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Digital Gaming => Computer Gaming => Topic started by: Tpek on March 15, 2019, 02:39:47 PM

Title: The Division 2
Post by: Tpek on March 15, 2019, 02:39:47 PM
Is anyone here playing the game?
It came out yesterday-ish and I ended up pre-purchasing it (so I could avoid using the Epic store and use UPlay instead) but have yet to even try it out.

Disclaimer: I couldn't find an existing thread about this game using the forum's search function, if such exists, it would be best to merge this thread into it.
Title: Re: The Division 2
Post by: jamus34 on March 15, 2019, 03:21:55 PM
I preordered for the free game.

Played the beta and enjoyed it enough to want to buy.

Very early game for me right now so no significant insights yet.
Title: Re: The Division 2
Post by: Dammit Carl! on March 15, 2019, 03:24:47 PM
I certainly will play this in the future, but I'm holding off for them to implement some tweaks and patches first.
Title: Re: The Division 2
Post by: GroggyGrognard on March 15, 2019, 03:29:26 PM
I plan on playing it this weekend. Looking forward to it.  Apparently there is already a huge day 1 patch.

Groggy
Title: Re: The Division 2
Post by: Tpek on March 15, 2019, 05:10:41 PM
Quote from: jamus34 on March 15, 2019, 03:21:55 PM
I preordered for the free game.

Played the beta and enjoyed it enough to want to buy.

Very early game for me right now so no significant insights yet.

I pre-ordered via GreenManGaming, but don't remember getting a free game.
Title: Re: The Division 2
Post by: JudgeDredd on March 15, 2019, 05:58:34 PM
Angry Joe had some impressions a month ago.



I kind of liked The Division but like alot of Ubisofts latest games, I started to find it somewhat repetitive.

I will keep one eye open for this sequel though...
Title: Re: The Division 2
Post by: Huw the Poo on March 15, 2019, 06:44:02 PM
Quote from: Tpek on March 15, 2019, 02:39:47 PM
Is anyone here playing the game?

No, because Amazon fucked up.  :pullhair:

Maybe next week some time...
Title: Re: The Division 2
Post by: Jarhead0331 on March 15, 2019, 11:12:44 PM
I'm enjoying it, but nothing ground breaking. Near universal praise for it though across YouTube and review sites.
Title: Re: The Division 2
Post by: Kushan on March 16, 2019, 12:47:17 AM
I agree with JH. Been playing it most of the afternoon and been enjoying it for what it is. Its not ARMA, its not an original Ghost Recon game, but its not trying to be either. Most of the systems seem to be refinements to the 1st game. I do like the new strong point feature but I do wish that the enemy AI would try to retake them and that they wheren't just a take them and keep them forever. Overall it will replace The Division 1 as my current go to game for when I want to turn my head off and just mindlessly kill things.
Title: Re: The Division 2
Post by: Yskonyn on March 16, 2019, 03:12:58 AM
Same here. Fun game, but very familiar if you played D1 in its latest set of features.
I am already convinced I liked the snowy NY more than sunny DC as a setting, but indeed DC does feel more alive.
The scavenging civs are a fun feature. The player can help them gather stuff and escort them back to base. They sort of react to your pressence.

No Dark Zone done yet, but here the true end game should be, so too early to tell.

I must say though: either I am getting old or this game is brutal in SP! The main missions are hard as nails.
Title: Re: The Division 2
Post by: Grim.Reaper on March 16, 2019, 03:30:54 AM
If I remember my time with Division 1 correctly, was this the game where it seemed like the enemy absorbed a ton of shots before dying?  If so, any improvement in that area?  I just remember being very frustrated how much ammo/shots it took to kill one thing.
Title: Re: The Division 2
Post by: Jarhead0331 on March 16, 2019, 03:49:51 AM
Quote from: Grim.Reaper on March 16, 2019, 03:30:54 AM
If I remember my time with Division 1 correctly, was this the game where it seemed like the enemy absorbed a ton of shots before dying?  If so, any improvement in that area?  I just remember being very frustrated how much ammo/shots it took to kill one thing.

