guy named Robert?
That's me. It's my legal name...Rex is just a nickname. Not sure why I used it when I signed up for dropbox.
I don't know how to imbed an image, sadly.
I spent $8 building track.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSMe1NFm.png&hash=95805fef0967eb2a51c0f83d49736a99370f32b6)
l'amour is up to build his track.
I forgot to set the turn order in the first logfile, so the second one corrects that.
I urbanised and built some track. I hope it was all legal..
Built 4 track with my engineer hat on.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FyRBbAvl.jpg&hash=67e08a3e9d8a7d44ecda434d3344f65101b747b4)
Woodall is up.
Crap, meant to move before I left town again.
Please build me some sweet track connecting '4' to that southwest city.
3
Done, corrected my share # to 4 as well.
Nevermind, I issued 2 shares. Please correct back to 6 on next log file.
I guess I had just assumed I wouldn't be so stupid as to issue more shares when I didn't need any. Turns out that is not the case.
I moved a yellow cube from W4 to W2 to "E" to increase my income by 2 to 5.
l'amour is up.
Links increased.
Deliver a good for 2 income increase.
Image for Woodall in case he can't get to VASSAL.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIjflVDI.png&hash=9a14455826a5359e042c520d69e998c653d9bb93)
Sorry, I looked at this then promptly forgot about it because I was out. 4 to 3 for 2.
Shouldn't 4 to 3 just be 1?
Yes
I delivered a blue cube from White 1 to White 4 for +3 income. l'amour is up.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F3ulGBY3.png&hash=caa67b703d64e75f8705f1a7c9bb5649d9405ff6)
move from black 3 to black 2 fo 2 income
Move yellow cube for 2 income.
Woodall..
Okay, this site is just not notifying me at all anymore.
Attached!
Income:
Rex: +8 ($13 total)
Woodall: +5 ($13)
l'amour: +4 ($7)
Mike: +4 ($11)
Expenses ($1 x shares + $1 x links)
Rex: 6 shares + 3 links = -$9 ($4 total)
Woodall: 6 shares + 2 links = -$8 ($5 total)
l'amour: 5 shares + 2 links = -$7 ($0 total)
Mike: 6 shares + 2 links = -$8 ($3 total)
Income Reduction: NONE
Goods Growth:
Woodall gets to draw 2 random goods from the Goods "deck" and then place each good on any space on the "Goods" display. NOTE: these do NOT go directly to the board. f
After that, we'll need to roll 4 dice for each side (white/black) on the Goods display and place the top most good for each number rolled on the map. If a column also has a lettered (urbanization) city, the numbered city good and lettered city good will be placed.
You can either do this in your logfile Woodall, or I can take care of it after your turn.
Oh, and my notifications finally quit working, too. I unsubscribed/subscribed, and no luck.
The goods have grown.
"White" roll: 3,3,6,2
Yellow and Blue added to "3"
Black added to "6"
Red added to "2"
"Black" roll": 3,1,1,1
Purple, Blue, and Red added to "1"
Blue and Black added to "E"
Blue added to "3"
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F17lO5Ee.png&hash=78fadfab530e5e14b31e33b73cc0d769a724d5d8)
Now we're on to issuing shares. (Me, l'amour, Mike, Woodall)
I'll issue 2 shares.
Hey, I actually received a notification today.
2 shares please.
2 shares also.
UNO SHARO
Rex: 2 shares = $14
l'amour: 2 shares = $10
Mike: 2 shares = $13
Woodall: 1 share = $10
I'll bid $4 for turnorder. l'amour is up.
Also, I sent an e-mail to the admin at Boardgamecore to get added to the Great Zimbabwe beta test. From what I understand, it's pretty polished at this point, there's just a few minor things keeping it from being released to the general public and the admin just hasn't had the time to do it. If any of you guys are interested in getting a game of it going, you can e-mail him at admin@boardgamecore.net and ask to be added to the Beta and he'll do so.
I bid 3.
Zimbabwe is a cool game but I can't start another game right now so I'll wait until it's done and on the site. It's got a lot of similarities to FCM so I wonder if it will be similarly less fun online than in real life..
I opened with a bid of $4 so you can't do $3.
One Dollar
Oh yeah sorry, There was some other game where you could bid less. I'll bid 5.
Mike is up.
At some point, I figure I might have to go first. I hate paying for it, though ;). Pass!
I will pass.
I'll bid $6.
Quote from: l'amour on April 28, 2017, 04:04:47 PM
I bid 3.
Zimbabwe is a cool game but I can't start another game right now so I'll wait until it's done and on the site. It's got a lot of similarities to FCM so I wonder if it will be similarly less fun online than in real life..
After getting a game started over the weekend, I think it will be closer to Indonesia than FCM in terms of how well it works in an online implementation.
Pass. You're first.
Good to hear that about Zimbabwe. Its a great game so looking forward to playing it with you guys.
Order:
Rex
l'amour
Mike
Woodall
I'll update everything else later. I'll take urbanization.
I'll have build first.
I believe I'm third in turn order, correct? I'll take Locomotive. You're up, Mike!
I'll take Engineer.
Quote from: jwoodall04 on May 02, 2017, 02:29:18 PM
I believe I'm third in turn order, correct? I'll take Locomotive. You're up, Mike!
You are correct.
Before Loans:
Rex: $4
Mike: $3
l'amour: $0
Woodall: $5
Everyone issued 2 loans, except Woodall who did 1. I bid $6 and l'amour $5
Rex: $4 + $10 - $6 = $8
Mike: $3 + $10 - $0 = $13
l'amour: $0 + $10 - $5 = $5
Woodall: $5 + $5 - $0 = $10
I moved Woodall's loco up 1 space.
l'amour is up b/c of 1st Build.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCnaawdC.png&hash=3c0d39ae07ec389694cef6ff03db84ce393573ba)
Done!
