Anyone playing this? I didn't know about it. It's a "prequel" to a game called "Sui Generis". In and of itself, it's basically a dungeon crawl, but what is unique is the combat. It's mostly 1 v1 but it's all physics based. Swing a heavy axe and it pulls your body around. Strike the enemies shield and it knocks him back. Better still is that you have to move your body properly and the various mouse movements direct your swing. So you need to step back and one way if you are swinging the other or your shoulders will turn exposing your back. It's very intricate and the smoothness and fluidity of it is amazing. The video below is just arena practice combat (and just brutal kills at that) but shows what I mean. Watch a few so you can at least see one of the slow motion kills. The characters hair sways with movement and everything.
https://m.youtube.com/watch?v=VLYj9JfK4-Y
Edit: fight at 3:00 shows what happens when you over swing
Nice find...never heard of it and don't already own it. Both very rare circumstances.
I've had it in my Steam cart for a while. The swordplay and other animations are pretty amazing. I had planned on getting it once it became a little more fleshed out.
There is a single player campaign involving multiple dungeon levels.
Check this out...THIS is how a sword fight in plate male should look and sound like
https://m.youtube.com/watch?v=RJhJtE5CzFw
I'm trying to learn to fight but it's tough. Have to get your footwork to match the swing type. I keep stepping into the bad guy for a thrust only to have him sidestep, know my polearm to the ground and then uppercut me. That or I swing, miss and catch a counter thrust to the grill. Hell, ide pay for this game just for the arena
'Plate mail' - 'plate male' is not something you want.
Can you target specific points on the body? If you strike someone in the arm or leg, does it affect them as you would expect? Are there decapitations, amputations, location specific injuries, etc.?
Quote from: Jarhead0331 on May 17, 2017, 02:25:58 PM
Can you target specific points on the body? If you strike someone in the arm or leg, does it affect them as you would expect? Are there decapitations, amputations, location specific injuries, etc.?
You and your questions. As if you aren't going to buy it.
JH is the ultimate plate male.
Quote from: mirth on May 17, 2017, 02:31:03 PM
Quote from: Jarhead0331 on May 17, 2017, 02:25:58 PM
Can you target specific points on the body? If you strike someone in the arm or leg, does it affect them as you would expect? Are there decapitations, amputations, location specific injuries, etc.?
You and your questions. As if you aren't going to buy it.
You know me better than I know myself.
Quote from: Gusington on May 17, 2017, 02:17:47 PM
'Plate mail' - 'plate male' is not something you want.
Text talk spells as it wills
Quote from: Jarhead0331 on May 17, 2017, 02:46:55 PM
Quote from: mirth on May 17, 2017, 02:31:03 PM
Quote from: Jarhead0331 on May 17, 2017, 02:25:58 PM
Can you target specific points on the body? If you strike someone in the arm or leg, does it affect them as you would expect? Are there decapitations, amputations, location specific injuries, etc.?
You and your questions. As if you aren't going to buy it.
You know me better than I know myself.
Looking forward to your impressions of it :P
Can't wait to see a lightsaber mod. :D
Quote from: Jarhead0331 on May 17, 2017, 02:25:58 PM
Can you target specific points on the body? If you strike someone in the arm or leg, does it affect them as you would expect? Are there decapitations, amputations, location specific injuries, etc.?
I haven't seen amputations or decapitations but the physics is there. meaning if you hit someone in the right arm they drop that arm and lean over. In one video and ogre hits a guy in his legs and it flips them up in the air and he Lands on his back. It's all fairly realistic physics-based. Hit someone hard in the back and they stumble forward.
I don't think you can target specific body parts per say. You can swing down word or thrust straightforward or swing laterally which would make you more likely to hit the head where is a downward swing might hit the abdomen. That type of thing. But you can't specifically aimed for the right leg or something. Now what you can do is wait for him to swing move to the right and then swing to the left in a downward angle at which point your level to hit his upper right leg. It's all movement of your character and timing of swings. It's not an ideal system but it's the best one I've seen really
Cool! You can play as a fat lady. You can't do that in many games these days.
https://www.youtube.com/watch?v=Q25IZy7ogJ0
Non spring to mind.
Yep. In fact The size and physique of your character matters. Taller guys have higher centers of gravity and tend to give into momentum. Skinny Guys lack the strength to swing big weapons but are more agile. Pretty cool
Oh my goodness, have you seen the master ogre fight?
https://youtu.be/sM8QEW4MR90
Be careful of this one. They seem to be doing two games at once.
I have a friend who got it. It seems to that one title is like a tech demo for the main game...
Quote from: Destraex on May 18, 2017, 05:01:39 AM
Be careful of this one. They seem to be doing two games at once.
I have a friend who got it. It seems to that one title is like a tech demo for the main game...
Exanima is a full, but short game in and of itself. The MAIN game is called "Sui Generis" and is in development. The story line for Examina takes place 40 years before Sui Generis. I don't think the Devs are claiming anything other than this is a "demo"..but an extensive demo that they used to work out the mechnics. But I don't see why anyone should "stay away from it". It's a dungeon crawl...nothing more, Nothing less, with cool combat, an arena, great graphics and sounds for $15
From the dev:
"How is the full version planned to differ from the Early Access version?
"While Exanima already feels like a complete game there are many defining features yet to be added and the current content represents an introductory stage to a larger, more open and varied setting. Exanima itself is a prelude to our even larger open world game Sui Generis, most features will make an appearance in both games bringing the scope of Exanima far beyond what it may appear to be now."
Is there a video tutorial anyplace? I really suck at this and for some reason I am struggling with the brief explanation in the manual. When I take an opponent down, its usually through luck.
Quote from: Jarhead0331 on May 18, 2017, 08:23:14 AM
Is there a video tutorial anyplace? I really suck at this and for some reason I am struggling with the brief explanation in the manual. When I take an opponent down, its usually through luck.
There is but I didn't think it was very effective. If you look on steam forums there's a couple guides to help out a little bit but nothing fancy. It's a pretty bare-bones game which is why it's $15 so I don't think there's a lot of supporting documentation
https://steamcommunity.com/sharedfiles/filedetails/?id=437266682
It only took me a few hours of gameplay to get pretty decent at the combat you start to get a feel.
Jarhead, found this for you:
https://m.youtube.com/watch?v=Af8Y61LBVHA
Advanced combat guide
Sweet! Thanks, bruh.