It's not a problem that needs improvement, it's a feature. The game is more an rpg than a shooter. If you can't see the game in that light and can't get over the bullet sponge thing then the game is not for you.
Title: Re: The Division 2
Post by: Grim.Reaper on March 16, 2019, 04:32:18 AM
good to know, thanks
Title: Re: The Division 2
Post by: Jarhead0331 on March 16, 2019, 06:51:32 AM
Quote from: Grim.Reaper on March 16, 2019, 04:32:18 AM
good to know, thanks

It took me awhile to get over that hump too. I still don't "love" it, but viewing it in the rpg light makes the system acceptable. It's a pretty good looter type game and very well polished. If you're on the fence, maybe wait until it goes on sale...it will...
Title: Re: The Division 2
Post by: Grim.Reaper on March 16, 2019, 07:02:02 AM
Quote from: Jarhead0331 on March 16, 2019, 06:51:32 AM
Quote from: Grim.Reaper on March 16, 2019, 04:32:18 AM
good to know, thanks

It took me awhile to get over that hump too. I still don't "love" it, but viewing it in the rpg light makes the system acceptable. It's a pretty good looter type game and very well polished. If you're on the fence, maybe wait until it goes on sale...it will...

thanks, that is likely what i'll do, but it will need to be real cheap.  i just couldn't get over it enough in the last version.  i realize some of these games have this stuff, but for some reason division seemed over the top compared to others.  could be i just stunk at it:)
Title: Re: The Division 2
Post by: Huw the Poo on March 16, 2019, 08:03:27 AM
It seems counter-intuitive because it presents itself as a tactical, military shooter.  Bullet sponges feel wrong - at least initially.  I can completely sympathise and it put me off to begin with, too.  But after I got used to it I found myself absolutely loving the game.

In other news, I told Amazon to shove it up their arse, and got a copy elsewhere.  Also, wife+kids are about to go out for the afternoon!  See y'all in the Dark Zone!
Title: Re: The Division 2
Post by: jamus34 on March 16, 2019, 09:21:48 AM
I agree the worst thing they did was brand it as a Clancy game. Rainbow Six this is not.

I was having issues yesterday with it. Ran ok when I was solo however I had 2 CTD and a hard lockup that required a reboot. I did upgrade my vid card driver last night so hoping that helps.
Title: Re: The Division 2
Post by: trek on March 16, 2019, 09:26:40 AM
What is the size of Division 2 on the PC? Division 1 was just under 50GB for me. Need to know as I'm running out of HD space.
Title: Re: The Division 2
Post by: Jarhead0331 on March 16, 2019, 09:47:26 AM
Quote from: trek on March 16, 2019, 09:26:40 AM
What is the size of Division 2 on the PC? Division 1 was just under 50GB for me. Need to know as I'm running out of HD space.

It's about the same. I think 40 - 42 GB.
Title: Re: The Division 2
Post by: Kushan on March 16, 2019, 10:53:53 AM
Quote from: Yskonyn on March 16, 2019, 03:12:58 AM
I must say though: either I am getting old or this game is brutal in SP! The main missions are hard as nails.

I grouped for the few main missions I've done. They where tough in Division 1 and I wanted to see how the matchmaker was working. However I was also able to get through some of the settlement side missions solo with only a few minor hiccups.

Quote from: jamus34 on March 16, 2019, 09:21:48 AM
I was having issues yesterday with it. Ran ok when I was solo however I had 2 CTD and a hard lockup that required a reboot. I did upgrade my vid card driver last night so hoping that helps.

I've noticed some stutters that's made sniping really frustrating. Gone back to some combo of assault rifle/shotgun/machine gun for now. Had a few crashes as well. For now I'm chalking it up to MMO launch day issues that everyone of them has and hoping they get fixed.
Title: Re: The Division 2
Post by: Huw the Poo on March 16, 2019, 11:23:23 AM
As usual nobody's bothering to use voice chat on PS4 and I'm just talking to myself.  ::)

Do randoms use voice chat on PC?
Title: Re: The Division 2
Post by: Kushan on March 16, 2019, 12:31:00 PM
Quote from: Huw the Poo on March 16, 2019, 11:23:23 AM
As usual nobody's bothering to use voice chat on PS4 and I'm just talking to myself.  ::)

Do randoms use voice chat on PC?