I thought I had a plan to make a 4-delivery this turn. Upon further review, I don't see it anymore...good thing I bid so much to make sure I could ensure I'd be able to do it...
I'm just trying to dig myself out of my take shares you don't need hole, so you're in good company.
Quote from: jwoodall04 on May 05, 2017, 12:48:36 PM
I'm just trying to dig myself out of my take shares you don't need hole, so you're in good company.
This game is completely kicking my ass and stressing me out. Will I ever make money? Keeps me interested, though.
I am heartened by this as i have no idea what I'm doing.
Quote from: egg_salad on May 05, 2017, 12:50:02 PM
Quote from: jwoodall04 on May 05, 2017, 12:48:36 PM
I'm just trying to dig myself out of my take shares you don't need hole, so you're in good company.
This game is completely kicking my ass and stressing me out. Will I ever make money? Keeps me interested, though.
It's a constant grind, especially early. I played multiple games solo several years ago, and that was probably the most mentally taxing solo experience I've ever had. I was playing rust belt, but with the full complement of players, so the map was incredibly crowded. Coming up with a basic plan for all the players was just too much work (I even started using Excel to track how much each player would need for its "plan"). It's like it's a combination of the aspects necessary to make an interesting multiplayer solo Euro game and the butterfly effects of player interaction that are typical of Winsome games. You're constantly fighting against the game to keep your ahead above water (like a multiplayer solitaire Euro) but also having to deal with what what the other players are doing. Are they going to steal my cube? My build? My action? You can mitigate the inter-player problems by bidding to go first, but you compound the way the game is working against you by going further in debt.
I guess one doesn't generally dig out of a hole.
Ok, I made some non optimal plays.
Someone took move goods first, I think?
First build but no first move. I delivered a yellow good to take my income to $11. l'amour is up.
Increased my income by 2. Still pitifully far behind Stites.
Looking a bit sparse over in the SW
Something to keep in mind Woodall, if you deliver that other Gray cube for another $3 income, you'll be at $11, which is just across the threshold where you'll go back two spaces at the end of the turn (you'd still get $11 this turn). But if you make a 2-link delivery, you'll not lose anything this turn (but only get $10 cash).
Yeah, unfortunately I don't have a 2 link play. Probably just throw the blue cube for 1.
Delivered a purple for 2. Back around to the top.
Another 3-delivery. l'amour is up.
Just played Brass this weekend. I liked it. You guys ever played?
Also noticed the App was on sale (through the 12th?):
https://play.google.com/store/apps/details?id=com.cublo.brass&hl=en
https://itunes.apple.com/us/app/brass/id933026434?mt=8
Looks like it might have an online game option. ;)
Yeah, I played it a long time ago and also Age of Industry. Didn't like the development pace of Age of Industry. Thought Brass was paced a lot better, but I think I'd honestly like something in the middle of both of them. I think it is probably a better game for me than Age of Steam, but quite a bit more opaque and harder to get folks to the table. Not that I play economic games face to face or anything. :)
Delivered a goody for 2 income.
I'll just move the blue cube in the SW for 1 if you want to move it along Mike. No access at work. I'll do a log when I get home, if not.
Quote from: jwoodall04 on May 08, 2017, 09:32:29 AM
I'll just move the blue cube in the SW for 1 if you want to move it along Mike. No access at work. I'll do a log when I get home, if not.
Done, then I moved a purple for 2.
Great Zimbabwe on sale at CSI, btw. $84.99. Doesn't seem like much of a sale, but I guess it is Splotter and you guys mentioned it recently.
Cash + Income - Expenses
Rex: $2 +$14 - $11 (3 links/8 shares) = $5
Mike: $4 +$8 - $10 (2 links/8 shares) = $2
l'amour: $1 + $8 - $9 (2 links/7 shares) = $0
Woodall: $3 +$9 - $10 (3 links/7 shares) = $2
Income Reduction: I lose $2 to drop to $12
Goods Growth:
White: 2,3,2,5 =
Red/Purple for White-2
Red for White-3
(Tile B is not out)
Yellow for White-5
(Tile C is not out)
Black: 2,2,5,6
Blue/Purple for Black-2
Black/Blue for Black-F (purple)
Red for Black-5
Yellow for Black-6
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrjwQSBU.png&hash=985c61027654fc85939436e071db1c6581dfbbd5)
Issue Shares:
I'll issue 1 share.
l'amour is up, followed by Woodall and then Mike.
Quote from: egg_salad on May 07, 2017, 11:35:05 PM
Just played Brass this weekend. I liked it. You guys ever played?
Also noticed the App was on sale (through the 12th?):
https://play.google.com/store/apps/details?id=com.cublo.brass&hl=en
https://itunes.apple.com/us/app/brass/id933026434?mt=8
Looks like it might have an online game option. ;)
I've got the App downloaded to my phone. I tried to go through the tutorial quite awhile ago and I couldn't really get a sense of what to do. Then a few weeks ago, Heavy Cardboard did a teaching stream. I watched the rules explanation and things made a bit more sense. I tried playing through a game on the app and made it through the first era and quit due to losing interest.
I think that if I got the game out and tried to manually run through a game, I'd probably like it more. But there's a certain disconnect for me in economic games where my goal is "VP" rather than cash (or net worth). It seems like the goal of Brass ought to be maximizing profits given its subject matter rather than "VPs." I guess the VPs could be a proxy for what your long-term profitability is, but there's a mental disconnect for me in the conversion.
It's probably like Woodall's experience with FCM. Starting with automated rules enforcement rather than learning it and enforcing the rules myself was probably not the way to go.
I'd certainly be up for playing it with you guys at some point, though.
Yeah, but Brass is actually an alright game. FCM sucks. (Brass is too long)
Well, I like Brass and FCM.
I'm just playin' - it may be a fine game.
