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Digital Gaming => Computer Gaming => Topic started by: al_infierno on September 03, 2019, 11:22:55 AM

Title: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on September 03, 2019, 11:22:55 AM
https://www.wargamer.com/articles/cmano-2-command-modern-operations/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on September 03, 2019, 02:27:34 PM
Quote from: al_infierno on September 03, 2019, 11:22:55 AM
https://www.wargamer.com/articles/cmano-2-command-modern-operations/
Well this just went to the top of my must have list
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on September 03, 2019, 02:49:27 PM
^ Seriously, if it's what it sounds like -- CMANO including land combat -- it will be solidly in my top-3 most anticipated games, along with Steel Tigers and Second Front.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: CJReich46 on September 03, 2019, 02:52:53 PM
Dang.

So....does the  older one drop in price now?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Old TImer on September 03, 2019, 04:02:00 PM
Looks amazing.  And as good as CMANO is.........
Wonder what they're gonna charge for this....nevermind
the optional 3-D component.  Could be quite pricey.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on September 03, 2019, 04:34:19 PM
I knew this would happen when I just purchased on the remaining DLC In a sale this year:)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Thomasew on September 03, 2019, 05:19:38 PM
Hi,

Looks good .. :)

According to info on the forums, ..

There will be an upgrade price for existing CMANO owners .. :)

CMANO DLC and Scenarios will be compatible with CMO .. :)


Cheers
Tom
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on September 03, 2019, 05:21:20 PM
Quote from: Thomasew on September 03, 2019, 05:19:38 PM
Hi,

Looks good .. :)

According to info on the forums, ..

There will be an upgrade price for existing CMANO owners .. :)

CMANO DLC and Scenarios will be compatible with CMO .. :)


Cheers
Tom

Thats great news....
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on September 03, 2019, 05:42:38 PM
I like the comment on the youtube video if Herman has arrived yet.... :D
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: jomni on September 03, 2019, 06:49:58 PM
Wonder if all old scenarios and dlc are supported.
Money down the drain?

Though I haven't had time to play all of them in the original version.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on September 03, 2019, 06:58:49 PM
snippet from matrix

Just to answer some of the common questions

* All CMANO scenarios can be loaded in to CMO, so you will to play all your existing scenarios. The aim is to have CMO recognise your installed DLC for CMANO so all the content you already bought will just appear in CMO, assuming we can iron out all the technical wrinkles to make that happen!
* All base game scenarios from CMANO are being updated to add support for new features and generally improve them in CMO.
* CMO uses a new file format so while you can load up CMANO scenarios on CMO, you wont be able to take CMO scenarios back to CMANO.
* There will be a significant incentive for players who want to upgrade from CMANO to CMO, so you will not be paying the full price if you already own CMANO. Details TBD.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on September 03, 2019, 09:10:03 PM
 <:-)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MetalDog on September 03, 2019, 09:38:05 PM
Quote from: Con on September 03, 2019, 05:42:38 PM
I like the comment on the youtube video if Herman has arrived yet.... :D

One of the most lol things I've read on the internet today!  >:D
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on September 04, 2019, 02:49:58 AM
Quote from: CJReich46 on September 03, 2019, 02:52:53 PM
Dang.

So....does the  older one drop in price now?

Is 70% off OK ?  (only 24 hours left)  https://www.fanatical.com/en/game/command-modern-air-naval-operations-woty
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MikeGER on September 04, 2019, 04:11:09 AM
cant wait so see some ingame video footage of the land combat :)

and how major roads and rivers effect the movement/pathfinding
and the resolution of the underlaying terrain elevation grid     
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on September 04, 2019, 06:54:47 AM
As I already own Tacview Pro for use with DCS I am curious to see how the CMO battles will be visualized. Neat feature!

Last thing on the want list is multiplayer then. 😜
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Hofstadter on September 04, 2019, 07:26:21 AM
Heck yeah now I can be befuddled with tanks
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on September 04, 2019, 08:06:09 AM
Quote from: Yskonyn on September 04, 2019, 06:54:47 AM
As I already own Tacview Pro for use with DCS I am curious to see how the CMO battles will be visualized.

Crowded.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MrsWargamer on September 04, 2019, 08:13:29 AM
Just a bit too real for me. I want my war games to look like games and not this real.

But that's just me, and a reflection of my past.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Sir Slash on September 04, 2019, 09:55:40 AM
I don't like modern warfare games, but this looks good enough I may start.  O0
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: RommelFox on September 04, 2019, 11:09:58 AM
I still haven't figured out the first one!   :hide:

These sound like great improvements! 

Looks like you can use the existing scenarios in the new version.

I wonder how significant the discount will be for owners of the original?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: ArizonaTank on September 04, 2019, 12:27:38 PM
Looks like land combat will be modeled as well. Or did I get that wrong?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: IICptMillerII on September 04, 2019, 02:53:14 PM
Its safe to say that I am stupidly excited for this release. I love CMANO, and I've always hoped that we would some day get some type of 3D representation of the battlefield. Not just because it looks pretty, but because sometimes its hard to fully understand what you're seeing on the screen. Looking at a 3D battlespace from a 2D top-down perspective can be disorienting sometimes. ("Why aren't my planes shooting at the enemy plane? They're right on top of each other!") For me, the TacView integration is worth the price of admission alone. All of the new/improved features look great too. I just hope it releases sooner rather than later!
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on September 05, 2019, 12:00:08 PM
Quote from: ArizonaTank on September 04, 2019, 12:27:38 PM
Looks like land combat will be modeled as well. Or did I get that wrong?

I think we're more or less assuming that based on the dropping of "Air/Naval" from the title  :buck2:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Daroc on September 05, 2019, 06:22:10 PM
Hi,
Haven't posted in long time mostly life took over and no gaming as such.
This however will be a day 1 along with tacview as soon as it becomes available.
I can't wait loved the visuals in Harpoon from along time ago and Jane's wasn't a good game had a lot of bugs.
My pursuits changed to airbrushing and wooding carving (with power arh arh).   
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on September 07, 2019, 07:17:06 AM
I am not familiar with Tacview at all but looking at online videos of how it integrates with flight simulators it seems like a great idea.  I would love to see if it is a similar integration with Command (ie maneuvering and weapons launches).
Hopefully CMO releases a video with this feature soon.

Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on September 28, 2019, 11:06:04 AM
CMO developers interview: http://www.warfaresims.com/?p=4948
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: gabeeg on September 28, 2019, 01:43:30 PM
The feature list is giving me a war game boner.  Immediate buy.
I really appreciate their "game first, simulation second" mentality (and I trust them that they really mean "game first, simulation firstish" :)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Apocalypse 31 on September 28, 2019, 03:30:46 PM
QuoteSpeaking of new terrain types, we noticed that the announcement references improvements in ground operations. We also saw some screenshots with high-res maps with roads and similar infrastructures. Can you elaborate on what's in store for digital grunts in CMO?

The answer to this first requires, I think, a prologue of sorts.

People sometimes ask us (or wonder aloud) on public fora "when will CMANO get ground ops". I think this question starts off on the wrong foot. Who is the arbiter of this? What are the criteria? Command v1.x already has ground ops, limited as they are. Call of Duty has ground ops. Medal of Honor has ground ops. Even Quake and Halo and Unreal Tournament have some basic ground ops (people run on foot or in vehicles and shoot at each other, no?). The point being, ground ops are not a binary "have / don't have" black-or-white thing. There are shades of gray. There are degrees.

It's possible to put together an excellent game centered on ground forces while ignoring huge chunks of what makes ground ops work in real life. Some examples easily spring to mind. Where are logistics, attrition replacements, political factors/events, theater intelligence and TBMs in Armored Brigade? It doesn't need them, because it's a tactical game and a superb one. Where is the detailed nuts-and-bolts ground combat in TOAW? It doesn't need it, because it's an excellent operational/theater game. So the threshold for considering a game as "having ground ops" is not "it has feature-XYZ that I personally deem essential", but instead "it has the features necessary to model the aspects of ground warfare that it aims to model".

Command has always viewed ground forces as another element in joint & cross-domain operations, with a primary focus on how they interact with air, naval & strategic assets. This focus remains dominant in CMO.


Blah blah blah blah blah. I hate when people dance around the point.

Hard pass on this one.


....and it still looks like a computer program rather than a game.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on September 28, 2019, 04:46:25 PM
Hmm.  I'm reading that answer as a really long version of "Well, the first game technically had ground units.  So will this one."  Disappointing.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Wburn on September 28, 2019, 07:54:59 PM
I hope they get some AI help if they are expanding their system to enable ground warfare. I barely am able to get air strikes together just to do some SEAD. When working with TFs, ground based air etc, in real life you have a staff to delegate tasks. Hopefully they will have some kind of options to delegate tasks to the computer. I.E, form up airstrike with SEAD, to strike target X, 2 minutes before alpha strike by sea based missiles.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: DennisS on September 28, 2019, 08:24:12 PM
Quote from: MetalDog on September 03, 2019, 09:38:05 PM
Quote from: Con on September 03, 2019, 05:42:38 PM
I like the comment on the youtube video if Herman has arrived yet.... :D

One of the most lol things I've read on the internet today!  >:D

I was peripherally involved in the Harpoon-Herman Hun fiasco of 20+ years ago. This claim to fame is second only to being involved in Derek Smart's Battlecruiser debacle.

Herman wasn't anywhere NEAR the asshole Derek was/is....and no one ever saw proof, ever, that he has a Doctorate. Just sayin'.

Oh...Mad Games, and Norbsoft's stealing of the Take Command: 2nd Manassas IP, after the main developer died was also a disaster.

It seems as if I am something of a witness to history...the only one I missed was Stardock's alledged theft of the Starflight/Star Control IP. I say alledged because I don't want to be sued! Heh heh heh.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Apocalypse 31 on September 28, 2019, 09:09:39 PM
Quote from: al_infierno on September 28, 2019, 04:46:25 PM
Hmm.  I'm reading that answer as a really long version of "Well, the first game technically had ground units.  So will this one."  Disappointing.

Seems like a cash grab. Probably another $70 title.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Skoop on September 28, 2019, 09:46:48 PM
Quote from: Wburn on September 28, 2019, 07:54:59 PM
I hope they get some AI help if they are expanding their system to enable ground warfare. I barely am able to get air strikes together just to do some SEAD. When working with TFs, ground based air etc, in real life you have a staff to delegate tasks. Hopefully they will have some kind of options to delegate tasks to the computer. I.E, form up airstrike with SEAD, to strike target X, 2 minutes before alpha strike by sea based missiles.

That's actually what will be deal breaker or maker for me.  The game shines in large scenarios, but having to make detailed orders clicking through all these dialog boxes for 3 dozens flights can get tedious.  Kind of why I didn't play the first one nearly enough.  I do love that you get 3d representation via tacview, but is that only for Air ?  For the price that this will cost I'd expect them to do their own 3d models for all the units.  Not to mention relying on functionality from a third party could cause problems.  The 3d feature is optional, but it's one of the main deal make or break features for as I was hoping it would bring back that janes fleet command vibe.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on September 30, 2019, 04:54:47 AM
Command: Modern Operations – User interface and experience, Part I: http://www.warfaresims.com/?p=4954
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on October 08, 2019, 04:27:16 AM
Command: Modern Operations – User interface and experience, Part II: http://www.warfaresims.com/?p=4975
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Sir Slash on October 08, 2019, 09:52:12 AM
Very Nice!  O0
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Huw the Poo on October 08, 2019, 02:16:27 PM
Hang on a minute...so that picture-in-picture 3D situation window is dependent on a plugin which must be purchased separately?  And the most expensive version of it, no less?  Is that right?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on October 08, 2019, 02:33:46 PM
yes, its called Tacview and has been around for a while.
Warfaresims has been quite upfront and clear about it NOT being part of CMANO, but rather a function of the game that can be used if you happen to own Tacview, or -of course- want to buy it.
Tacview is not made by Warfaresims.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Huw the Poo on October 08, 2019, 03:13:25 PM
Oh well.  Thanks for the info...
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on October 08, 2019, 03:23:15 PM
Quote from: Huw the Poo on October 08, 2019, 02:16:27 PM
Hang on a minute...so that picture-in-picture 3D situation window is dependent on a plugin which must be purchased separately?  And the most expensive version of it, no less?  Is that right?