I usually mute voice chat. Too many kids who leave their microphone constanly on blasting music or tv/movie in the background. In my experience its hasn't really been needed for the PvE content.
Title: Re: The Division 2
Post by: jamus34 on March 16, 2019, 04:13:45 PM
I'm either solo or playing with friends so either my mike is on but I'm in a private party or it's off.
Title: Re: The Division 2
Post by: Apocalypse 31 on March 17, 2019, 12:37:48 PM
Quote from: Grim.Reaper on March 16, 2019, 03:30:54 AM
If I remember my time with Division 1 correctly, was this the game where it seemed like the enemy absorbed a ton of shots before dying?  If so, any improvement in that area?  I just remember being very frustrated how much ammo/shots it took to kill one thing.

As JH said, this is a feature.

I have mixed feelings on this matter. Reality versus expectation in a gaming environment, etc....BUT...some of my most intense gaming moments have come from drawn out firefights in The Division (1). Fighting against every hit point and using all of my assets and resources to stay alive and win.
Title: Re: The Division 2
Post by: Huw the Poo on March 17, 2019, 01:24:16 PM
I've only put about four hours in so far, but I have to say I'm thrilled with it.  I loved TD1, and this is basically v2.0 of it.  There are some differences of course, but overall it's a thoroughly enjoyable, exciting looter shooter with a large map containing shitloads to do and find.  For any fan of the first game it's a no-brainer.

I haven't encountered the DZ yet.  I'm the type of player to take my time and smell the roses along the way, so to speak.  However I have heard it's a lot harder for a lone rogue agent to take out a squad in TD2, which sounds good.  I'm looking forward to getting there eventually.

Have any of you fully supplied a friendly control point yet, i.e. complete its "project"?  I'm working on one now - I hope it's worth it because I could be using these supplies for crafting!
Title: Re: The Division 2
Post by: jamus34 on March 17, 2019, 02:46:24 PM
So I had to drop to dx11. So far that's seems to help with stability. That said I've never had crashing problems like I have with this.

But really enjoying the game so far.
Title: Re: The Division 2
Post by: Apocalypse 31 on March 17, 2019, 05:26:19 PM
I wish Ghost Recon Wildlands had followed suit with The Division.

The operations center with contract missions gave TD a totally functional end game.

And the cover system in TD is amazing
Title: Re: The Division 2
Post by: Huw the Poo on March 17, 2019, 06:02:47 PM
Well, playing on the PS4 I haven't had a single crash yet (I'm at level 6 now).  However the skills bug is getting really annoying.  It just cost me a bounty because I started it right at the end of doing a mission so I didn't have any armour refills left, and I couldn't deploy my sodding fixer drone.  I put up a brave fight, but with no armour refills I just couldn't manage it and had to leg it.

What weapons are y'all using?  Currently I favour a rifle - not the automatic kind - because I like the stopping power coupled with good stability.  My secondary is alternately my Lullaby shotgun and a sniper rifle.  The latter doesn't get as much use though, because I don't like the momentary black screen when entering scoped mode; it's brief but enough for me to lose a distant target.
Title: Re: The Division 2
Post by: spelk on March 17, 2019, 06:19:57 PM
Quote from: Huw the Poo on March 17, 2019, 01:24:16 PM
Have any of you fully supplied a friendly control point yet, i.e. complete its "project"?  I'm working on one now - I hope it's worth it because I could be using these supplies for crafting!

Huw, they're constantly dwindling, eating up the resources stashed there, to produce the friendly soldiers protecting the place and carrying food supplies about. But you can get the 50/50 resources donated completed, its more about how much you donate rather than getting the Control Point to a 100/100/100 position. Also, in the early game completing the Project for an area, unlocks a time dependant Boss mission. If you fail it, it disappears until another Project calls on it, I think.
Title: Re: The Division 2
Post by: Kushan on March 17, 2019, 07:14:43 PM
I really dislike that armor kits don't refill at rearm boxes only in a safe zone.

I've been using an assault rifle as my primary. Using a Police m4 Replica right now, with near maxed out stability. Hits for about 50 less than the FAL it replaced buts it has 200 more RPM and a 30 round magazine. For my second weapon I've been switching between a rifle with a 12x scope and a machine gun depending on the zone or the mission I'm doing. I was using a shotgun for awhile but I think I prefer the ability to suppress along with the close in stopping power of the MG.
Title: Re: The Division 2
Post by: Yskonyn on March 18, 2019, 02:59:32 AM
Kushan I think there is a perk you can buy that enables armor pack refills at restock crates.

