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Digital Gaming => Computer Gaming => Topic started by: WallysWorld on September 05, 2018, 04:06:24 PM

Title: Wings Over the Reich released
Post by: WallysWorld on September 05, 2018, 04:06:24 PM
From the developers of Wings Over Flanders Fields.

Wings Over the Reich (http://www.wingsoverthereich.com/)

This is Phase 1.

Gallery:WOtR gallery (http://www.wingsoverthereich.com/gallery.htm)

OBD's Unique Dynamic Campaign Engine specially for WW2.
Newly designed dynamic campaign system covering the 5 main phases of the Battle of Britain from 10th July to 31st October 1940.
Enlist in one of: 36 British Squadrons - including the famous RAF 303 Polish Squadron 22 German Squadrons
Detailed Player Flyable Aircraft:            Hawker Hurricane MKI (Late)     Messerschmitt Bf109 'Emil'       Both complete with fully immersive hyper detailed cockpits.
Detailed AI only aircraft:          Spitfire MKIa        Junkers Ju88 A1        Junkers Ju87 B1        Messerschmitt Bf 110 C4        Dornier Do17 Z2        Heinkel He111 H2
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 05, 2018, 04:31:49 PM
Hmmmm...surprised to see only 2 flyable aircraft...
Title: Re: Wings Over the Reich released
Post by: Rayfer on September 05, 2018, 05:05:39 PM
Does it still require that ancient game CD disc to play? Their WW! Flight sim was built on that old game engine but for the life of me I can't remember the name of the old game.
Title: Re: Wings Over the Reich released
Post by: Gusington on September 05, 2018, 05:27:31 PM
Combat Flight Simulator 3
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 05, 2018, 05:48:50 PM
Quote from: Rayfer on September 05, 2018, 05:05:39 PM
Does it still require that ancient game CD disc to play? Their WW! Flight sim was built on that old game engine but for the life of me I can't remember the name of the old game.

I do not think so. In fact, I think they eventually released a version of WOFF that did not require CFS3 either.
Title: Re: Wings Over the Reich released
Post by: RyanE on September 05, 2018, 05:51:32 PM
Looking at the screenshots, I think I'll wait until some video is available.  Looks like a generation or two behind some of the DCS and IL2 graphics.  Could just be how the shots were taken, but I'd like to see it in motion.

And only two flyable planes gives me pause also.  Even the AI aircraft are somewhat limited.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 05, 2018, 06:09:27 PM
The draw here is the experience of the dynamic campaign. It will not be able to seriously compete with DCS in flight fidelity or IL-2 BoS in terms of graphics, etc.
Title: Re: Wings Over the Reich released
Post by: Toonces on September 05, 2018, 07:12:03 PM
^ This.

WoFF was never about the graphics and if you go into this game expecting anything like DCS graphics or aircraft systems fidelity, you're going to be disappointed.  I'm looking at you Destraex!

But, a dynamic WW2 campaign?  If it's like the one in WoFF this game is going to absolutely kill in the atmosphere department.

This is a MUST BUY on my list as soon as I get my flying rig set back up.

I'm also a bit surprised at the two planes (no Spitfire?!), but I strongly suspect this is just the starting point.

Also, I believe they developed a new engine that doesn't require CFS3.

I strongly suspect all of the answers to these questions and more are on their website.  I'm too lazy to look, like Gus.
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 05, 2018, 07:31:54 PM
Who is going to jump in the pool first and let us all know what it's like?
Title: Re: Wings Over the Reich released
Post by: Staggerwing on September 05, 2018, 07:38:39 PM
AFA CFS3 goes, the web site says this:

QuoteRequires you own Microsoft Combat Flight Simulator 3 for licensing only. No need to install - see the WOTR FAQ for more information.

which is the same thing that the FAQ for WOFF:UE says. Perhaps the wording absolves the developers of any legal worries from people using pirated copies or even no copy of CFS3 at all. There is no mention of having to enter the CFS3 license key anywhere during install.
Title: Re: Wings Over the Reich released
Post by: RyanE on September 05, 2018, 07:41:13 PM
CFS3 is mentioned several times in the FAQ I noticed.
Title: Re: Wings Over the Reich released
Post by: MengJiao on September 05, 2018, 07:41:58 PM
Quote from: WallysWorld on September 05, 2018, 04:06:24 PM
From the developers of Wings Over Flanders Fields.

Wings Over the Reich (http://www.wingsoverthereich.com/)

This is Phase 1.

Gallery:WOtR gallery (http://www.wingsoverthereich.com/gallery.htm)

OBD's Unique Dynamic Campaign Engine specially for WW2.
Newly designed dynamic campaign system covering the 5 main phases of the Battle of Britain from 10th July to 31st October 1940.
Enlist in one of: 36 British Squadrons - including the famous RAF 303 Polish Squadron 22 German Squadrons
Detailed Player Flyable Aircraft:            Hawker Hurricane MKI (Late)     Messerschmitt Bf109 'Emil'       Both complete with fully immersive hyper detailed cockpits.
Detailed AI only aircraft:          Spitfire MKIa        Junkers Ju88 A1        Junkers Ju87 B1        Messerschmitt Bf 110 C4        Dornier Do17 Z2        Heinkel He111 H2

   The WWII stuff looks good -- after all flying Hurricanes was what most RAF fighter pilots did in 1940.  I'm kinda sad there's no Battle of France, but BoB with Hurricanes seems worthwhile.