Tacview is also very usefull in DCS so that could soften the blow (if you have a flight sim).  They also have a sale once or twice a year when you can get it at 50% off.  Next sale could be around the end of the year, the last one was early july.

https://www.tacview.net/

Tacview can read and record flight data from the most popular flight simulators: DCS World, Falcon 4.0, IL-2 Sturmovik, X-Plane, Lockheed Martin® Prepar3D®, Microsoft Flight Simulator, VRS TacPack & Superbug, Enemy Engaged Comanche vs. Hokum, and many more to come! Your favorite flight simulator is not yet supported? Use our comprehensive technical documentation to create your own data exporter.

During the evaluation period of 21 days, you can test and enjoy as much as you want all the features available in all editions of Tacview. After this trial period as expired, these advanced features will be disabled. If you wish to continue to use them, you will have to buy a license.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on October 13, 2019, 09:57:42 AM
This will need TacView Advanced, not Standard? Yikes!! That's wargaming for you.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on October 13, 2019, 12:30:36 PM
Quote from: mbar on October 13, 2019, 09:57:42 AM
This will need TacView Advanced, not Standard? Yikes!! That's wargaming for you.

Only Advanced includes the 'Real-Time Telemetry' you need (https://www.tacview.net/features/advanced/en/#real-time-telemetry).
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on October 16, 2019, 05:10:11 AM
Command: Modern Operations – The grunt's lot: Improvements to ground operations: http://www.warfaresims.com/?p=4982
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Blucher on October 16, 2019, 06:09:04 AM
Quote from: DennisS on September 28, 2019, 08:24:12 PM
Quote from: MetalDog on September 03, 2019, 09:38:05 PM
Quote from: Con on September 03, 2019, 05:42:38 PM
I like the comment on the youtube video if Herman has arrived yet.... :D

One of the most lol things I've read on the internet today!  >:D

I was peripherally involved in the Harpoon-Herman Hun fiasco of 20+ years ago. This claim to fame is second only to being involved in Derek Smart's Battlecruiser debacle.

Herman wasn't anywhere NEAR the asshole Derek was/is....and no one ever saw proof, ever, that he has a Doctorate. Just sayin'.

Oh...Mad Games, and Norbsoft's stealing of the Take Command: 2nd Manassas IP, after the main developer died was also a disaster.

It seems as if I am something of a witness to history...the only one I missed was Stardock's alledged theft of the Starflight/Star Control IP. I say alledged because I don't want to be sued! Heh heh heh.

What is the Herman Hun fiasco? I have seen that guys youtube channel before. And I feel like I have seen him around on different forums.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MC on October 17, 2019, 07:56:09 AM
Quote from: Blucher on October 16, 2019, 06:09:04 AM
Quote from: DennisS on September 28, 2019, 08:24:12 PM
Quote from: MetalDog on September 03, 2019, 09:38:05 PM
Quote from: Con on September 03, 2019, 05:42:38 PM
I like the comment on the youtube video if Herman has arrived yet.... :D

I was peripherally involved in the Harpoon-Herman Hun fiasco of 20+ years ago. This claim to fame is second only to being involved in Derek Smart's Battlecruiser debacle.



I thought this guy's name was Herman Hum if I remember correctly (or not).  :-\

What is the Herman Hun fiasco? I have seen that guys youtube channel before. And I feel like I have seen him around on different forums.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on October 22, 2019, 04:10:10 PM
Quote from: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?

I could be wrong, but I sincerely doubt that this will be released in the next 26 days.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Millipede on October 29, 2019, 11:16:56 AM
The just announced release date on Steam and the Matrix store is Nov. 14th
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on October 29, 2019, 11:21:05 AM
Yahoo my coupon should still be good!
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on October 29, 2019, 12:01:57 PM
Quote from: al_infierno on October 22, 2019, 04:10:10 PM
Quote from: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?

I could be wrong, but I sincerely doubt that this will be released in the next 26 days.

Welp I'll just swallow my words now. :o
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on October 29, 2019, 05:21:22 PM
Quote from: al_infierno on October 29, 2019, 12:01:57 PM
Quote from: al_infierno on October 22, 2019, 04:10:10 PM
Quote from: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?

I could be wrong, but I sincerely doubt that this will be released in the next 26 days.

Welp I'll just swallow my words now. :o

I wasn't going to say anything:)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on October 29, 2019, 06:52:01 PM
Quote from: Grim.Reaper on October 29, 2019, 05:21:22 PM
Quote from: al_infierno on October 29, 2019, 12:01:57 PM
Quote from: al_infierno on October 22, 2019, 04:10:10 PM
Quote from: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?

I could be wrong, but I sincerely doubt that this will be released in the next 26 days.

Welp I'll just swallow my words now. :o

I wasn't going to say anything:)
By my calculation I will be at 28 days since granted the coupon on the 18th.  These things have a shelflife of 30 days right?

Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on October 29, 2019, 08:13:13 PM
Quote from: Con on October 29, 2019, 06:52:01 PM
Quote from: Grim.Reaper on October 29, 2019, 05:21:22 PM
Quote from: al_infierno on October 29, 2019, 12:01:57 PM
Quote from: al_infierno on October 22, 2019, 04:10:10 PM
Quote from: Con on October 22, 2019, 02:51:20 PM
Quote from: Dimitris on October 22, 2019, 01:23:59 PM
Command: Modern Operations – The new simulation & editor features: http://www.warfaresims.com/?p=4990
My countdown till my 14year anniversary coupon expired is at 26 days!  What do you guys think the over under is on using it on CMO?

I could be wrong, but I sincerely doubt that this will be released in the next 26 days.

Welp I'll just swallow my words now. :o

I wasn't going to say anything:)
By my calculation I will be at 28 days since granted the coupon on the 18th.  These things have a shelflife of 30 days right?

Con

If you look at the bottom of your email that you received for the coupon, it will give you the expiration date.  When I look at mine from the date issued, it is 30 days.  Mine expires (2) days after it comes out so there better be no delays:)

I thought I read current owners will get a discount as well, I wonder if that offer can be combined with the coupon...could end up even a better deal.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on October 29, 2019, 09:08:48 PM
Yep checked the email and mine is nov 17th. Cutting it close.

Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on October 30, 2019, 12:21:49 AM
My coupon will come around the time it releases, so that might turn out all well and dandy!  :bd:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 06, 2019, 01:59:41 PM
Command: Modern Operations Twitch Preview on November 9th

Command: Modern Operations will be out in a week, on November 14th. Only few days and you'll get your hands to the most advanced and realistic tactical/operational mil-sim ever created.

After disclosing the full Manual, it is time to see some action for real.

On Saturday 9th on our official Twitch Channel (https://www.twitch.tv/slitherinegroup), Kushan Gaming will be playing Command: Modern Operations. Witness firsthand how to navigate the maelstrom of modern warfare!

The show starts on 7pm GMT / 2 PM EST / 11 AM PST


https://www.matrixgames.com/news/command-modern-operations-discover-the-manual

https://www.matrixgames.com/news/command-modern-operations-twitch-preview-on-november-9th
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 06, 2019, 04:18:10 PM
Command: Modern Operations - Discover the Manual: http://www.matrixgames.com/amazon/PDF/CMO/CMO_manual_EBOOK.pdf
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 13, 2019, 06:46:26 PM
Details about tomorrow's release, excellent news about 50% off digital version for existing customers....no price known yet as usual.

=========== Details================

Matrix Store (Steam store below)

1) I bought CMANO on Matrix, do I get a discount?
Yes, you get a 50% discount by using your CMANO serial as a coupon. The discount is valid until January 31st 2020, eligible for the digital version.

2) Where do I find my CMANO serial?
You can find your CMANO serial in your My Page section on the Matrix Website or Printed on your CMANO disc.

3) How do I use the serial as a coupon?
The coupon can only be used in the Slitherine & Matrix stores.
To use your coupon, add CMO to your shopping cart as normal and then, on the checkout page, enter your CMANO serial into the Coupon Box and click Update.

4) Can I still purchase CMANO after the release of CMO?
No. After the release of CMO on November 14th, it won't be possible to purchase CMANO on the Matrix/Slitherine Store anymore.

5) Can I still purchase CMANO DLCs after the release of CMO?
Yes. If you buy any CMO DLCs after November 14th, you'll be offered two installers, one for CMO and one for CMANO in your My Page section. See question #9

6) Will the previous CMANO Standalones (Northern Inferno, Chains of War, Shifting Sands, The Silent Service, Desert Storm) remain Standalones with CMO?
No, they will be turned to CMO DLCs. See Question #14

7) I bought the previous CMANO Standalones (Northern Inferno, Chains of War, Shifting Sands, The Silent Service, Desert Storm). Will I be able to play them as Standalones after CMO releases?
Yes, you will. But they won't receive engine updates.

8) Will I be able to play my Matrix version of CMANO after the release of CMO?
Yes, If you have bought any CMANO title – base game or expansion/DLC – your serials will remain registered and accessible anytime from your My Page; this means that you can keep playing them in the old CMANO engine at any time you want.

9) I have bought some DLCs for CMANO on MatrixGames. Do I have to purchase them again?
No. All the DLCs and Standalones previously bought can be downloaded for CMO from your My Page (https://www.matrixgames.com/member/downloads) for free. There, you will be offered two installers, use the Multi DLC Setup to install with CMO.

10) I have bought only an Expansion Standalone (Northern Inferno, Chains of War, Shifting Sands, The Silent Service, Desert Storm), will I be eligible for the discount coupon?
No, only owners of the CMANO base game will be able to use the discount offer for CMO

11) Can I load a CMANO scenario into CMO?
Yes you can do that from CMANO to CMO, but not vice-versa

12) Will I be able to redeem the Steam keys if I buy CMO and the DLCs from Matrix?
Yes. Just remember that redeeming a CMANO base game Steam key doesn't turn it into a CMO one. More info on how to redeem the key here: http://www.slitherine.com/forum/viewtopic.php?f=58&t=93585

13) I bought CMANO and You Brexit, You Fix it on Matrix. Can I redeem the DLC key on Steam?
Yes. In your My Page you can get the Steam serial for your product. You can proceed to activate the product on Steam. The serial will unlock both versions (for CMO and for CMANO).

14) I bought one of the Expansion Standalone products on Matrix. How can I use it in the CMO engine?
Since all the old CMANO products are CMO DLCs now, the only way to play them in the CMO engine is to buy CMO (base game). You can still play them in their original way (as CMANO Products) but without any further engine update.

15) What do I receive if I buy the physical version of CMO (Collectors Edition)?
You will receive: a full color printed box, 2 full color printed DVDs (with your order number and serial number printed on them). The Printed Manual that will be included in the box at release will be a shortened version (210 pages). The full (350 pages) E-Book Manual will be included in the installer and will be available from the Product Page on the website.


Steam

1) I bought CMANO on Steam, do I get a discount?
Yes, Steam will automatically offerCMO at a 50% discount for you. The discount is valid until January 31st 2020

2) Will I still be able to play CMANO, after the release of CMO?
Yes if you bought it before November 14th. After that date, it won't be possible to purchase CMANO on Steam anymore. CMANO support will continue, but no new content or features are planned.

3) Will my old Steam CMANO titles be removed from my Steam Library?
No, they will remain in your Steam Library and you'll be able to play them whenever you wish

4) I have bought some DLCs for CMANO on Steam. Do I have to purchase them again if I want to play them in CMO?
No, you don't have to purchase them again. If you buy CMO, Steam will recognize the ownership of the old products and they will be listed as owned DLCs for CMO in your Steam Library
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: JudgeDredd on November 14, 2019, 05:27:25 AM
I wonder if it'll have an updated Falklands with new ground war capability.... :D
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 14, 2019, 05:48:30 AM
i forgot to do my typical price guessing:)

this one is tough for me since multiple ways it could go...on one hand maybe cheaper to bring in more people, on the other hand maybe more expensive to catch up on all the stuff they added along the way.

with all that said, i am going to guess they stay with current price of $79.99

of course if you want to see the tacview stuff, that is another $69.99 unless you wait until a future sale
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: JasonPratt on November 14, 2019, 09:12:18 AM
Steam has unlocked, $79.99.