I've never played it. Wallace is pretty dependable but I'm not desperate to try it. I've got the Wallace Gettysburg game on the way. Much more keen to try that.
In case it got lost, l'amour is up to issue shares.
Speaking of games to play going forward...
I'm wondering if giving 18XX a go again might be worth it? Mike, I think your AAC 1846 game went pretty smoothly, and I think us 4 could get through a game relatively quickly using a Google Docs and Board18(?). I think that would be much smoother than using Rails since the game could be accessed with merely internet access. I don't know how it is for rules enforcement, but at this point I feel pretty comfortable in the broadstrokes of 18XX rules generally (though I might miss some of the edge cases).
The best thing is that they have 1817, so we could eventually work our way up to that. :-"
I think the stock rounds are pretty slow, but I'd be willing to give it a shot. Only ever played 18AL and I feel like that certainly isn't the best representation of the genre. I did start a solo game of 1889 and it was better, but I never finished. Just wanted to check it out a bit. I own 18MEX, 1846, 1849, and 1889. All DTG! (used to own 18TN but stupidly sold it)
Quote from: rstites25 on May 09, 2017, 10:15:58 PM
Speaking of games to play going forward...
I'm wondering if giving 18XX a go again might be worth it? Mike, I think your AAC 1846 game went pretty smoothly, and I think us 4 could get through a game relatively quickly using a Google Docs and Board18(?). I think that would be much smoother than using Rails since the game could be accessed with merely internet access. I don't know how it is for rules enforcement, but at this point I feel pretty comfortable in the broadstrokes of 18XX rules generally (though I might miss some of the edge cases).
The best thing is that they have 1817, so we could eventually work our way up to that. :-"
As long as we have a good google sheet to use, Board18 works ok. Rules enforcement is almost nil, but we can handle that.
I gotta say, 1817 intrigues me, from just descriptions I have heard.
I'm interested in 1817 as well, but probably not for a 'first' game. Also very interested in 1849 for its brutality. :)
Didn't we play 1830 already? We've already been bloodied, right?
I think 1830 is quite relaxed compared to 1849. We didn't really finish, btw. We started and that one fellow ditched us mid-game without a word.
Quote from: Woodall on May 10, 2017, 12:49:37 AM
I think 1830 is quite relaxed compared to 1849. We didn't really finish, btw. We started and that one fellow ditched us mid-game without a word.
Crap, I don't remember that.
Binkman!
Quote from: egg_salad on May 10, 2017, 08:19:15 AM
Crap, I don't remember that.
We still use that thread periodically to setup other games. (http://grogheads.com/forums/index.php?topic=17959.0) :-"
My income is growing at the same rate as my expenses so I'll issue 0 shares and try to get a bit of a gap between in and out. You can also take this as a pass in the turn order bidding.
I think I'll decline to issue a share. No idea what my plans are, but I have a few options, I imagine.
Quote from: rstites25 on May 10, 2017, 09:46:45 AM
Quote from: egg_salad on May 10, 2017, 08:19:15 AM
Crap, I don't remember that.
We still use that thread periodically to setup other games. (http://grogheads.com/forums/index.php?topic=17959.0) :-"
It must have been because we had already started other games when we called the death sentence on the 1830 game.
It was not long ago, for crapsakes. Memory is the 2nd thing to go, I guess. And don't ask me what is first, because I forgot it.
I am trying to decide what to do with shares as AoS slaps me around like a 2 cent you know what.
If anyone is interested in getting a copy of Rolling Stock, ArtsCow has a deal where you can get 3 custom printed decks of cards for ~$18, which basically what you need for RS. Someone has already uploaded the files to ArtsCow, so it's just a matter of printing them.
It's how I got my physical copy and it works really well. All you need to do is print out the rules and come up with something to mark Synergies (cubes, or whatever)
Link (https://boardgamegeek.com/article/25848709#25848709)
Is there a link to the cards? I might grab this, imagine it'd play better and faster IRL and I enjoyed our games, even if I failed to pay attention when it mattered in all three games. :)
Alright, I think I will do one share.
Quote from: Woodall on May 10, 2017, 12:31:10 PM
Is there a link to the cards? I might grab this, imagine it'd play better and faster IRL and I enjoyed our games, even if I failed to pay attention when it mattered in all three games. :)
http://www.artscow.com/gallery/card/rolling-stock-xo71739u0rei
http://www.artscow.com/gallery/card/rolling-stock-ii-2m4bdkqo2i5y
http://www.artscow.com/gallery/card/rolling-stock-iii-tkticrrn079v
FYI, I don't think the coupon works with the full custom card decks. Seems like it only applies to the deck that has 1 common back image only.
Sorry to get everyone's hopes up. :(
Cash + $ from Issued Shares = Current $
Rex: $5 + $5 = $10
Mike: $2 + $5 = $7
l'amour: $0 + 0 = $0
Woodall: $2 + $0 = $2
Bid order is: Rex, l'amour, Woodall, Mike
I'll bid $2. l'amour has to pass (4th in new turn order), as does Woodall (3rd in new turn order)
Mike is up to bid.
For $0, I go 2nd? Sounds good to me.
That unnecessary share continues to haunt me - $1 changes everything!
New Turn Order:
Rex
Mike
Woodall
l'amour
I'll take locomotive to boost my engine level 1.
Mike is up.
Urbanization!
I guess I'll take first move
Production I spose
Built track and updated everything. Mike is up.
Urbanized and build track.
Woodall is next.
Well, that was simple.
Can l'amour do anything in his build? If not, Woodall can go ahead and do the 1st cube move, I think.
Move the blue from dark 1 to light 4 for 3 if you want to proceed, I can tackle it from home, if not.
I'm too poor to build!
Quote from: l'amour on May 11, 2017, 04:22:29 PM
I'm too poor to build!