   On the other hand, I don't have a WWI game of any kind at the moment so maybe I'll start there.
Title: Re: Wings Over the Reich released
Post by: RyanE on September 05, 2018, 07:50:52 PM
Looks like in the FAQ they just did a global replace for WOFF.  That might explain all the mentions of CFS3.
Title: Re: Wings Over the Reich released
Post by: Toonces on September 05, 2018, 07:53:32 PM
Actually, the "owning but not required to install" re: CFS3 is more like what I remember now that you post that.
Title: Re: Wings Over the Reich released
Post by: jomni on September 05, 2018, 07:56:05 PM
Battle of Britain setting? The title doesn't suit it. Maybe Wings Over Dover. Understand that's this is just phase 1
Title: Re: Wings Over the Reich released
Post by: Millipede on September 05, 2018, 08:49:15 PM
Their WWI sim went through several iterations (started with "Over Flanders Fields" and ended with "Wings Over Flanders Fields - UE") and I imagine that's the goal with WOTR.

"In later phases we hope to take the battle across the sea back to Europe, and eventually as the title suggests, take the war back over the German Reich in World War 2!
Please visit our Website for more details."  www.wingsoverthereich.com

About owning CSF3... I'm not sure but I think I remember that I had to insert my CSF3 disk for verification although nothing was installed from it.
Title: Re: Wings Over the Reich released
Post by: WallysWorld on September 05, 2018, 09:28:06 PM
Gameplay video: Wings Over the Reich gameplay (https://www.youtube.com/watch?v=8gy7q4ZNbeA)
Title: Re: Wings Over the Reich released
Post by: Toonces on September 05, 2018, 09:53:24 PM
^ Damn, that looked horrible.  I'm not saying, "No Buy" but....damn.  That was bad.  Those graphics...I dunno, somehow it just isn't as charming as it was in WoFF.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 05, 2018, 09:54:23 PM
Not very smart to fly into all that flak. lol.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 05, 2018, 10:26:43 PM
i'll certainky be purchasing when i get home this weekend.,,,
Title: Re: Wings Over the Reich released
Post by: Silent Disapproval Robot on September 05, 2018, 11:56:21 PM
Think I'll hold off until there are more flyables.
Title: Re: Wings Over the Reich released
Post by: JudgeDredd on September 06, 2018, 12:35:14 AM
I didn't think the graphics were that shabby - about what I expected for the game given the age of the engine...and that's coming from someone who is a self confessed graphics whore.

I still won't be buying because of the graphics...but as has already been mentioned, it's about the dynamic campaign (for some people) when it comes to this game.
Title: Re: Wings Over the Reich released
Post by: jomni on September 06, 2018, 12:55:59 AM
Yup. No other game requires you to prove to the higher ups that you actually shot something down. You need a witness too.  That is immersion for you. Do they still do this in WW2?  :bd:
Title: Re: Wings Over the Reich released
Post by: trek on September 06, 2018, 10:51:24 AM
With the old Over Flanders Fields you did need to use the CFS3 disc to run the game. With WOFF you did not. About a month ago I decided to purchase the last iteration and got WOFF UE (Ultimate Edition) even though I already had regular WOFF. WOFF UE is a definite improvement over regular WOFF. Better graphics and shaders and the game runs much smoother.

Yes, the game has great immersion and atmosphere, but more importantly it also has great enemy AI. Dogfights are challenging. I have all the best Combat Flight sims: DCS, IL-2 BOS, BOM, BOK as well as ROF, BOB2 and IL-2 COD. All the sims I have just listed have pretty good enemy AI with the exception of IL-2 COD.

Yes, Team Fusion has done a fantastic job of bringing back IL-2 COD from the dead with an emphasis on MP. But it has one glaring weakness for SP and that is the enemy AI doesn't put up much of an offensive fight. TF has admitted has much and are working on it especially since they are eventually going to release a North Africa add-on.

Funny, as old as it is BOB2 probably has the best enemy AI of all the flights sims I've ever played. Someone here mentioned that they recently re-installed TW's Strike Fighters 2. I did the same thing awhile back. I played regular SF2 and SF2V for a few weeks and then promptly uninstalled them. Why? The enemy AI sucks in offensive dogfighting.

So, I'm saying all this because I'm a graphics whore too. But I just might buy WOTR and overlook the graphics because of the great dogfighting and atmosphere in the game.

As Shakespeare once said: "The plays the thing."
Title: Re: Wings Over the Reich released
Post by: PanzersEast on September 06, 2018, 07:40:23 PM
Ultimately WOFF had a excellent Dynamic Campaign, immersion, and good AI.  This one for me is probably a no brainier.  The graphics are not on par with other newly released games, however none of them can touch the AI and Campaign and that is what gives a flight sim longevity.... Falcon anyone?  BOB2 is still on my HD as well...