DLCs are $19.99 if you haven't got them yet and/or registered them with Steam from a Matrix buy. (I bought CMANO from Matrix during the Winter sale last year, since that's when my yearly loyalty coupon also kicks in, but at the time there was no Steam crossover code; still might not be.)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 14, 2019, 09:19:58 AM
My loyalty coupon is due to be sent to me in 2 or 3 days. Perfect timing!  O0 :smitten:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Boggit on November 14, 2019, 10:16:09 AM
Hi all,

I've just had a conversation with Paulo over at Slitherine. A couple of interesting things came up:

1. Does the new game the new game now replace my old copy of CMANO? If so I should now uninstall it from Steam.
    It looked like it did, but I asked him to please confirm as I wanted to be sure.

    He replied "no, it's a different game. you can keep both of them on your HD :)"; and

2. He gave me some interesting information, which is mostly relevant to people who haven't yet got Command: Modern Operations

"Today, Slitherine and Matrix Games are going to release Command: Modern Operations, the premier military simulator for any possible engagement in a modern scenario, from counter-terrorism operations to nuclear tactical warfare. C: MO (https://www.matrixgames.com/game/command-modern-operations) is an evolution of C: MANO (released in 2013), but it's also a revolution on its own as it takes every single element and system of the original simulation to the next level. Everything from engine, database, maps, editing, accessibility, progression has been revamped and reshaped.

Command: Modern Operations is simulation developed by Warfare Sims that evolved to become the equivalent of perfection in modern warfare operational wargaming. So much so that in more recent years, what was purely a commercial game grew up to be a reference in professional wargaming, with the Professional edition being used by multiple military defence organizations across the world, including Pentagon, German Luftwaffe and British DSTL (Defence Science and Technology Laboratory)."

I'm including the PR about the new Command: Modern Operations to this email, while you can find some screenshots with captions (and the same PR) here:

https://we.tl/t-dJMUlkXDlW

Here you can also find our new trailer "What is Command: MO explained in two minutes":



I hope that is helpful to you all.

Best regards,
Boggit
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 14, 2019, 11:59:13 AM
My price with 50% off is 34 €.

I have all the DLC and I have Tacview advanced.

Give me a reason not to get the new edition  :).


They released a bundle including Tacview (https://store.steampowered.com/bundle/12584/Command_Modern_Operations__Tacview_Advanced/) with an added discount.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on November 14, 2019, 02:27:24 PM
I saw that bundle and that is a great deal. I'm thinking of just buying that bundle on Steam rather than buying both from the individual stores. Decisions.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 14, 2019, 02:51:28 PM
One thing I noticed is that the Tacview Steam edition doesn't install automatically in DCS as a module.   Maybe this is a bug but if you want to use Tacview exporter in DCS you might be better off (for now) using the non-steam version.
I tried this with the free version on Steam that somehow (it detected my licence ?) installed as the advanced edition.

How can I know if Tacview exporter is properly installed?

Tacview exporter is a module of DCS World. You should see its icon at the bottom of DCS World main menu screen. A dedicated control panel is also available under the SPECIAL tab in DCS World OPTIONS page.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 14, 2019, 03:21:07 PM
Quote from: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.

This is discussed here: https://steamcommunity.com/app/1076160/discussions/0/1640927858842590478/#c1640927981797887450
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: stolypin on November 14, 2019, 04:29:13 PM
Quote from: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.

That's a bigger issue for me than the price.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 14, 2019, 04:31:44 PM
Quote from: stolypin on November 14, 2019, 04:29:13 PM
Quote from: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.

That's a bigger issue for me than the price.

You can voice your concern by voting for this feature: https://www.matrixgames.com/forums/tm.asp?m=4709794
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 14, 2019, 05:56:57 PM
Quote from: Yskonyn on November 14, 2019, 09:19:58 AM
My loyalty coupon is due to be sent to me in 2 or 3 days. Perfect timing!  O0 :smitten:

Just a heads up....only one coupon code can be used per order at Matrix.  So if you own the existing game, you have to use either the 50% off discount or your coupon (of course if only higher than 50%).  If you don't previously own the game, then absolutely having the coupon code is great to cut the costs.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Destraex on November 15, 2019, 12:49:27 AM
Quote from: stolypin on November 14, 2019, 04:29:13 PM
Quote from: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.

That's a bigger issue for me than the price.

I heard that as well.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 15, 2019, 12:51:24 AM
Quote from: Destraex on November 15, 2019, 12:49:27 AM
Quote from: stolypin on November 14, 2019, 04:29:13 PM
Quote from: al_infierno on November 14, 2019, 03:15:39 PM
I've seen murmurs that Tacview doesn't have fog of war implemented yet, so you can see undetected enemies in the 3D view.

That's a bigger issue for me than the price.

I heard that as well.

You can voice your concern by voting for this feature: https://www.matrixgames.com/forums/tm.asp?m=4709794
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MikeGER on November 15, 2019, 04:32:38 AM
i just got me the update  :D   50% off is a fair deal imho  :bd:

on Tacview, i will use the free test period when i get the time in the xmas holiday seasons, so i don't start the 28 days countdown now.   
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 15, 2019, 10:48:48 AM
50 percent off is indeed a great deal.
Played 45mins, but it runs crappy on my laptop.

CMANO always ran functionally well enough in pulse mode on this laptop, but it seems there is no pulse mode anymore in CMO.

On my desktop it runs very well however.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: JudgeDredd on November 15, 2019, 04:46:27 PM
The game needs some other speeds in between 5 and "hot".
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 16, 2019, 04:14:38 AM
The buttons at the bottom left suggest you can skip time in chunks?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 16, 2019, 04:20:43 AM
Quote from: Yskonyn on November 16, 2019, 04:14:38 AM
The buttons at the bottom left suggest you can skip time in chunks?

Yes. We added this specifically to solve "runaway sim" situations.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on November 16, 2019, 10:22:51 AM
Quote from: Pete Dero on November 14, 2019, 11:59:13 AM
My price with 50% off is 34 €.

I have all the DLC and I have Tacview advanced.

Give me a reason not to get the new edition  :).


They released a bundle including Tacview (https://store.steampowered.com/bundle/12584/Command_Modern_Operations__Tacview_Advanced/) with an added discount.