(https://img.memesuper.com/6b23c88f49b2d340ac6a3150bea1a039_memes-poor-people-memesuper-poor-people-meme_625-385.jpeg)
Quote from: Woodall on May 11, 2017, 01:26:03 PM
Move the blue from dark 1 to light 4 for 3 if you want to proceed, I can tackle it from home, if not.
Red on dark 1 to light 1 for 2.
Blue from F to dark 2 for 2.
l'amour is up.
Sorrry for the delay. I'll do my go tomorrow
Moved up on the engine track.
Log
Move for 3, Rex is up!
I'll just bump my engine up. If whoever is next (Mike?) would be so kind as to do so in his logfile.
Rex engine +1. Me engine +1
Moved a good from black 6 to black 2.
Starting Cash + Income - Expenses = Current Cash
Rex: $2 +$14 - $14 (5 links/9 shares) = $2
Mike: $3 +$10 - $12 (3 links/9 shares) = $1
l'amour: $0 +$11 -$10 (3 links/7 shares) = $1
Woodall: $0 +$15 - $10 (3 links/7shares) = $5
Income Reduction:
Rex: $14--->$12
Mike: $10--->$10
l'amour: $11--->$9
Woodall: $15--->$13
Production: l'amour needs to draw two cubes and place them on the goods display.
After that, you can either do the Goods Growth or I can do it this evening.
I'll sort it tomorrow. Being in a different time zone is annoying. Probably more for you lot.
The pace does not bother me in this game.
I feel like we've been moving at a pretty good pace.
Yep, pace is good. We like having you in our games, l'amour. Sometimes it's nice to know there will be a break in the action. So I can consider deep strategy. :DD
I just feel like having an Englishman classes the place up a bit. Sort of a counterbalance to the Texan with a .45 sitting on his desk.
Nice one, geezer.
Let's hear it for goods growth:
I put a blue and a red on F
White
1 Yellow on 1
4 Yellow on 4
3 Blue on A
5 Red on 5
Black
6 Black on 6
5 Black on 5
4 Black on 4
2 Yellow on 2
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWa21EaL.png&hash=7f614bd84fbf4a271bea34b76a9f35d2d02a224e)
On to Shares..
1 share.
1 share for me too, please.
I guess I'll take a share
2 please
I guess I'm up for bidding. I'll bid $1.
Bid order should still be Rex-Mike-Woodall-l'amour, I think.
I'll bid $4
Bit rich for me, think I'll pass
Quote from: egg_salad on May 17, 2017, 01:18:28 PM
I'll bid $4
You know there's $2 and $3 between $1 and $4, right?
But it got Woodall out of the bidding, so that's cool by me.
Quote from: rstites25 on May 17, 2017, 02:06:47 PM
Quote from: egg_salad on May 17, 2017, 01:18:28 PM
I'll bid $4
You know there's $2 and $3 between $1 and $4, right?
But it got Woodall out of the bidding, so that's cool by me.
What? Numbers in between? That's crazy.
Are you 'specting reasonable behavior from me? Really?
I should probably bid on principle, but I don't like the idea of only building 2 pieces of track this turn.
$5!
Pass.
Turn order: ? - ? - Rex - Woodall
I get to bid again if I want?
You do!
I will pass.
l'amour (-$5) - Mike (-$4) - Rex (-$1) - Woodall (-$0)
Coooool. I'll take build first.
Quote from: l'amour on May 18, 2017, 01:45:43 PM
Coooool. I'll take build first.
Hmmm...interesting choice.
Loco .. is that the one that ups my choo choo level? That's what I want!
Quote from: l'amour on May 18, 2017, 05:26:58 PM
Quote from: rstites25 on May 18, 2017, 02:23:40 PM
Quote from: l'amour on May 18, 2017, 01:45:43 PM
Coooool. I'll take build first.
Hmmm...interesting choice.
Why?! Am I doing something stupid?
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fjoeposnanski.com%2Fwp-content%2Fuploads%2F2014%2F07%2Findiana-jones-and-the-last-crusade-billboard-holy-grail.jpg&hash=7db2dc936f7370259c775594d6e8ff32157949bb)
:P
I'll take production.
Quote from: l'amour on May 18, 2017, 05:26:58 PM
Quote from: rstites25 on May 18, 2017, 02:23:40 PM
Quote from: l'amour on May 18, 2017, 01:45:43 PM
Coooool. I'll take build first.
Hmmm...interesting choice.
Why?! Am I doing something stupid?
No. If you have a plan that requires building very specific track and think someone else may build it. There's just other things I tend to value more (loco, primarily).
I guess Urbanization makes sense. I'll take that.
Quote from: rstites25 on May 18, 2017, 08:45:05 PM
Quote from: l'amour on May 18, 2017, 05:26:58 PM
Quote from: rstites25 on May 18, 2017, 02:23:40 PM
Quote from: l'amour on May 18, 2017, 01:45:43 PM
Coooool. I'll take build first.
Hmmm...interesting choice.
Why?! Am I doing something stupid?
No. If you have a plan that requires building very specific track and think someone else may build it. There's just other things I tend to value more (loco, primarily).
Prepare to be unimpressed.
I was going to update the logfile, but I don't see a file for l'amour's goods growth/production.
I only went and bloody forgot to post it din I..
Not near the comp right now, but will be later.
You're up for 1st build anyway. I think the only things that need updated are: (1) turn order; (2) special action choices; and (3) money (one of my posts above should list the adjustment).
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fg9UP3RV.png&hash=9c92d505221d7a3cd30fad5a1e725f50883e03b0)
I updated everything. Please check I've not done anything wrong.
I heard that these days the cool cats post 3 logs at once, so that's what I've done.
1. The growth log I forgot.
2. Updating cash/order/actions.
3. My actual turn.
Mike - you are on.