I'm jumping in and will report back after I have a couple of missions under my belt.
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 06, 2018, 07:46:37 PM
We appreciate you taking one for the team. O0 :notworthy:
Title: Re: Wings Over the Reich released
Post by: Skoop on September 07, 2018, 07:58:29 PM
I don't think the graphics are as bad as that video above.  If I crank up all the settings in WOFF UE it looks pretty good, not Dcs or BOX, but good.  You wouldn't notice CS3 at all.  And you don't need the CS3 at all, the validation is built in.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 07, 2018, 08:32:11 PM
I bought this today, not much time in it, hopefully this weekend.....install process is simple, download about 2.8 GB and then during install you have to input your order number.  Nothing else required and does not check for any other software.  Personally, I think the graphics totally look fine....may not be at the level of other games, but I see very little wrong with it for my own personal tastes.  Has a robust campaign system and that will keep things fresh.  Not as worried about the number of planes, other games limit them as well....I am sure we will have DLC packs that further will add more later.
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 07, 2018, 09:17:07 PM
GR, does Quick Combat work basically the same way as it does in CFS3, with options for free flight, etc.? I missed that in WOFF (or at least the version that I stopped at.)
Title: Re: Wings Over the Reich released
Post by: trek on September 07, 2018, 10:18:52 PM
WOFF UE does have a Free Flight option. WOTR has it too. I bought WOTR yesterday afternoon. I've been messing around with it today off and on and doing a little comparison with WOFF UE. The graphics are gorgeous and even better than WOFF UE. The water looks especially good. Also the lighting looks more natural and brighter, especially with the options set for a clear day. And no it will never be as good as BOS, COD, DCS etc., but it's still even more impressive what they've managed to do with the basis of the old CFS3 engine. And as we've all said before the atmosphere is fantastic as ever. I flew a convoy strike over the channel in a Bf109 and during the frenzied multiple plane dogfight saw a Spit and 109 take each other out with a head-on collision. Talk about going down in flames! Oh, I also sunk a couple ship transports in the channel too.

They've done a wonderful job with the detailed ground scenery. In the countryside you even see farm animals in the fields. Trains running along the rails too. I took a little free flight tour of Paris, flying by all the landmarks: Eiffel Tower, the Arc, Sacre Cour, etc. The city detail is massive, just rows and rows of buildings and boulevards. The planes look nice and crisp too. Only about four skins available in the campaign currently but I assume they will sell a skin pack like they did with WOFF. I'm wondering if the Spitfire will be free with the first patch or update or whether they will go the route of most of the other sims and sell it. Music soundtrack is excellent too as it was in WOFF.

I think for $34.99 you will certainly feel like you got your money's worth for what WOTR has to offer and what will be coming with this game in the future. Battle of France will be next and then Battle over the Reich. Maybe even a North Africa too? Very satisfied with my purchase. Nice to be able to switch around from this and BOS, DCS and all the other sims. Gives you a nice change of pace. And I like supporting the devs (OBD Software). They are unique in creating something like this.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 08, 2018, 05:25:58 AM
Quote from: DoctorQuest on September 07, 2018, 09:17:07 PM
GR, does Quick Combat work basically the same way as it does in CFS3, with options for free flight, etc.? I missed that in WOFF (or at least the version that I stopped at.)

Yep, looks to have it...not sure if it works exactly like CFS3 since I didn't play that game very much.  So far, I am liking it but again I am a sucker for the campaign part.
Title: Re: Wings Over the Reich released
Post by: Toonces on September 08, 2018, 10:13:46 AM
$35 isn't nearly enough for everything they want to do.  I suspect strongly this is going to be DLC'd to death.

Not that that's necessarily a bad thing.  I think I ended up dropping $200-$300 all-in on WoFF and I never even got the final ultimate version.  WoFF was one of those games where, while it was a bummer continually putting money into it for what was essentially updates and skins, it still felt like a pretty good value proposition for what I received.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 08, 2018, 10:59:27 AM
Can someone please plost some details and maybe some screenshots of the campaign menus and interface? Thanks.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 08, 2018, 11:17:40 AM
Quote from: Jarhead0331 on September 08, 2018, 10:59:27 AM
Can someone please plost some details and maybe some screenshots of the campaign menus and interface? Thanks.

CAMPAIGN
(https://i.imgur.com/S0HrPdn.png)
(https://i.imgur.com/cCMmMXr.png)
(https://i.imgur.com/IVRgbLh.png)
(https://i.imgur.com/ICEisYD.png)

QUICK SCENARIO
(https://i.imgur.com/daNQPpC.png)

QUICK COMBAT
(https://i.imgur.com/MvhbjVQ.png)
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 08, 2018, 11:27:18 AM
Thanks! Looks awesome...so tempted.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 08, 2018, 11:29:46 AM
Quote from: Jarhead0331 on September 08, 2018, 11:27:18 AM
Thanks! Looks awesome...so tempted.

Yep, fun so far.  Generally speaking, has the same feel as the WWI version from a look/feel perspective, but of course with WWII content.  Just finished a mission attacking ship convoy and had a lot of fun blowing up the ships!