I am about 8 hrs in now. Very much enjoying the game, but mostly when grouped up with at least one friend. Solo I find the game pretty unfairly hard at times and with the better AI of the mercs and hightee tier units their is no way to win without retreating into a choke point and dragging out a fight.
Pretty realistic of course, but in many situations you have no where to run inside a building.

This goes mainly for the story missions however. The side missions seem to scale much better and are a piece of cake solo.

One piece of criticism: I expected the living world to be much more dynamic. The roaming bands of scavengers added to the already familiar random NPC scenes form D1 don't really make a difference for me in relation to the NY from D1. It still feels rather deserted.
Title: Re: The Division 2
Post by: jamus34 on March 18, 2019, 05:29:42 AM
I never played D1 but the variety of the wild animals roaming through DC is a nice touch I thought.
Title: Re: The Division 2
Post by: Huw the Poo on March 18, 2019, 12:43:06 PM
Spelk: Thanks for that, I didn't realise the supplies are always dwindling.  So you basically donate until you've collected all the rewards, then move on.

I really hope they fix the skills bug soon, it's making the game pretty hard to play.
Title: Re: The Division 2
Post by: Tpek on March 18, 2019, 01:26:16 PM
Quote from: Huw the Poo on March 17, 2019, 06:02:47 PM
Well, playing on the PS4 I haven't had a single crash yet (I'm at level 6 now).  However the skills bug is getting really annoying.  It just cost me a bounty because I started it right at the end of doing a mission so I didn't have any armour refills left, and I couldn't deploy my sodding fixer drone.  I put up a brave fight, but with no armour refills I just couldn't manage it and had to leg it.

What weapons are y'all using?  Currently I favour a rifle - not the automatic kind - because I like the stopping power coupled with good stability.  My secondary is alternately my Lullaby shotgun and a sniper rifle.  The latter doesn't get as much use though, because I don't like the momentary black screen when entering scoped mode; it's brief but enough for me to lose a distant target.

Weirdly enough, I can't stand the insane recoil of many of the non-automated rifles, the special unique one you get for the deluxe pack (or whatever) is the worst, whereas automatic fire seems to have very little to no recoil and kills enemies faster.
Title: Re: The Division 2
Post by: Kushan on March 18, 2019, 02:03:55 PM
Quote from: Yskonyn on March 18, 2019, 02:59:32 AM
One piece of criticism: I expected the living world to be much more dynamic. The roaming bands of scavengers added to the already familiar random NPC scenes form D1 don't really make a difference for me in relation to the NY from D1. It still feels rather deserted.

I agree. The city feels a little dead. I think I saw the game takes place only 7-8 months after the Christmas in Div 1. I find it hard there wouldn't be at least some people still outside the major factions still scrounging around outside the settlements.

Quote from: Huw the Poo on March 18, 2019, 12:43:06 PM
I really hope they fix the skills bug soon, it's making the game pretty hard to play.

Whats this skill bug I keep seeing mentioned? I don't think I've seen any particularly wrong with skills. Div 1 was pretty hard, so far Div 2 is seeming to be more of the same on that front.
Title: Re: The Division 2
Post by: Huw the Poo on March 18, 2019, 02:17:52 PM
Quote from: Tpek on March 18, 2019, 01:26:16 PM
Weirdly enough, I can't stand the insane recoil of many of the non-automated rifles, the special unique one you get for the deluxe pack (or whatever) is the worst, whereas automatic fire seems to have very little to no recoil and kills enemies faster.

Maybe I got lucky with whatever rifle I picked up, but there's barely any recoil at all.  I can reliably pump five or six shots into someone as they dash from one cover to another, which is usually enough for a kill.