Buying this bundle brand new to Command is $112.48 USD
I have CMANO so this bundle will cost me $82.48 with the 50% off of CMO

If you have already bought CMO from Matrix and activated it on steam, then can you buy this bundle and get Tacview 25% off?
I'm guessing it would be $52.50 if Steam counts CMO as purchased.

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 16, 2019, 11:08:04 AM
Usually with bundles Steams already sees what you have in your library and adjusts price accordingly, so my guess is yes.

But you'll see it in the Steam store right away.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 16, 2019, 11:33:37 AM
Quote from: Yskonyn on November 16, 2019, 11:08:04 AM
Usually with bundles Steams already sees what you have in your library and adjusts price accordingly, so my guess is yes.

But you'll see it in the Steam store right away.

Yes, you still get the discount afterwards....it is 52.49 after the 25% discount.  I am going to wait and see if tacview direct web site has their normal winter sales where it was 50% off in the past.  Rather only pay $35 and I am in no hurry:)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 16, 2019, 11:42:44 AM
Quote from: mbar on November 16, 2019, 10:22:51 AM
Quote from: Pete Dero on November 14, 2019, 11:59:13 AM
My price with 50% off is 34 €.

I have all the DLC and I have Tacview advanced.

Give me a reason not to get the new edition  :).


They released a bundle including Tacview (https://store.steampowered.com/bundle/12584/Command_Modern_Operations__Tacview_Advanced/) with an added discount.


Buying this bundle brand new to Command is $112.48 USD
I have CMANO so this bundle will cost me $82.48 with the 50% off of CMO

If you have already bought CMO from Matrix and activated it on steam, then can you buy this bundle and get Tacview 25% off?
I'm guessing it would be $52.50 if Steam counts CMO as purchased.


Bundle :  Command: Modern Operations   33,99 € (= -50 %)
               Tacview Advanced                       61,95 € (= normal price)

Total without extra discount :                             95,94 €

To Pay ( -25% ) = 71,95 €  (Saved : 23,99 € so you get Tacview for 37.96 €)
You get the extra discount also on the base game !
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on November 16, 2019, 12:13:14 PM
Thanks folks. I can buy from Matrix then and still get Tacview discount. O0 Sweet.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 17, 2019, 05:14:15 AM
Quote from: mbar on November 16, 2019, 12:13:14 PM
Thanks folks. I can buy from Matrix then and still get Tacview discount. O0 Sweet.

I understand the reason to buy directly from Matrix but in this case I guess the Steam bundle is a better deal.

Steam and Matrix offer 50% off for owning the original but Steam gives you an extra 25% on the whole bundle. 
If my math is correct the extra discount is 8.50 € (Base game at 50% x 25%).
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 17, 2019, 06:05:30 AM
cheaper yes right now, assuming a person only wants the steam version of the game plus only the steam version of tacview.  but for me at least saving $8 is not that big of a deal especially since i prefer a non steam version of tacview and the game.  plus if tacview does what it has in the past during various sales, they have reduced the price by 50% which then makes buying tacview even cheaper later.  thought i also read that buying the non steam version of tacview gets you a steam key as well.  so best of both worlds but of course each person can choose path for themselves:)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 17, 2019, 06:13:57 AM
Nah
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: solops on November 17, 2019, 11:08:33 AM
Confused...I have not been keeping up with this new version of CMANO, have not played in a while. I did see the 50% discount and went ahead and got it as a CMANO owner. TAcview, I thought it was just a feature of the new CMO version of CMANO. Is it something separate?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on November 17, 2019, 11:32:06 AM
Quote from: solops on November 17, 2019, 11:08:33 AM
Confused...I have not been keeping up with this new version of CMANO, have not played in a while. I did see the 50% discount and went ahead and got it as a CMANO owner. TAcview, I thought it was just a feature of the new CMO version of CMANO. Is it something separate?

Yes. Tacview is a totally separate program that you must purchase separately.

https://www.tacview.net/purchase/buy/en/ (https://www.tacview.net/purchase/buy/en/)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 17, 2019, 11:48:21 AM
Quote from: Jarhead0331 on November 17, 2019, 11:32:06 AM
Quote from: solops on November 17, 2019, 11:08:33 AM
Confused...I have not been keeping up with this new version of CMANO, have not played in a while. I did see the 50% discount and went ahead and got it as a CMANO owner. TAcview, I thought it was just a feature of the new CMO version of CMANO. Is it something separate?

Yes. Tacview is a totally separate program that you must purchase separately.

https://www.tacview.net/purchase/buy/en/ (https://www.tacview.net/purchase/buy/en/)

And it is optional !
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 17, 2019, 12:14:14 PM
^ Yes that is important to state!

I see a lot of discussion about how people need to splash additional money to get the 3D view option, but Warfaresims have been transparant and upfront about the fact that CMO just supports 3D view IF you have TacView advanced. Its an extra more than anything.
And not one without its drawbacks either as TacView does not support a Fog of War and so the player is able to see all units in a God's eye view.

While its nice to see aerial engagements in TacView's 3D window I don't feel its a necessary thing to have, much less if you don't own TacView yet (and don't fly air combat sims).
Its just nice CMO offers the option.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Huw the Poo on November 17, 2019, 01:59:39 PM
I wonder why they couldn't just build their own in-game though?  It's not like it would be the first game to do it.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Silent Disapproval Robot on November 17, 2019, 03:43:01 PM
I own the original from Matrix.  Never got a coupon though.  I transitioned to Steam and bought DLC there.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: bobarossa on November 17, 2019, 07:54:01 PM
Quote from: Silent Disapproval Robot on November 17, 2019, 03:43:01 PM
I own the original from Matrix.  Never got a coupon though.  I transitioned to Steam and bought DLC there.
I believe they said to use the original CMANO game code as the coupon code.
Bought CMANO 4 years ago at holiday sale and still haven't tried playing it.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 18, 2019, 03:28:57 AM
Quote from: Silent Disapproval Robot on November 17, 2019, 03:43:01 PM
I own the original from Matrix.  Never got a coupon though.  I transitioned to Steam and bought DLC there.