I am sure more content will come but for now satisfied.
Title: Re: Wings Over the Reich released
Post by: Gusington on September 08, 2018, 11:31:09 AM
I am tempted to get this and the WOFF ultimate version. The price for the latter, 29.00, seems even a little low to me...

Grim - how difficult is it to start flying in Wings Over the Reich?
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 08, 2018, 11:35:38 AM
Quote from: Gusington on September 08, 2018, 11:31:09 AM
I am tempted to get this and the WOFF ultimate version. The price for the latter, 29.00, seems even a little low to me...

Grim - how difficult is it to start flying in Wings Over the Reich?

Too early to tell but I am a complete novice at flight sims....has options to dumb things down which I have of course I implemented to start out....screen shot below of option screens.

(https://i.imgur.com/55F45Mq.png)
(https://i.imgur.com/DJfB7CO.png)
Title: Re: Wings Over the Reich released
Post by: Gusington on September 08, 2018, 11:37:17 AM
This bodes well for me...also a novice 👍
Title: Re: Wings Over the Reich released
Post by: W8taminute on September 08, 2018, 12:11:24 PM
This game kind of reminds me of Rowan's Battle of Britain.

https://en.wikipedia.org/wiki/Rowan%27s_Battle_of_Britain
Title: Re: Wings Over the Reich released
Post by: Gusington on September 08, 2018, 12:17:12 PM
Unfortunately I do not get LucasArts vibes from this, though. If I did, I would purchase post haste.
Title: Re: Wings Over the Reich released
Post by: trek on September 08, 2018, 01:39:45 PM
WOTR Tip: If you're like me you probably have a key on your stick mapped to an external behind view of your plane as it's fun to use this view on a long flight during a mission. Instead of the normal chase view try hitting the F2 key for the behind the plane "Float View." It gives you a much better visual sensation of flight in WOTR. It's even better at low-level over the landscape.
Title: Re: Wings Over the Reich released
Post by: PanzersEast on September 08, 2018, 02:23:21 PM
Some of my observations with time flying missions in the Hurricane...

1. If you have flown with WOFF you will be right at home.  It appears most of the key mappings are the same and the interface is the same as well.  This is a plus for me as I always thought the interface had some immersion qualities.

2. The terrain is unchanged it appears, however there it does seem to be more populated.  Flying over London it quit large and full, however the terrain itself always seems a little washed out but not bad at all.

3. I have to get used to handling the Hurricane, it for sure is a little temperamental... the cockpit is very nice, with a lot of touches and the sounds I would say are quit good as well.  The Hurricane is a steady platform when firing.  The wind screen and instruments reflections etc... are really nice.  Have to take some more time and setup my controls and all....

4.  I cannot say overall, but the AI appears to be adequate.  I have have only flown convoy protection missions and engaged 110's.  I managed to stall my plane on the first mission.....

Right now it appears to be a worthwhile purchase, however I still need some time with it.... but it gives me that feeling of immersion and tension of trying to survive the entire campaign..... you can start at any point during the BOB, and there are numerous historical squadrons to choose from. 

Tally Ho!

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR01.bmp&hash=f042555e76c21a1e4bdf680c69cb6c436b967708)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR02.bmp&hash=1697ce723582e82e82d85682f6b35a506e21e363)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR03.bmp&hash=9a448b096415d0e9cef11683ba66b9b8a5464953)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR04.bmp&hash=81be129c69a1bed0102c2c82efc7e3959382ef6b)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR05.bmp&hash=b1e395402a49e0d9251be411532ae64860c2622a)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR06.bmp&hash=7372f6acd336d8c5bc44547d7f2e65bc793d0775)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Flinesofcommand.com%2Fimages%2FWWTR07.bmp&hash=52164504f8d9ae7de1481342cbb91a794d85a0db)
Title: Re: Wings Over the Reich released
Post by: Gusington on September 08, 2018, 07:27:14 PM
I really enjoyed flyiing 110s and Stukas years ago in the LucasArts games...I assume they will be available here pretty soon.
Title: Re: Wings Over the Reich released
Post by: Nefaro on September 08, 2018, 09:00:31 PM
Quote from: Toonces on September 08, 2018, 10:13:46 AM
$35 isn't nearly enough for everything they want to do.  I suspect strongly this is going to be DLC'd to death.

Not that that's necessarily a bad thing.  I think I ended up dropping $200-$300 all-in on WoFF and I never even got the final ultimate version.  WoFF was one of those games where, while it was a bummer continually putting money into it for what was essentially updates and skins, it still felt like a pretty good value proposition for what I received.

This!

After picking up WOFF, quickly followed by some high-priced DLC, I came to the end of my commitment rope.  Then they re-released WOFF ..what?..  About two or three years later at full price?  Having moved on to other things at that point, it made me want to come back to that parade even less.

Don't get me wrong.  WOFF has a great dynamic single-player campaign.  I don't fly it enough to keep up with it, though.  Got too rich for my blood.  Especially since my flight simming went all PvP all the time since then.