Kushan: You're very lucky if you haven't been hit by this bug as it's almost a game-breaker.  What happens, generally, is skills work OK for the first 10-15 minutes of play, then they always despawn the moment you call them, and enter a 15-second cooldown.  No matter how often you activate them, they despawn immediately every time.  I thought everyone was affected by it - there's certainly a lot of shouting about it on Reddit.  Massive have said it's their number 1 priority to fix.
Title: Re: The Division 2
Post by: Jarhead0331 on March 18, 2019, 02:45:03 PM
Isn't the City, in fact, "mostly dead"? I guess I'm not surprised it feels so. It has gone through a viral outbreak that killed most of the population...
Title: Re: The Division 2
Post by: Yskonyn on March 18, 2019, 04:30:52 PM
Quote from: Jarhead0331 on March 18, 2019, 02:45:03 PM
Isn't the City, in fact, "mostly dead"? I guess I'm not surprised it feels so. It has gone through a viral outbreak that killed most of the population...

True, but the devs talked about their 'living world' as a game changer in relation to the rather stale NY City of D1. I don't find it much of a 'living world' yet. At least not radically different from D1.
Title: Re: The Division 2
Post by: Jarhead0331 on March 18, 2019, 04:44:37 PM
^You mean the random racoon, bird or deer doesn't "do it" for you?  :crazy2:
Title: Re: The Division 2
Post by: Yskonyn on March 19, 2019, 05:43:49 AM
 :coolsmiley:
Title: Re: The Division 2
Post by: Huw the Poo on March 19, 2019, 10:39:55 AM
The skills bug is fixed!  Joy!  I had a great evening in DC last night, exploring, wandering, finding shiny things, occasionally doing what I'm supposed to be doing.  I even made a friend!  Someone actually answered my call for backup, we completed the side mission I was on, then hit the streets together, clearing control points and the like.

By the way, for those clamouring for a more dynamic world, apparently as you progress and your "world tier" increases, the streets become much more strongly contested.

I can't wait to hit the Dark Zone and start killing other players in the face.
Title: Re: The Division 2
Post by: Yskonyn on March 19, 2019, 12:08:57 PM
Level 18 here. Enjoying the game very much.
Streets do seem to have more patrols now that I've found more settlements and unlocked stuff from the BoO.
I even saw a Hyena clan patrol actively seeking out a resource convoy of civs. That was pretty cool.

I still have trouble following a coherent story, but lots of co op games suffer from that; guys talking through cutscenes, missions playing out of order due to grouping up.
And the intel is pretty hard to cobble together afterwards in the Progression menu. But oh well. Its mostly about phat lewt anyway. But for the life of me I mostly feel like an alien when some named character starts blabbering on about stuff I clearly should know and in a fashion I clearly should know who that person is as well...  :uglystupid2:

Title: Re: The Division 2
Post by: Huw the Poo on March 19, 2019, 12:38:14 PM
Ysk I can't wait to hit the Dark Zone and kill you in the face.  :P
Title: Re: The Division 2
Post by: Jarhead0331 on March 19, 2019, 01:32:02 PM


:2funny:
Title: Re: The Division 2
Post by: Gusington on March 19, 2019, 02:04:09 PM
HA
Title: Re: The Division 2
Post by: jamus34 on March 19, 2019, 02:07:17 PM
Yeah a major patch must have hit yesterday as I was able to have an hour + multplayer session and it no CTD's
Title: Re: The Division 2
Post by: Yskonyn on March 19, 2019, 03:03:53 PM
Quote from: Huw the Poo on March 19, 2019, 12:38:14 PM
Ysk I can't wait to hit the Dark Zone and kill you in the face.  :P

I am ready for you, boy! Let's see how long you last until you rage quit.

But alas, unless they add cross platform play you will not be indulged in the glorious splattering of my face. PS4 noob. :P

At least Jamus dared to friend me. Respect! :D
Title: Re: The Division 2
Post by: Kushan on March 20, 2019, 10:37:35 AM
Played for a few hours last night. Still the occasional stutter but it's running much better.

Anyone start a GH clan on PC?

Quote from: Huw the Poo on March 18, 2019, 02:17:52 PM
Kushan: You're very lucky if you haven't been hit by this bug as it's almost a game-breaker.  What happens, generally, is skills work OK for the first 10-15 minutes of play, then they always despawn the moment you call them, and enter a 15-second cooldown.  No matter how often you activate them, they despawn immediately every time.  I thought everyone was affected by it - there's certainly a lot of shouting about it on Reddit.  Massive have said it's their number 1 priority to fix.