It is mentioned a few times on the game page (https://www.matrixgames.com/game/command-modern-operations) :

Get 50% off by entering your CMANO serial at checkout!
Get 50% off by entering your original CMANO serial in the coupon field.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: JudgeDredd on November 18, 2019, 04:59:36 AM
Quote from: Dimitris on November 16, 2019, 04:20:43 AM
Quote from: Yskonyn on November 16, 2019, 04:14:38 AM
The buttons at the bottom left suggest you can skip time in chunks?

Yes. We added this specifically to solve "runaway sim" situations.
It just seems to go from slow to super fast. There's 1,2,3,4,5 and flame...5 is alright but I've found myself many times wanting to go faster but not flame. For example, in the tutorials, I was launching some strike fighters and when they launched, I clicked 5 to get them moving towards the target. Way too slow. So I clicked flame and before I could deselect flame and go back to another setting I was over the target.

Messages often popup and (thankfully) pause the simulation and that allows you to slow the speed down. But I'm still left wanting some different options between 5 and flame.

What is the flame speed anyway as it's not represented as a number.

And I don't want to skip time chunks (at least not in the scenarios I've played - I'm sure that's a useful feature) - but I just want to go faster than 5 and slower than flame  ^-^

Get it on yer wish list. The algorithm is all there right? It can't be hard to put a few more options in, surely.  ;)

Oh and by the way - thank you (or Matrix of Slitherine) for working out a 50% discount for people who owned the original. It was very appreciated.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 18, 2019, 05:04:36 AM
Quote from: JudgeDredd on November 18, 2019, 04:59:36 AM
What is the flame speed anyway as it's not represented as a number.

Broadly speaking, the equivalent of this: https://youtu.be/ygE01sOhzz0

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: JudgeDredd on November 18, 2019, 05:48:37 AM
Well we need Light Speed and Ridiculous speed in between  :2funny:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 18, 2019, 06:54:53 AM
Quote from: JudgeDredd on November 18, 2019, 05:48:37 AM
Well we need Light Speed and Ridiculous speed in between  :2funny:


Just use speeds 1,2,3,4,5 and 11.

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Destraex on November 19, 2019, 05:01:06 PM

To those that have played it. Is modern operations really worth it for those that own the original? Or does it just provide marginal improvements?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on November 19, 2019, 08:01:19 PM
Its an improvement -  The tacview is perhaps a bit underwhelming but the better map images and the interface and controls make it a worthwhile upgrade for me.
I am still learning about tacview so as I get more familiar with it I might come to regard that portion more valuable.
Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 20, 2019, 04:15:08 AM
Definitely worth your money, especially at 50% off for existing owners. The UI is much nicer.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Rayfer on November 23, 2019, 01:35:48 PM
Quote from: Yskonyn on November 20, 2019, 04:15:08 AM
Definitely worth your money, especially at 50% off for existing owners. The UI is much nicer.

Anyone know how long the 50% off existing owners will last on Steam? I don't have the $$ right now but do want to upgrade to the new edition later...but then I don't want to miss out on the discount. Thanks.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 23, 2019, 02:12:53 PM
Quote from: Rayfer on November 23, 2019, 01:35:48 PM
Quote from: Yskonyn on November 20, 2019, 04:15:08 AM
Definitely worth your money, especially at 50% off for existing owners. The UI is much nicer.

Anyone know how long the 50% off existing owners will last on Steam? I don't have the $$ right now but do want to upgrade to the new edition later...but then I don't want to miss out on the discount. Thanks.

1) I bought CMANO on Steam, do I get a discount?
Yes, Steam will automatically offerCMO at a 50% discount for you. The discount is valid until January 31st 2020
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Rayfer on November 23, 2019, 02:22:35 PM
Quote from: Grim.Reaper on November 23, 2019, 02:12:53 PM
Quote from: Rayfer on November 23, 2019, 01:35:48 PM
Quote from: Yskonyn on November 20, 2019, 04:15:08 AM
Definitely worth your money, especially at 50% off for existing owners. The UI is much nicer.

Anyone know how long the 50% off existing owners will last on Steam? I don't have the $$ right now but do want to upgrade to the new edition later...but then I don't want to miss out on the discount. Thanks.

1) I bought CMANO on Steam, do I get a discount?
Yes, Steam will automatically offerCMO at a 50% discount for you. The discount is valid until January 31st 2020

Thanks GR....I can wait until after the holidays to get it on Steam.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Skoop on November 23, 2019, 09:20:01 PM
I hope tacview advanced has a 50% off sale, as it stands it's more than the price of the game.  Bundling it on steam made for a woping price with a meager bundle discount. 
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on November 23, 2019, 09:25:47 PM
no idea if it will this holiday or not....over summer was 50% off and last xmas it went on sale 12/21 for 40% off...i guess we will see
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Silent Disapproval Robot on November 24, 2019, 12:01:34 AM
Game keeps crashing on me at random intervals.

I get a red X in over the portion of the GUI where the map is displayed and my PC becomes very sluggish until I use the task manager to shut the game down.  I'm not sure but it seems to be related to ALT-TABing away from the game (which I do to load up podcasts).

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on November 24, 2019, 01:22:17 AM
SDR I experienced this on my laptop as well and it always started when I tried to ALT-TAB to open a browser. The specs of the laptop are barely minimum for CMO so I just took it as overloading its capabilities.
But now that you post I do suspect the game does not like ALT-TAB.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 24, 2019, 05:25:43 AM
Quote from: Silent Disapproval Robot on November 24, 2019, 12:01:34 AM
Game keeps crashing on me at random intervals.

I get a red X in over the portion of the GUI where the map is displayed and my PC becomes very sluggish until I use the task manager to shut the game down.  I'm not sure but it seems to be related to ALT-TABing away from the game (which I do to load up podcasts).


Make sure you're not running any other programs in parallel and especially "helper/tweaker" applets from hardware vendors (MSI in particular seems to hate us).
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 24, 2019, 05:27:31 AM
Also, from your screenshot I see you are running in full-screen mode. It may be worth to switch to windowed mode (Alt+Enter or View --> Toggle full-screen/windowed) and see if the issue persists.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Silent Disapproval Robot on November 25, 2019, 06:50:45 PM
I've fiddled around a bit and tried shutting down other programs that are running but I still get the red X from time to time.  It seems to occur more after I toggle to or from windowed mode.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: IICptMillerII on November 25, 2019, 07:53:26 PM
CMO is one of the only games I have on my work laptop with me right now and I love it to death. A fantastic upgrade/improvement over CMANO in just about every way. And for me the Tacview integration is fantastic. Watching F-4 and Mig-21 models dogfight in the skies over Vietnam is a beautiful sight.