TLDR:
Maybe I've learned my lesson and will wait a couple years for the New Revised Complete Edition re-release.  :P
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 09, 2018, 02:49:11 PM
I am still torn. I have to wait for next payday for any game purchases anywhoo. In the meantime I'll be interested to see what other Grogs have to say about it.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 09, 2018, 03:08:01 PM
If there was a little more content in the way of flyable aircraft, this would be an instant buy for me. I know they will be releasing many updates and DLCs, so I'll probably wait it out until there are more flyable aircraft or new theaters to try. The engrossing and detailed campaign options are making it difficult to hold off, but I already have so many fantastic WWII flight sims...
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 14, 2018, 04:16:04 AM
patch released and some future news....looks like spitfire is next up


WOTR Patch V1.1
-------------------------

Good news, No major issues have been reported

However the first update patch is NOW Available! You can get it from our Downloads Page

V1.1 contains;

1)   Fixed Wheel Contact Points on Hurricane.

2) Revised 303 gun sounds.

3)   Revised Bailout sound.

4) WOTR Key Bindings improvements (V1.5d):

1) Increased dead-band for axis recognition when binding, to take into account that users often do not calibrate their joysticks or rudder bars etc
2) Implemented an Axis 'Invert' Function to reverse the axis action. (Left click the axis and press the Advanced button - the Invert button makes the scale negative)
3) Automatically removes trailing spaces in the Device ID name for the VKB and clone series of Joysticks Throttles and Rudder Bars - users of these devices must
'Reset to Default' then rebind and finally 'Save' again to fix the issue

5)   Incorporated the Key Guide - see the \WOTR\documentation folder - its also available for download on the WOTR web site under Support.

6)   Fixed a Quick Combat issue that under certain circumstances caused the game to crash when selecting bombers and loadouts in the Players second flight.

7)   Updated Shaders - Fixes some stability issues and resolves some specular mapping limitations.


Only fixes and updates listed are included.



Future Plans
-------------------

Further to requests for more information, although most is already stated on the website, we have decide to release a little more information on the future plans
for those people anxious to know before purchasing WOTR.

It is planned to release expansions or add-ons that can be purchased for 'WOTR' and these will move the war to Europe.
The expansions will eventually culminate in the extensive devastation of Europe by the day and night bombing raids over the German 'Reich'.

In the shorter term we also plan to add aircraft together with other content additions such as new airfields, grounds objects and so on in the form of purchasable DLC,
- starting with additional aircraft for WOTR Phase 1 Battle of Britain.

The aircraft planned for first add-on is a flyable Spitfire MKIa. All details TBC and subject to change.
Title: Re: Wings Over the Reich released
Post by: em2nought on September 17, 2018, 12:06:31 AM
I haven't seen any screenshots or videos with more than one or two bombers in the footage so far?
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on September 17, 2018, 04:42:47 AM
haven't played enough to see myself, but have seen others mention nine was the most they have seen.  believe the game has not fully unlocked settings to alllow huge air activity.  certainly fairly small formation size at the moment but hopefully expands with time.
Title: Re: Wings Over the Reich released
Post by: jomni on September 17, 2018, 04:48:09 AM
Quote from: Grim.Reaper on September 17, 2018, 04:42:47 AM
haven't played enough to see myself, but have seen others mention nine was the most they have seen.  believe the game has not fully unlocked settings to alllow huge air activity.  certainly fairly small formation size at the moment but hopefully expands with time.

Ah. I remember the massive air battle of European Air War.
Title: Re: Wings Over the Reich released
Post by: Dammit Carl! on September 17, 2018, 09:04:20 AM
Quote from: jomni on September 17, 2018, 04:48:09 AM
Ah. I remember the massive air battle of European Air War.

Crazy how EAW is still kicking around after all this time if the thread at SimHQ.com is any indication.
Title: Re: Wings Over the Reich released
Post by: Johnnie on September 20, 2018, 04:17:11 PM
I am having a lot of trouble: (a) even on the "turkey shoot" quick combats, holding my sights steady enough to do any damage.  Even with guns on "strongest and flight mode on "easy;"  and (b) locating the enemy unless they are dead ahead (is there anything similar to Red Baron with a point of view from behind my plane to nearest target, etc.?)  Any tips would be appreciated.
Title: Re: Wings Over the Reich released
Post by: Skoop on September 20, 2018, 10:32:39 PM
F1 cycles the views.  F6 takes you back the gunsite.  Do you have trackIR ?
Title: Re: Wings Over the Reich released
Post by: ArizonaTank on September 21, 2018, 09:48:59 AM
Quote from: Skoop on September 20, 2018, 10:32:39 PM
F1 cycles the views.  F6 takes you back the gunsite.  Do you have trackIR ?

I don't have a TrackIR at the moment, and I find WOFF almost impossible to play because of the difficulty in maintaining "eyes on" the target. Hopefully Wings Over the Reich is better.  Or, is TrackIR really a necessity and not just a "nice to have"?
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 21, 2018, 10:20:29 AM
I haven't looked at my WOTR install yet but CFS2/3 had a "target cone" widget you could turn on that would help you locate a padlocked target. I guess some folks considered it a cheat but in the absence of something like TrackIR it was very handy.