Did you attach the log? Where did you build?
oh my god I'm such a dick
Good stuff
L'amour:
Just to validate what you did and my understanding of the rules.. you took over Rex's partial track section because he did not build on it last turn? I was not paying attention over there. If he had built on it last turn, you could not have taken it over, correct?
Yeah. I just built that last turn. If I didn't extend it this turn, then my marker would be removed (not sure if that happens after my build or after everyone has build). After the marker is removed, then someone else can take it over.
Am I reading it right then, if an unfinished track is finished by another player then they take ownersip?
Quote
If an Unfinished Track Section is not extended by the player during their turn by placing a further Track tile, then their Track Ownership Locomotive is removed and the Unfinished Track Section becomes unowned. If another player extends that unowned, Unfinished Track Section they may claim ownership of the Track by placing one of their Track Ownership Locomotives on it. Redirection (see page 9) by itself is not an extension.
I built it last turn, so it's "owned" by me. If I don't extend it this turn, it will become "unowned." Once it becomes unowned, it can be extended by anyone.
So is my move illegal then?
Yes
4th time's a charm though! Or something.
Well it's Mike's go next so if you want to get on with it ou can take off those two bits of track and put my money back up by 4 in the log.
I think that will put me out of the game for sure.
You added 3 links of track, I think. 2 are legal. 1 is not. (The only illegal part is the link connecting to my track.) Are you wanting all of them removed, or just the illegal bit?
Oh yeah sorry, that illegal bit.
Ok, undid l'amour's illegal lay, hopefully correctly (+ added 2$ back to his $$).
I am not building track this turn.
Next.
I built my track.
Looking at the last screen cap before we chose actions, it showed Mike at 3 for Loco, and it was still 3 in the most recent log, so I went ahead and moved it ahead to 4.
Woodall is up.
Thanks Rex. I figured I'd make sure it was set when move goods came around.
The mnemonic they used on the Heavy Cardboard teach and play (I think that's where I saw it), is to remove the marker from the action space after it's occurred. It really only helps for Loco, since that's the only one that can be immediately implemented, but not have a game-impact until much later. It's not as big a deal for us since we have an archive of how the game has progressed that we can verify what has happened.
Here, ya filthy animals!
l'amour is up to deliver goods, I believe.
Increased my engine.
Deliver yellow cube from grey 2 to grey 4 for 4 jumps.
Rex...
I'll increase my engine to 6-links. No logfile. Woodall can either do it in his file, or I'll do it the next time around.
Fixed Rex's engine power and moved my sad little cube.
Bah Mike snatched my yellow cube so I move a blue one for 3 points.
Grey cube from dark 4 (yellow) to grey H for 4.
Rex.
Grey cube from White-6 to H for 6.
Woodall is up. Then back to me and I'll take care of all the end of turn stuff since I have to do production anyway.
I probably should have been thinking more strategically, but here it is. Again.
Player | Starting Cash | Income | Expenses | | |
Rex | $0 | $18 | $16 (10S/6L) | $2 | |
Mike | $2 | $18 | $14 (10S/4L) | $6 | |
l'amour | $2 | $12 | $13 (9S/4L) | $1 | |
Woodall | $4 | $19 | $11 (8S/3L) | $12 | |
For Production, I drew a Red and Gray. I placed the red on White-5 and the gray on white-6.
Roll was 6-2-1-2 for White
6: Gray on WHite-6 (D is not out)
2: Nothing
1: Blue on White 1
Roll was 2-2-3-3 for Black
2: Blue and Red on "F"
3: Yellow on Black-3 and Yellow and Purple on "G"
Just to give an idea of where the VPs stand:
VP= 3 x Income -3 X Issued Shares +1 x Completed Track tile/section = 3 x (Income - Issued Shares) + Track
Rex: 3 x 6 + 15 = 33
Mike: 3 x 6 + 13 = 31 (I believe that Mike gets 3 points for all the spurs coming out of the one town hex since there is actually still track there)
l'amour: 3 x 1 + 10 = 13
Woodall: 9 x 3 + 13 = 40
l'amour-Mike-Rex-Woodall is the order for issuing shares.
EDIT: Fixed Woodall
and Mike's Current cash (forgot to add starting cash for both). :-[
EDIT: Added corrected .vlog
I think my current cash is a bit off there. Should be $12, right? Thank you for the efforts you put into these games though - sure makes it nicer to read.
Also, don't listen to Rex's lies. He's winning. :)
Quote from: Woodall on May 25, 2017, 11:17:09 AM
I think my current cash is a bit off there. Should be $12, right? Thank you for the efforts you put into these games though - sure makes it nicer to read.
Also, don't listen to Rex's lies. He's winning. :)
Agree, nice updates. We have 2 or 3 more rounds/turns left?
Quote from: Woodall on May 25, 2017, 11:17:09 AM
I think my current cash is a bit off there. Should be $12, right? Thank you for the efforts you put into these games though - sure makes it nicer to read.
Also, don't listen to Rex's lies. He's winning. :)
Ah. I forgot to add in your starting cash. :) Will edit and create a new logfile.
Quote from: egg_salad on May 25, 2017, 11:21:29 AM
Agree, nice updates. We have 2 or 3 more rounds/turns left?
3 rounds, including the one we're about to start.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxKWL8jN.png&hash=e948a273b99ebf24ddb6306fd05cd5e365fbc014)
hmm looks like I'm pretty fucked then. I'll issue a share.
No shares, I suppose.
None for me.
No shares
l'amour to bid.
One dollar
Why not.. $2.
Pass. If that wasn't obvious.
Woodall is up to bid.
I'll bid $5
Are any of you Yahoos interested in playing a game of Polis? There's a pretty good implementation of it on Boardgamearena (I think). I played a solo game and an opposed game quite some time ago. Unfortunately, the guy I played online was much much more skilled than I was and crushed me without me actually learning anything.
