GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Steelgrave on June 04, 2019, 05:01:18 PM

Title: Stellaris and Battletech new DLCs!
Post by: Steelgrave on June 04, 2019, 05:01:18 PM
So both Stellaris and Battletech have dropped new DLC's today! Ancient Relics for Stellaris and Urban Warfare for Battletech. Damn, I want to play both and I mean right now!!! Coin flip time.....
Title: Re: Stellaris and Battletech new DLCs!
Post by: Jarhead0331 on June 04, 2019, 05:29:09 PM
HOI IV has 2 new content DLCs, as well...Axis Armor and Radio.
Title: Re: Stellaris and Battletech new DLCs!
Post by: Steelgrave on June 04, 2019, 05:33:11 PM
It's a good time to be a gamer!

Gus squeeee in 5....4....3....   8)
Title: Re: Stellaris and Battletech new DLCs!
Post by: Gusington on June 04, 2019, 05:43:49 PM
SQUEEE.

I have been waiting for the Urban Warfare dlc :)
Title: Re: Stellaris and Battletech new DLCs!
Post by: CJReich46 on June 04, 2019, 05:48:14 PM
Plus I like they named the ancient relics patch after Gene Wolfe.

I may have to boot up Stellaris to actually get a game going..?!?

Title: Re: Stellaris and Battletech new DLCs!
Post by: Silent Disapproval Robot on June 04, 2019, 06:11:10 PM
I wish there were a way to roll back updates on Paradox games.  I've tried getting back into Stellaris (used to play it all the time) but I just do not care for the overhaul of the economic system.  I gave myself time to get used to it but I find it's tedious and I much prefer the old system.
Title: Re: Stellaris and Battletech new DLCs!
Post by: Jarhead0331 on June 04, 2019, 06:52:22 PM
^I think I agree with this general sentiment. I still enjoy the game, but not as much as I used to before the DLCs and gane changing patches. The economy is not the only negative change, too. Fleet mechanics, space travel, etc. have all been rendered lame in one way or another.
Title: Re: Stellaris and Battletech new DLCs!
Post by: Destraex on June 04, 2019, 07:21:38 PM
I shall wait. Too much other stuff to play right now. What with naval action, DCS, steel division 2 etc.
Need a new story campaign proper... hopefully by then all the great new features will be in this game via the DLC packs.
Title: Re: Stellaris and Battletech new DLCs!
Post by: Myrmidon on June 04, 2019, 07:25:35 PM
Quote from: Silent Disapproval Robot on June 04, 2019, 06:11:10 PM
I wish there were a way to roll back updates on Paradox games.  I've tried getting back into Stellaris (used to play it all the time) but I just do not care for the overhaul of the economic system.  I gave myself time to get used to it but I find it's tedious and I much prefer the old system.

This thread specifies how to do just that.  I've had to do it for EU4 when my save games would get messed up by an update and wanted to finish a game.

https://steamcommunity.com/app/281990/discussions/0/1732087825007991514/
Title: Re: Stellaris and Battletech new DLCs!
Post by: Silent Disapproval Robot on June 05, 2019, 11:51:47 AM
Thanks.  I'll give it a look.  How does it work with DLC though? 
Title: Re: Stellaris and Battletech new DLCs!
Post by: Myrmidon on June 05, 2019, 04:16:37 PM
Quote from: Silent Disapproval Robot on June 05, 2019, 11:51:47 AM
Thanks.  I'll give it a look.  How does it work with DLC though?

Good question... honestly don't know.
Title: Re: Stellaris and Battletech new DLCs!
Post by: SirAndrewD on June 05, 2019, 05:23:27 PM
Quote from: Gusington on June 04, 2019, 05:43:49 PM
SQUEEE.

I have been waiting for the Urban Warfare dlc :)

It's more than Urban Warfare.  It also finally introduces ECM and counter ECM.  Appropriately for Electronic Warfare, the Raven is the new mech introduced in the expansion.  Now you've got a reason to bring a light in your lance.
Title: Re: Stellaris and Battletech new DLCs!
Post by: FarAway Sooner on June 05, 2019, 11:08:49 PM
I haven't played Stellaris as much as some of you, but so far, I'm fine with some of the game-changing patches.  The "warp lanes only" scheme is disappointing (I much prefer the "You can fly through normal space, but you go slower" approach of ES2), but not a show-stopper for me.

I'm also OK with the economic changes so far.  Micromanaging tiles after immigration by the mid-game was the most tedious part of that title.  I really like the way they've rejiggered migration.
Title: Re: Stellaris and Battletech new DLCs!
Post by: jamus34 on June 06, 2019, 07:23:02 AM
I have to agree with most of the comments here.

I'm also not happy with the change to forced star lanes however Stellaris is beginning to feel like the space grand strategy game it was meant to be vs a generic 4x that we have seen ad infinitum. Managing overall production capabilities vs micromanaging meeple placement, a meshed economic system that for the most part requires planned growth vs spamming.

The two main things I do not like is loss of creating sectors that reduce your empire count and the fleet / military system. Would like to see more improvement there.
Title: Re: Stellaris and Battletech new DLCs!
Post by: JasonPratt on June 06, 2019, 07:46:37 AM
I know for a fact that rolling back CK2 versions (which can only go back so far but which do go back a long ways) will also disable functionality for DLCs beyond the version. (In my case, a great Dark Ages mod doesn't yet work with the version of the game which introduces the, supposedly final, Holy War DLC. It doesn't work well with several other DLC either, but was designed to work with the update up to just before Holy War's update.)

I feel pretty safe inferring from principle that the same is true for Stellaris and other Paradox titles with rollback features. The patch/updates add the functionality for the DLC (among some other things).
Title: Re: Stellaris and Battletech new DLCs!
Post by: Windigo on June 06, 2019, 03:19:31 PM
Quote from: Gusington on June 04, 2019, 05:43:49 PM
SQUEEE.

I have been waiting for the Urban Warfare dlc :)

Me 3.