Never mind I have seen that bug before. Didnt realize it. I just thought my turret or drone was being destroyed by an enemy right after I deployed it.
Title: Re: The Division 2
Post by: GeneralHawk on March 20, 2019, 11:10:06 AM
Played five plus hours yesterday and my turret and drone worked perfectly. I mostly solo and that combo is awesome. If you are on PS4 feel free to shout out Pech_SOG
Title: Re: The Division 2
Post by: Huw the Poo on March 21, 2019, 07:22:27 PM
Got to level 11 and joined a clan.  Also unlocked the DZ officer but I haven't done the tutorial mission for that yet.  That's next on the list.  I've also done a load of crafting and got some really decent armour, and in tonight's session I picked up a fantastic marksman rifle.

Oh, and I picked the seeker mine as my fourth skill, and I wish I'd picked it first now!  It's an awesome little toy!
Title: Re: The Division 2
Post by: Jarhead0331 on March 21, 2019, 09:17:32 PM
It hasn't grabbed me yet. I'm playing a mission here and there to see if the feeling changes.
Title: Re: The Division 2
Post by: Yskonyn on March 22, 2019, 04:07:17 AM
Level 20 here. Set up a Clan with a few mates, but the clan challenges don't seem to scale; the six of us need to work on the same list as a Clan with much more people.

My critique last week about the living world being dead has slightly changed. Now that I've unlocked more control points activity in those areas are increasing.

I think I have about 6 missions left before the story is 'finished'.
After that its going to be grinding for loot to increase gear level. Not sure how long I will keep doing that.
Depends mostly on how much fun I am going to have in the DZ.
Title: Re: The Division 2
Post by: Kushan on March 22, 2019, 07:48:31 PM
Has anyone else run into an issue where they can't take a control point? I've been trying to take points in East Mall all week but the option to call in allies doesn't appear thus not allowing me to take the point.
Title: Re: The Division 2
Post by: Huw the Poo on March 22, 2019, 07:52:37 PM
Nope, haven't seen that mate.
Title: Re: The Division 2
Post by: Kushan on March 22, 2019, 10:49:01 PM
So think I figured it out. I leveled up my base of Operations to level 2 and it unlocked the ability to take the points. Think each zone requires a certain BoO in order to take the points.

BTW taking the solar farm was so worth it. After I took it there's like 50 boxes of various types laying around waiting to be looted.
Title: Re: The Division 2
Post by: Huw the Poo on March 23, 2019, 09:21:45 AM
The more I play and think about The Division 2, the more I realise its brilliance.  There's nothing it doesn't improve on the first game.  It's difficult to pick out a killer feature among so many.  The map is incredible, very big and detailed and absolutely full of stuff to discover.  You simply can't spend any length of time playing this game without finding some nice stuff - TD2 completely nails the "looter" part of looter shooter.

Happily it nails the "shooter" part too.  The combat is vastly improved and now actually tactical!  Facetanking just isn't a thing any more, and cover is absolutely vital.  Enemy AI is up there amongst the best I've seen.  Every firefight feels tense and exciting.  This enhancement alone is enough to make TD2 a worthy sequel.  Sometimes I just wander around the streets looking for fights because they're so enjoyable - it's one of the reasons I never used to mind the grind in Warframe, another game whose core gameplay is so refined and enjoyable that the grind is almost invisible.

When I die in TD2 I never rage about it.  The moment I go down I'm already thinking how I could have done things differently.  Should I have picked a different cover?  Did I leave myself too exposed?  Was I using the right skill, and at the right moments?  And so on.  Being killed is pretty close to a good thing actually, because of the opportunity it affords for you to learn something more.  I'm always excited to try again straight away.

I haven't seen the proper endgame yet, but with the strongholds, the promised raids, the Dark Zone (squee!)....man, I'm getting perilously close to declaring The Division 2 a masterpiece - something I rarely do.
Title: Re: The Division 2
Post by: Huw the Poo on March 24, 2019, 03:26:24 AM
I've always ignored the LMGs in this series, but I've changed my mind in the last couple of days.  If you're good enough with your stick/mouse to compensate for the recoil, they can be almost as accurate as assault rifles - with comparable damage per shot, much bigger mags, and the crucial suppression mechanic.