Did you play Sparta or Athens?
I *think* Athens, but it's been too long to be sure. I think they're supposed to be the more difficult side?
Yeah, Athens is pretty tough to play. I have no idea about the real balance of the game, but one thing I have found curious is no one has just proposed changing the initial point totals to improve balance. I'd play a game with you, but can't start til this weekend. I'm heading out to the field again tomorrow morning.
This weekend works for me for starting.
Based on my very limited impressions, I'm not sure it's a balance issue per se. I think experienced Sparta v. experienced Athens is supposed to be fairly balanced. It's inexperienced Sparta v. inexperienced Athens where Athens is at a decided disadvantage. That being said, the simple adjustment you suggest would be a very simple "beginner" variant.
I'd be up for game .. but I am worried I am signed up for too much at the moment. I'll watch how your game goes with Woodall.
Quote from: egg_salad on May 30, 2017, 12:41:35 PM
I'd be up for game .. but I am worried I am signed up for too much at the moment. I'll watch how your game goes with Woodall.
It sounds like he's played before...so my hunch is that it goes badly, at least for me.
l'amour is up to bid, I believe.
Quote from: rstites25 on May 30, 2017, 12:46:47 PM
Quote from: egg_salad on May 30, 2017, 12:41:35 PM
I'd be up for game .. but I am worried I am signed up for too much at the moment. I'll watch how your game goes with Woodall.
It sounds like he's played before...so my hunch is that it goes badly, at least for me.
Well, I've never played, so I could easily become your first win after Woodall.
No further bid here and I don't fancy Polis right now. I need more wargames in my life.
I will not bid further.. so it's Woodall - me - l'amour - Rex, amirite?
Yup & I'll take Locomotive
Quote from: egg_salad on May 30, 2017, 02:58:41 PM
I will not bid further.. so it's Woodall [-5] - me [-2] - l'amour [-1] - Rex [Zero], amirite?
Correct. I've added the amounts owed.
Woodall Mike to claim an action.
Urbanization, pls.
l'amour is up to pick an action, fyi.
build first
Production.
l'amour is back up to build.
Done, Woodall is up.
Back from the oil patch!
You ready kick off Polis? Let me know a username when you're ready, and I'll set up the game.
I don't know if I have an account there. I'll get it going tomorrow, kind of wiped tonight.
I built. Rex is up?
Built a random track link.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FF0N2QFX.png&hash=1283339336171015bc0c2b823d19e54eb926cc11)
Woodall is up to deliver a good.
Movin' on up
Rex, I'm Woodall on BGA now
I've got a game set up and you're invited.
Moved a cube. L'amour is next, I think?
Yes.
oh god I'm so far behind
Delivered a purple cube for 5.
Back around to Woodall.
Getting sparse...
Delivered for 4.
l'amour.
Yello good from G to black 6 for a sorry 3.
Delivered a Gray cube from White-6 to Black-H for +6 income.
Player | Starting Cash | Income | Expenses | | |
Rex | $0 | $27 | $16 (10S/6L) | $11 | |
Mike | $0 | $24 | $14 (10S/4L) | $10 | |
l'amour | $1 | $16 | $14 (10S/4L) | $3 | |
Woodall | $0 | $25 | $12 (8S/4L) | $13 | |
Production: Drew 2 Blue Cubes and placed them both on the Black-1 display
Goods Growth:
White: 1-6-6-5
White-1: No Goods
White-6: Gray and Blue
White-D: Not in Play
White-5: Red
White-C: Not in Play
Black: 4-6-1-6
Black-4: Yellow
Black-H: Red
Black-6: None
Black-1: Blue
Black-E: None
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FofPb5nn.png&hash=18aabcdeca5723f27443f188c81114a5ab69241b)
Issue Shares: Woodall-Mike-l'amour-Me
No share issued
No shares!
I am not good at Polis.
That is all.
1 share!
0 Shares.
Back to Woodall to Bid
I probably overextended, Rex. No worries. Athens is difficult to play...
I'll bid $5 to choose first.
Pass on turn order bid
Quote from: Woodall on June 04, 2017, 07:29:08 PM
I probably overextended, Rex. No worries. Athens is difficult to play...
It didn't help that I got used to the interface at BoardgameCore where you can choose an action, see how it changes the board, and then undo it. I can't seem to undo anything unless you can't actually do the move. It's made me commit to a couple of moves I wasn't sure I really wanted to do.
But my planning things out so I can have the right resources (including prestige) at the right time. Even when I think I have a good plan going, then you do something that I feel I have to react to...and that throws everything off.
Yeah, certainly all in on some things. I still don't know how to slow you down though. I have a feeling I'm going to get steamrolled in the last two rounds. Been trying to just kind of ooze 'lightly' onto the map and hold it while not allowing you a land battle, but I think screwed up missing a project in the last round by just spending too much prestige to move. This sea battle seems important!
I've also burned like 10-15 resources playing after you passed. That's probably not a good idea. :)
And that's probably that. :)
pass
Pass and go 2nd? Sounds good to me.
Woodall pays $5
Turn Order:
Woodall - Rex - l'amour - Mike
Woodall to choose an action.
I'll take locomotive
Quote from: Woodall on June 04, 2017, 09:42:00 PM
And that's probably that. :)
I got a bit lucky with a good card draw in the naval battle, I think. If I lose a galley there, my Hoplites are stuck in Sicily. We'll see if I can capitalize on the momentum.
Yeah, I overextended and needed that battle. Once Sparta is rolling, there's basically no stopping them. Really needed you at 0-1 prestige after the battle. (or low on galleys) -- There's a lot of things I could have done better though, even if my armies seem to be equipped with nerf weaponry.
I'll take 1st Move.
err urbanisation I suppose
build first? Sure. Does that mean I am next?
I am pretty sure it does. Build done. Woodall, I think.