Title: Re: Wings Over the Reich released
Post by: rwenstrup on September 21, 2018, 12:36:46 PM
Tracker IR makes the game sooo much more fun ... I would recommend getting it ... I believe you'll find you really like it ...
Title: Re: Wings Over the Reich released
Post by: DoctorQuest on September 21, 2018, 01:41:23 PM
NM.
Title: Re: Wings Over the Reich released
Post by: Grim.Reaper on October 25, 2019, 08:41:15 PM
Latest FREE patch released


25 October 2019
Contents and Improvements WOTR V1.19 :

A large free update for licensed WOTR owners with many improvements, and fixes;


* * * Note you must back up any personal skins that you may have made before installing V1.19 as it DELETES ALL SKINS! * * *


1) Formation spacing is now selectable in workshops : Tight (default - 0.9x formation separation values), Tighter (0.8x formation separation values), and Tightest(0.7x).

2) Map Player Aircraft Icon can now be switched on and off in workshops.

3) Implemented tighter Formations and revised formation layouts to be more historically accurate - see 1) above.

4) All AI air formations now comprise of the normal multiples of 3 or 4 craft as dictated by Nation and Aircraft Type i.e. 'sections' and 'schwarms' for British and German fighters respectively, and 'kette' for German bombers.

Player squadrons total pilot complement for British squads ins now 16 Pilots and 12 for German.

Players may still use existing pilot dossiers which have 15 British pilots and 14 German Pilots total complement, but ideally should start new pilots. Note that if using older pilots prior to V1.19 update, the sections that are
allocated each mission all still work to the new V1.19 section rules system.

5) Player air formations now comprise of multiples of 'sections' or 'schwarms' depending on player nation and is displayed as such in the duty roster of the campaign interface etc

6) All QC flights are now increased to 12 aircraft to allow allocation of up to 4 'sections' or 3 'schwarms' in the flights complete with the correct section names in runtime.

7) The new Section names for the player squadron now form part of the AI aircraft Identity Label in run time.

8) Implemented progressive damage modelling on Player Aircraft and AI, for Main Tank Fuel Leak (fire Risk if engine not switched off) and Pilot.

9) Implemented progressive damage effects for Engine Oil and Coolant system damage to engine on player aircraft for more visual cues.

10) Implemented TAC messages for the player aircraft for the new progressive damage modelling.

11) Cloud edge clipping in cockpit view is now eliminated.

12) QC mission waypoints now vary randomly from QC mission to QC mission when appropriate.

13) British Player Flights now vector straight to the target area rather than going via the reported enemy ingress point - to conserve fuel.

14) British Player Flights no longer return to base via the reported(vectored) enemy egress point - to conserve fuel.

15) Search pattern in a vectored area, or on patrol, are now reverted to the original 3 point waypoint pattern around the target area, (rather than a simple circular loiter) - it will randomly vary in direction: CW and CCW and start end point location - see V1.14 change notes below section 10)

16) There are no longer two separate formations for the player squadron 'A and B' 'flights' in runtime - the squadron now flies as one combined formation.

17) 4 Pilots of the total complement of 16 in the British squadrons are in a reserve pool and only get put into duty when required due to squadron shortages. German squads have no reserve pool.

18) The player's squadron always puts up the maximum number of complete 'sections' that they can muster under the circumstances - so squads without a full complement of pilots due to death missing , low aircraft due to losses etc will still fly and fight but with reduced complement.
Only when the players squad is reduced to less than one flyable section are missions 'put off' until more craft or pilots come in as needed - T+

19) Player squad members now always fly with the same aircraft/skin untill they are killed or missing then the craft will be reallocated as a new squadron member comes in. Reserve pilots will be allocated to duty until such time as the new pilot becomes available.

20) Increased the altitude that the Spitfires fly Patrols or Scrambles at to ensure they act more as top cover for the Hurris, when scrambled.

21) Implemented a new workshop setting: Historical Squadron Complement (max 4 British Sections or 3 German Sections in Player formation) or: Reduced Squadron Complement
(Max 2 British Sections or 2 German Sections in player formation) - to aid users with lower end PCs.

22) Tweaked the large formations (must be enabled in workshops - Medium and Heavy Air Activity setting only) to get closer to a BoB feel in terms of bombers and supporting 109s. Note these larger
big wing formations only appear in the last 3 phases of the battle and will not happen every scramble mission.

23) Fixed an issue that prevented skins from displaying correctly when Aircraft Skin Res is set to High in Workshops.

24) Various performance improvements.

25)Scramble missions now have the RDF data displayed to the player in the briefing interface - Vector bearing, Distance, Height of Enemy craft, and direction that they are coming from.

26) Scramble missions now fly directly to the Vectored incoming enemy flight.

27) Night time reticle light lens (Spit and Hurri) now not as bright.

28) Various Spitfire and Hurricane model improvements.

29) Revised German Ranks - will automatically update when a pilot dossier is used in campaign.
Note: Old Pilot Dossiers created prior to V1.19, when viewed in the Pilot Dossier Interface, will still display the old Rank until the dossier is used in campaign.