In other news, when I played last night I spent almost the entire time in the DZ - just as much fun as it was in the first game.  I also did the air and space museum which was a fantastic mission, and tried out some new skills.  I really like the seeker mine; it's basically a grenade that never misses!
Title: Re: The Division 2
Post by: Kushan on March 24, 2019, 09:23:28 AM
After I quick trip to work yesterday to look for my wallet, I sat down around 10am for short play session. 6.5 hours later I finally tore myself away long enough to do some chores and eat dinner. Then I went back at it until around 11:30. Been a been a few months (AC:O) since I've been this hooked on a game.

Don't really have anything to add to Huw's comments.

Quote from: Huw the Poo on March 24, 2019, 03:26:24 AM
I've always ignored the LMGs in this series, but I've changed my mind in the last couple of days.  If you're good enough with your stick/mouse to compensate for the recoil, they can be almost as accurate as assault rifles - with comparable damage per shot, much bigger mags, and the crucial suppression mechanic.

I was carrying a assault rifle/LMG combo until Friday night when I switched to a rifle/LMG combo. Stopping power of a rifle and the LMG for targets that need to be nuked fast. I think assault rifles can suppress as well. I didn't see any of my team mates firing at the mob I was, but one of them could have been and I missed it. So far the only weapons I've been disappointed by are the sub-machine gun and the full on sniper rifles. Sub-machine guns just feel like a lesser version of assault rifles. Sniper rifles would be ok if the ranges weren't so short and I wasn't such a terrible shot. In my fumbling around to get a hit I inevitably get flanked and shot from the flanks.
Title: Re: The Division 2
Post by: Huw the Poo on March 24, 2019, 10:13:56 AM
Yeah the SMGs are pointless; assault rifles can do everything they can.  I dunno about suppression - I always thought it was only LMGs that do it, although I could easily be wrong.
I've warmed to sniper rifles though; once you get to purple gear you can one-shot a lot of enemies with a headshot.  My secondary is usually a sniper rifle.  I will never decide whether to have a rifle, assault rifle, or LMG as my primary though!

The skills are another great source of indecision.  They're all so bloody useful, it's torture having to decide on only two to take into a mission!  I've been experimenting with the hive today.  I'm not sold on the reviver hive, but the restorer seems pretty good.

Also I just want to reiterate how much fun the Dark Zone is.  The way everything unfolds differently depending on other players and whether they decide to go rogue, the mad scrambles for DZ drops, the tension of waiting for an extraction helo when you have some really nice contaminated loot to send back.  It's a game mode that pretty much invents its own content on the fly, I love it.  No matter what I do in the game I always end a session with 30-60 minutes in the Dark Zone if I'm not there already.

This is just a fantastic game, and just think - this is only the beginning!  There will be years of support yet!  O0

Did you find your wallet Kushan?
Title: Re: The Division 2
Post by: jamus34 on March 24, 2019, 11:19:49 AM
Yeah the more time I spend with this the more I am impressed. I usually play with 2 other guys and I'm usually playing the suppression / area control job with my LMG and corrosion launcher which lets them either snipe the others or take out anyone trying to flank.

Every now and again you'll get a mob who looks like suicide is his only goal but otherwise I am pretty impressed with the strategy I've seen. I've seen the PC use flanking, suppression fire, grenades, RC bombs, and melee rushers. Plus healers.

Once you get past the bullet sponge mindset it's pretty technically sound.
Title: Re: The Division 2
Post by: Huw the Poo on March 24, 2019, 11:51:19 AM
I love that only one person now needs to open the restock box, and everyone else can just pick up their ammo!

Jamus34 I remember when I saw a healer for the first time.  He bent over someone and I was like "what the hell is he doing?  OMG ARE YOU SERIOUS?!"  :o

Has anyone tried the conflict game modes yet?
Title: Re: The Division 2
Post by: JudgeDredd on March 25, 2019, 07:49:41 AM
For anyone who's interested in Angry Joe's (clean - well, more than usual) review