Rex is up to build
l'amour is up. Then back to me to deliver goods.
No builds for me and I won't bother with placing a new city. All the good track has gone!
Purple from Black-2 to White-6. +5 for Me. +1 for L'amour.
Woodall is up, I believe.
Move for 5, back to.... someone?
L'amour!
Black good from black 6 to G.
Mike!
Moved a gray cube for 4, back to Rex.
Gray cube for 6.
Woodall up.
Onward and upward?
I probably should have taken production again instead of 1st move.
Sent a yellow from black 6 to black 4 for me and my buddy Mike.
Another delivery for 4.. and yes I am lazy enough to enjoy Rex doing the turn end stuff.
Player | Starting Cash | Income | Expenses | | |
Rex | $2 | $34 | $16 (10S/6L) | $20 | |
Mike | $0 | $30 | $14 (10/4L) | $16 | |
l'amour | $8 | $20 | $15 (11S/4L) | $13 | |
Woodall | $0 | $30 | $13 (8S/5L) | $17 | |
Goods Growth:
White: 5,5,5,2
White-2: Nothing
White-5: Nothing
White-C: Not in Play
Black: 4,5,1,1
Black 1: Blue
Black E: Nothing
Black 4: Nothing
Black H: Yellow
Black 5: Nothing
Last Turn.
Share/Bid order: Woodall-Rex-l'amour-Mike
I assume it's safe to say nobody will take any shares, so we can just start bidding?
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FhGvZ72N.png&hash=fe9f05d0d3d414340a4829c0a607b316fa548cba)
How much does it cost to build into a town?
$1 + # of tracks into the town. I believe it costs $3 to upgrade an existing town tile.
You sure it isn't $2 + # of track sides? $1 base seems cheap.
Quote
Placing a Track tile in a Town costs $1 for the Town and $1 for every track to the Town. The least expensive Town tile is the Dedicated Town tile with one exit, which costs $2. The most expensive Town tile would be a Complex track with a Town disk placed on it. This would cost $5.
Okay, thanks... I guess I'll bid 11
13
Do I need money at the end?
Quote from: l'amour on June 08, 2017, 11:40:19 AM
Do I need money at the end?
No. It's not even a tiebreaker.
Quote from: l'amour on June 08, 2017, 11:39:42 AM
13
You're bidding out of turn. You were just going after Woodall because I had taken First Move. ::)
I'll bid $13, which means l'amour has to pass (sorry!) and Mike is up.
pass!
I will pass too
Turn Order: Rex (-$13) - Woodall (-$11) - Mike ($0) - l'amour ($0)
I'll take First Move.
Guess I'll take locomotive
Build first, I suppose.
Since we're winding this down, any thoughts on what to play next? Is there any interest in playing this again? Perhaps a different map? Other suggestions?
I could do a different map or another game. Fairly indifferent - just don't want to digest too many rules these days. ASL tournament in a couple of weeks. :)
FINE! $0 Then.
Okay... but what action you want? :wow:
I'll take urbanization I suppose.
Regarding other games, I'll go with another game of this if everyone else wants to but I wouldn't be all that sad if we played something else. Some of us could take our turns in other games, eh Rex?
Quote from: Woodall on June 08, 2017, 05:51:12 PM
Okay... but what action you want? :wow:
Sorry. :-[
Some games require a bit more of a time commitment. It's on the agenda for this evening. . . :)
Have you guys ever played Through the Ages? Is that something of interest? Does it suck?\
Was there another game on our radar that I've forgotten about?
We'd talked a bit about 18XX through Board18 + Spreadsheet (Which I think would work better than rails). But it might require learning new rules for you if all you've played is the partial game of 1830 we played earlier this year.
I've never played Through the Ages. I'd give it a go if that's what others wanted.
I don't consider 18XX really learning new rules, so I'd be okay with that. My only hesitance with 18XX is the pace of the stock round.
Quote from: Woodall on June 08, 2017, 05:56:03 PM
Was there another game on our radar that I've forgotten about?
Successors!
Quote from: Woodall on June 08, 2017, 06:09:16 PM
I don't consider 18XX really learning new rules, so I'd be okay with that. My only hesitance with 18XX is the pace of the stock round.
I think our problem was with that other guy only checking in once every few days. The pace we generally play with, I don't think it would be too bad.
I'd be down for Successors - also, fuck that other guy
And fuck your galleys (and my siege, I guess)
Quote from: Woodall on June 08, 2017, 07:29:38 PM
I'd be down for Successors - also, fuck that other guy
My wargame plate is pretty full right now, not sure I could handle adding Successors at the moment.
Mike up to build, I believe.
Thanks, I lost track.. hehe.
Rex to build.
Over to Woodall.
Done and done - over to you, L'amour.
Done!
Blue from Gray-1 to White-4 for +5.
Woodall is up, I believe.
I think I pissed away victory in Polis, Woodall. I was worried about not being able to get to Sicily before you cut it off and then worked too hard to prevent them back off the Island. That, and I keep forgetting that 7 units will initiate a battle this round and thus keep giving you opportunities to pad your Prestige.
Yeah, I was wondering why you built those galleys. Figured you just hit the wrong button or forgot the event.
Move for 5 - L'amour! Mike!
Move for 4.. l'amour!
Quote from: Woodall on June 09, 2017, 07:36:04 PM
Yeah, I was wondering why you built those galleys. Figured you just hit the wrong button or forgot the event.
Yeah, I was thinking that I might have a chance to bring that other galley in on the next turn and then hope for some luck in the battle.
I don't know that you really needed to go to Sicily. Might have been better to just stay mainland and slam my armies around a bit. Siege a couple of my Polis (Polii?) and call it a day. You had more resources than me so there was no danger for me to pass and slow you down. All in all, I think we both played pretty poorly. But I learned a few things and enjoyed it! I'd be up for another game with you and/or Mike.