30) Fixed an issue that sometimes allowed engine damage sounds for AI aircraft to be heard in the players cockpit.

31) Reduced distance that Stuka Dive siren can be heard.

32) Player will now always be low in the ranking list until he has flown 5 missions if he enlists as a Rookie, irrespective of his Rank, when Player position By Rank is selected in workshops - players can
override as they see fit or enlist as a Veteran.

33) Adjusted various sound levels.

34) Town terrain Tile updates.

35) Revised Pilot attrition rates when time advancing a week or a month (Note these are 'simulation runs' for when player advances time - to better match BoB attrition rates).

36) Fixed an issue in the aircraft training files that caused the AI Spitfires and AI 109s, when in formation, to climb too slowly between waypoints.

37) Addressed an issue that would still log a squadron as 'grounded by weather' despite player selecting Inclement Weather Flyable in workshops - missions were flown, but
log incorrectly still recorded grounded.

38) Addressed an issue that would sometimes prevent the player from switching to cockpit view when starting at certain airfields in external view.

39) Implemented RDF data update for player: Controller 'Update RDF Data
Request' if available.
Radio sounds are played as appropriate.
Currently in WOTR the command is set to "Shift + A"
Default key allocation post patch, should player reset key commands to Default, will be "Ctrl + Shift + V"
Player can bind to any preference as usual with the WOTRKeys app.
How it works:

1) Player must be leader to call for an RDF data update - an audio radio call is played.

2) If there is an enemy formation within nominal range of the player, updated RDF data is relayed via text in the TAC and or message display area and an audio radio call is played.

3) If no RDF data update is available then the player is informed that no RDF data update is available via text and an audio radio call to this fact is played.

4) The Player does not have to steer to the updated RDF contact and may continue to the mission search/target area, or the original briefing RDF vector as
desired.

5) Requesting RDF data update does not only apply to Scrambles missions. Players can call for RDF data update at any time in any mission, and data will be
relayed if enemy formations are within players nominal range.

6) Nominal Range: this to ensure that player is not directed to attack all/any enemy formations in the theater but only those within reasonable 'striking distance' of player.
7) If it is a Scramble mission then RDF data is available to assist player to get from Airfield to Target area (once airborne) and then provide more accurate RDF data to actual Target Intercept.
8) Does not apply to German aircraft.

40) Tac Mission Waypoint Direction is now in the standard 360 degrees 'compass bearing' as opposed to +-180 degs - to match RDF bearings in 40) and 3D compass in aircraft.

41) Fixed an issue with the 'Bandits Spotted' direction call - it did not always correctly take into account the player flight heading.

42) Improved TAC feedback re 'engine starting' on low fuel, damaged engine and or when player has landed in a field (not airfield) and tries to restart the engine.

43) Improved aircraft 'death physics'.

44) Fixed the Hud Metric airspeed display for 109 - affected users must cycle the settings for HUD Display in workshops for the change to take effect.

45) Fixed a database error in RAF92.

46) Revised Loadouts for BF110 and JU87.

47) Removed Step Animation from Hurricane.

48) Spitfires and Hurricanes no longer use Flaps when taking off.

49) Spitfires, Hurricanes and BF109s no longer have Tail Wheel locks.

50) Spitfires now only use wep when taking off on short runways.

51) Removed JG20 which reformed as JG51 at the start of the BoB - players with existing Pilots in JG20 will automatically be migrated to JG51 post patch.

52) Overhauled Hurricane and Spitfire skins - updated 109 skins - thanks Robert!

* * * Note you must back up any personal skins that you may have made before installing V1.19 as it DELETES ALL SKINS! * * *

53) Revised Engine start effect - smoke no longer drifts in the prop wash.

54) Implemented revised textures on many airfield buildings and hangars.
Title: Re: Wings Over the Reich released
Post by: Yskonyn on October 28, 2019, 09:56:34 AM
It's funny, but I've actually never played WoFF nor WotR. Ever.
Being the sim enthousiast that I am AND the fact that singleplayer simming suits my time schedule much better I think I owe it to myself to at least take a peek here.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on October 28, 2019, 10:04:48 AM
It still desperately needs more aircraft to fly and I'm mystified why a game titled "Wings Over the Reich" starts with the Battle of Britain.

I'm annoyed that they are still putting so much effort into WOFF when WOTR has so far yet to go.
Title: Re: Wings Over the Reich released
Post by: Yskonyn on October 28, 2019, 10:09:12 AM
Do you feel WoFF is the game to go for over WotR at the moment?

I prefer WW2 aircraft, but really am just curious to experience for myself what all the praise is about for their singleplayer dynamic campaign system that's supposedly so immersive.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on October 28, 2019, 10:31:57 AM
Quote from: Yskonyn on October 28, 2019, 10:09:12 AM
Do you feel WoFF is the game to go for over WotR at the moment?

I prefer WW2 aircraft, but really am just curious to experience for myself what all the praise is about for their singleplayer dynamic campaign system that's supposedly so immersive.