In the comments someone said it's more like a podcast - the format does seem more like it than a review
Title: Re: The Division 2
Post by: Jarhead0331 on March 25, 2019, 08:31:23 AM
In between DCS flights this weekend, I played several hours of this. I definitely enjoy it, but I still can't tolerate more than a mission or two per session.
Title: Re: The Division 2
Post by: Huw the Poo on March 25, 2019, 11:02:06 AM
Shame it isn't quite clicking for you mate.  I have the exact opposite problem, I have to tear myself away from it!  There's always one more activity, one more project to turn in, one more mission, oooh I wonder if this gun will be better for me - better just test it out quickly!  Etc.
Title: Re: The Division 2
Post by: Jarhead0331 on March 25, 2019, 12:51:38 PM
Quote from: Huw the Poo on March 25, 2019, 11:02:06 AM
Shame it isn't quite clicking for you mate.  I have the exact opposite problem, I have to tear myself away from it!  There's always one more activity, one more project to turn in, one more mission, oooh I wonder if this gun will be better for me - better just test it out quickly!  Etc.

Yes...the quest for ever more impressive loot definitely has an addictive quality. Its a very good game, but overall, these aren't the types of games that hold my attention for long. I may get 20 to 30 hours out of them before moving on...
Title: Re: The Division 2
Post by: Skoop on March 25, 2019, 03:16:37 PM
I jumped in to division at release and had fun with it, but this time around I'll wait til its under 10 bucks.  I feel so been there done that with division that'll wait, don't want anything to distract me from the Tomcat...too busy with that.
Title: Re: The Division 2
Post by: Kushan on March 29, 2019, 06:20:42 PM
Holy Sh*t!!! I was beginning to think that the end game and skill set was a little boring without world tiers and the specializations you got in The Division 1. Then I completed the 3 strongholds and triggered the end game and unlocked specializations! I now have a .50 cal sniper rifle!!!! muahahahaha this is gonna be great!

Probably common knowledge but I've done my best to just experience the game and not look up too much online. In retrospect I wish I had finished all the side missions I had left. I can still do them but DC isn't as friendly as it was a few minutes ago.
Title: Re: The Division 2
Post by: JudgeDredd on May 01, 2019, 04:31:09 PM
Is anyone still playing this and getting bumped to the desktop randomly?

I bought it last night and in my short time of playing it today (maybe 3 hours), it;s crashed 4 times.
Title: Re: The Division 2
Post by: JudgeDredd on May 04, 2019, 01:34:54 PM
Constant crashes. It could be 5 minutes. It could be 35. There's no pattern to them.

I've played a shit load today and had a shit load of crashes. Two of the times, I literally logged in, got to the safe house and the game crashed - just standing there. Wasn't even doing anything. Other times I got maybe an hour of play before a crash. Sometimes half an hour. Sometimes 10 minutes.

I accepted a mission where an agent needed assistance. I don't know how infuriating it was for them because I accepted and within the time of the mission starting and being completed, I crashed 5 times.

No other game is crashing on my system (Ghost Recon Wildlands, Elite:Dangerous, Star Citizen, F1 2018, Skyrim).

This is definitely down to the game and/or conflict with something on my system. I've been looking about but can't see anything solid...there's some people experiencing "similar" issues, but the advice is very sketchy and seems to be grabbing at straws. Nothing concrete.

So it's down tools on this for the time being. Pity as it's a league ahead of The Division. The fact I've had so many crashes and still gone back to it is testament to it's draw...but I'm going to wait for another patch or two and see if they help.
Title: Re: The Division 2
Post by: Huw the Poo on May 04, 2019, 03:39:18 PM
That's a shame.  I was considering getting the PC version lately but I'll hold off for now.  I know this won't make you feel any better but it's been rock-solid on PS4, not a single crash.  Some irritating sound bugs though.
Title: Re: The Division 2
Post by: JudgeDredd on May 05, 2019, 01:47:20 PM
I read somewhere about switching off DX12 Renderer in game so I've tried that and will post back if it makes a difference.

My graphics card is only a year old so I'd imagine it would be DX12 capable though
Title: Re: The Division 2
Post by: JudgeDredd on May 06, 2019, 02:36:23 AM
I've been playing for 2 straight hours this morning and not a single crash. Seems like the DX12 Renderer was the issue
Title: Re: The Division 2
Post by: Tpek on May 06, 2019, 10:08:33 AM
Quote from: JudgeDredd on May 06, 2019, 02:36:23 AM
I've been playing for 2 straight hours this morning and not a single crash. Seems like the DX12 Renderer was the issue

Glad you managed to get it sorted out JD.