Done. I'm going to be a bit busy over the rest of the weekend so in order to get the game finished if someone can take care of my second delivery that would coool.
Yellow from Black-4 to Black-E for 5 (+4 form me; +1 for Mike).
Back to Woodall.
I think Woodall's 8 shares are probably going to give him the game.
I've probably got it by a couple points, depending on track. I didn't miss too many build chances though, so must be fairly even.
My last 4 move.. l'amour is up. Best I see for him is a 3/1 split, giving 1 to either of you two, or a straight 2. Seems like a touchy decision.
I'm pretty sure I'm in third, although not too far behind you two.
I don't think it matters unless Rex has 3 more track pieces than me on the board. Ah, didn't realize income was 3 -- maybe it does matter!
I'm 1 up on track vs. Rex, by my count.
So it seems in 2 of the 3 cases, I win - and in the other case, Rex wins. But really, I think we all win just by being friends. :dreamer:
Scores 3 x (Income - Shares) + RR Sections
Before l'amour's move:
Rex: 3 x (31 - 10) + 21 = 84
Woodall: 3 x (29 - 8) + 22 =85
Mike: 3 x (29 - 10) + 22 = 79
So lamour's choice is give me 1 (Playing Kingmaker for me), giving Woodall 1 (keeping the status quo for 1st place), or giving nothing to us (keeping the status quo for first place).
Or I guess he could move the Purple cube from Black-5 to "F" for +2 to Mike and +2 for Himself, which, I think would play Kingmaker to Mike.
2 out of the 4 options are the status quo before his turn, so I'd assume that he'd do one of those, which gives the game to Woodall.
I didn't even think to check Mike's track. (or that he'd get two from a l'amour move)
29-sunglasses face - I like it
Quote from: Woodall on June 10, 2017, 12:00:01 PM
I didn't even think to check Mike's track. (or that he'd get two from a l'amour move)
29-sunglasses face - I like it
That's that new math.
Id deliver for 1 or at least 3. Delivering for two puts me back where I was at the beginnib of the turn. I don't mind who wins, but best for me is to probably go 1 shy of the -4 space.
Wow, closer than I thought. Good game, folks.
I vote for playing this again--same map. I'd like to see how things play out now that we all have a game under our belt.
I would love another AoS game, but I'd prefer a different map. Not that I dislike this map, but I likes ma variety.
Yeah, lets change it up a bit
Here are the expansion I have that are included in the VASSAL module.
Ireland:
Brown/Yellow hexes start with a number of goods equal to the white cubes shown on the hex. They never grow/add more cubes.
It costs $6 to build a sea route, the claiming player "owns" just like a RR link. Scotland/England are dual color: cubes of either color can be delivered there.
No "urbanization" and in it's place "de-urbanization," which allows you to remove a cube from the map.
Locomotive does not directly improve your locomotive; instead, you're allowed to use both turns in the "move goods" segment to improve your locomotive.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp7BVVYi.png&hash=a476d12b1d69d9e41f8e65d25bdfca54f529dc7e)
France:
Setup: Each City gets 2 goods at start except Paris (8), Lyon (3), and Nice (1).
Terrain: Hill hexes are "difficult" terrain and cost $2 to build in. A Hill hex with a small black hexagon is "very difficult" and costs $4 to build in. (It looks like on the VASSAL map, it's the terrain that has a round, mountain looking terrain).
Engineer: You can only build/replace track in difficult terrain if you select Engineer.
Production: Can either do the normal production or declare a city and randomly draw ONE goods cube and place it directly on the declared city.
Urbanization: If you choose urbanization, you can only place/replace TWO sections of track. During the first turn (only), two players can select Urbanization.
Paris: Is a four-color city: Blue, Rec, Yellow and Purple. It accepts goods of any of those colors AND blocks cubes of those colors from moving through it.
Goods Growth: Paris is cities 1-6 on the Goods display.
Pay Expenses: If because of expenses your income is reduced below zero, it simply goes to zero instead of forcing you to be bankrupt.
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTjgaQio.png&hash=969348c10253f7f935b8593714a6c6398c487b97)
China:
Russia produces goods, but you can't ship there.
Start the game with $20 and 2 shares ($10 extra from your "personal fortune)
RRs must start in Hanoi, Hong Kong, Shangai, Tsin Tao, Wei Hai Wei, or Port Arthur.
When a RR connects to a city an extra amount of $ = to the number printed on the city must be paid to the bank (e.g., Peking costs an extra $6.) It costs nothing to build from a city that you're already connected to.
Each RR must be contiguous to a coastal city.
You can start track from a different coastal city (from that listed above), but in such a case, if it doesn't connect to your existing track, you have to pay the additional build cost.
Nothing extra to connect to a New City
Engineer: Have option of normal 4-hex build OR applying "Diplomatic Pressure," which allows the player to connect to one city for half the normal cost (rounded up).
Urbanization: Purple New City is removed, so Peking ends up being the only Purple city possible. (Any purple cubes placed on Peking or its place on the Goods Display during setup is removed and replaced)
Goods Growth: Russia always gets 1 randomly drawn cube
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVImdr7j.png&hash=4f2f670841847dc11a7f80c0be36fc23d8bf0820)
We can play some other map available on VASSAL, if you can find the rules online for it (which may be somewhat of a chore given it's Winsome.)
Any preference?
Eire!
They all look interesting to me.
Éirinn go Brách
It seems like Ireland is the consensus. I'll start a new thread momentarily.
Mike is an easy consensus builder. :bd:
There's a new thread for the Ireland game if you guys haven't seen it, btw.
Quote from: Woodall on June 12, 2017, 08:48:20 PM
Mike is an easy consensus builder. :bd:
That's one word for it. Another word for it is I am easy*!
*that's what she said ;)