WOFF has been in development for years and the most current version of it will give you absolutely tons of content. I have it, but never fly it as I really only have a passing interest in the era. I think if you prefer WWII aircraft, and do not mind being limited to only the Hurricane, Spitfire and BF-109 during the Battle of Britain, then WOTR is the way to go. It will still provide the realism and nuance of the single player campaign, which is really the big draw to the series.
Title: Re: Wings Over the Reich released
Post by: Yskonyn on October 28, 2019, 11:00:03 AM
Thanks.
Unfortunately already running into issues. Bitdefender insists that the program is unsafe. Even if I recover and add the directory to the whitelist parts are being intercepted by it. Sigh.
Title: Re: Wings Over the Reich released
Post by: republic on November 21, 2019, 08:42:58 PM
I'm glad to see this in development.  After Thirdwire gave up on the PC I've been worried that the "regular Joe" combat flight sim had disappeared.  Maybe in a few years they'll take on the Korean war.  I've wanted a Korean war flight sim since watching The Bridges of Toko Ri.
Title: Re: Wings Over the Reich released
Post by: Gusington on November 22, 2019, 07:34:53 AM
It's been 30+ years so my memory is a little fuzzy - Microprose' Mig Alley was set in the Korean War, wasn't it?
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on November 22, 2019, 10:04:03 AM
Quote from: Gusington on November 22, 2019, 07:34:53 AM
It's been 30+ years so my memory is a little fuzzy - Microprose' Mig Alley was set in the Korean War, wasn't it?

Yes. Fantastic sim. One of the greatest. Really wish for a remake. It wasn't microprose though. Rowan Soft.
Title: Re: Wings Over the Reich released
Post by: Tripoli on November 22, 2019, 10:43:42 AM
Quote from: Jarhead0331 on November 22, 2019, 10:04:03 AM
Quote from: Gusington on November 22, 2019, 07:34:53 AM
It's been 30+ years so my memory is a little fuzzy - Microprose' Mig Alley was set in the Korean War, wasn't it?

Yes. Fantastic sim. One of the greatest. Really wish for a remake. It wasn't microprose though. Rowan Soft.

Yes, MiG Alley was terriffic.  I don't think anything has taken it's place as the "go to" Korean war air game.  Its too bad, as it is such a unique period in aviation history, with piston fighters and bombers sharing the same airspace with 1st and 2nd generation jet fighters.

Yskonyn: Regarding WOFF being unsafe.  I'm not sure why you get that from bitdefender.  I use Norton's and have no problem with WOFF.  It is an excellent game, and well worth your time if you have an interest in the period.  Take a look at some of the AARs from WOFF here: https://simhq.com/forum/ubbthreads.php/topics/4095795/36/reports-from-the-front
and here:
https://simhq.com/forum/ubbthreads.php/topics/4449449/113/deep-immersion-did-campaign-player-instructions-updated-28-nov-2018
Title: Re: Wings Over the Reich released
Post by: Yskonyn on November 22, 2019, 03:56:49 PM
Thanks Tripoli, in the end I got it sorted by shuffling around folders. It's working now.
First impression is that the stock control settings don't work well with my joystick; the Hurricane feels like its flying through mud. Roll rates are way too low and no matter what I try I can't keep up with my AI controlled friendly formation of other aircraft, so there is definately something wrong with the way I've setup my peripherals.
Haven't had time to look into it further yet.
Title: Re: Wings Over the Reich released
Post by: Skoop on November 22, 2019, 11:59:36 PM
The control setup for WOFF / WOTR is very lack luster and much to be desired.  I got it working but it was a chore.  You might be better served using target or virpil to do the mapping of your hotas.
Title: Re: Wings Over the Reich released
Post by: Jarhead0331 on September 07, 2022, 03:50:53 PM
The next expansion, Battle of France, announced. Development on this title is painfully slow...

http://nk3i.mjt.lu/nl3/UW8Ji8ncAXAMqRsaE7vH-Q?m=AVUAAFxdU9cAAcrqZ74AAAEC1S0AAAAAgpcAADJ_AAnIQgBjF61o0fqakd8aS12DORnMC-9pHQAJQ-Y&b=748f63cc&e=d325a8f3&x=M9B89JS76WtUPjtmZzbAEiwkZbbxsXFSgGjE4szAiJc (http://nk3i.mjt.lu/nl3/UW8Ji8ncAXAMqRsaE7vH-Q?m=AVUAAFxdU9cAAcrqZ74AAAEC1S0AAAAAgpcAADJ_AAnIQgBjF61o0fqakd8aS12DORnMC-9pHQAJQ-Y&b=748f63cc&e=d325a8f3&x=M9B89JS76WtUPjtmZzbAEiwkZbbxsXFSgGjE4szAiJc)
Title: Re: Wings Over the Reich released
Post by: Toonces on September 09, 2022, 07:03:14 AM
WoFF is the call.  The graphics are a bit old skool.  But the gameplay is amazing, and frankly, will occupy a lifetime.
Title: Re: Wings Over the Reich released
Post by: Tripoli on September 09, 2022, 10:29:24 AM
Quote from: Toonces on September 09, 2022, 07:03:14 AM
WoFF is the call.  The graphics are a bit old skool.  But the gameplay is amazing, and frankly, will occupy a lifetime.
I second that.