The only issue I have right now (aside from having precious little free time to fully invest in the game) is that when selecting a large airfield, the game slows down significantly. I think this is because the game just gets overwhelmed showing all of the ghosted airfield components (runways, hangars, bunkers, etc). This wasn't a problem for me in CMANO, so its likely some kind of optimization thing. A minor issue that I'm sure will be worked out. There have already been a number of updates/patches to the release, so I'm confident performance fixes/improvements are coming.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Silent Disapproval Robot on November 28, 2019, 08:01:44 PM
Still keeps crashing at random intervals.  I've tried posting on the Matrix forums but there's some stupid rule about only being able to post once every 7 days until you've got 10 posts.

Here's my exception log.

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Redwolf on November 30, 2019, 05:03:07 PM
Quote from: Silent Disapproval Robot on November 28, 2019, 08:01:44 PM
Still keeps crashing at random intervals.  I've tried posting on the Matrix forums but there's some stupid rule about only being able to post once every 7 days until you've got 10 posts.

Here's my exception log.

The person running the Matrix forums has a history of "interesting" decision making and experimental forum management that you see nowhere else.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Redwolf on November 30, 2019, 05:06:18 PM
There has been some fuzz about not being able to get the $40 discount based on the previous game ownership when CMAO was on Steam.

Worth clarifying that at this time you can get the $40 off based on CMAO ownership on Matrix' website and Steam both. You just can't cross over.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: ArizonaTank on December 03, 2019, 01:54:22 PM
Quote from: Skoop on November 23, 2019, 09:20:01 PM
I hope tacview advanced has a 50% off sale, as it stands it's more than the price of the game.  Bundling it on steam made for a woping price with a meager bundle discount.

Tacview was on sale, so I decided to get it. I have played CMANO with Tacview a few times now.

IMHO if CMANO is the only thing you will use Tacview for, it is not really worth it. It is nice. Tacview provides a nice window, with 3D terrain, and a 3D image of your assets. But that is pretty much all it does in CMANO (as far as I can tell). If the price was $10 or so, I say sure, get it. Tacview does make the interface nicer....  But it is not worth the $$$ they are asking.

I am certain Tacview can be very powerful for flightsim users...DCS jockeys and the like. But if you will only use for CMANO, IMHO you can save your money.

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: DoctorQuest on December 03, 2019, 02:03:12 PM
Thanks, AZ. That sounds like good advice.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on December 03, 2019, 05:46:25 PM
Gosh darn it....I forgot to check for sales on Tacview:(  Hopefully on sale later this holiday.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on December 03, 2019, 05:47:29 PM
I checked for a sale on Black Friday and didn't see any discount...when was Tacview on sale?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on December 03, 2019, 05:52:48 PM
Quote from: Grim.Reaper on December 03, 2019, 05:46:25 PM
Gosh darn it....I forgot to check for sales on Tacview:(  Hopefully on sale later this holiday.

I did check and I didn't see it on sale, at least not at the Tacview site.  Was it for sale only on Steam?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on December 03, 2019, 06:10:38 PM
Makes me feel better if wasn't on sale at their main site....I prefer the non-steam version.  Last year it only went on sale a few days before xmas so hoping they do it again.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on December 03, 2019, 06:57:39 PM
Last year, it went on sale around 21 December.  If I see it go on sale, I'll post here
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on December 04, 2019, 03:38:49 AM
Quote from: Tripoli on December 03, 2019, 06:57:39 PM
Last year, it went on sale around 21 December.  If I see it go on sale, I'll post here

I believe they also have a sale each year around the end of june.  (This is what I got : June 26, 2018 - Tacview Advanced Upgrade during Sale! 70% Off)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: ArizonaTank on December 09, 2019, 10:13:32 AM
Quote from: Jarhead0331 on December 03, 2019, 05:47:29 PM
I checked for a sale on Black Friday and didn't see any discount...when was Tacview on sale?

I bought it using the "bundle" under Steam.  I already had CMOps but when I selected bundle, it allowed me to buy just Tacops for the "bundle" price, about a 20% discount as I recall. This was during during the Holiday sales, forgot what day.  But now that I think about it, it may not have been "sale" pricing, but just "bundle" pricing.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on December 19, 2019, 02:21:23 PM
TacView 40% off until Jan 5th 2020

https://sites.fastspring.com/tacview/product/tacview
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on December 19, 2019, 02:31:02 PM
Quote from: mbar on December 19, 2019, 02:21:23 PM
TacView 40% off until Jan 5th 2020

https://sites.fastspring.com/tacview/product/tacview

Bought!
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on December 19, 2019, 03:34:15 PM
TacView is 40% on Steam as well. The discount is also in the CMO/TacView bundle which is 25% off.

https://store.steampowered.com/bundle/12584/Command_Modern_Operations__Tacview_Advanced/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on December 27, 2019, 06:27:42 PM
Ok, can you guys help me understand this?

CMO is $80 * 50% off = $40 on Matrix.  If I buy on Matrix, I can also activate on Steam
Tacview is $42 on Steam and on their website.
CMO is $40 on Steam, but bundled with Tacview is $62 total.

If I buy on Steam, I can't get a Matrix version of CMO.

So...is there any reason to buy through Matrix?  If I buy through Matrix, activate on Steam, will I still get the bundle price on Steam?

Help me get the best deal, Grogheads!   :-\
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on December 28, 2019, 03:41:29 AM
If you buy over at Matrix you'll get a Steam key.
Steam does track parts of a bundle, so if you have activated CMO on Steam the system will then give you an appropriate discount if you want to buy the bundle after. At least it works that way with other games.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: mbar on December 28, 2019, 08:35:02 AM
You'll pay an extra $10 USD for each  buying outside the bundle. I'm debating this myself. Is having a Matrix installer and a Steam installer worth the extra $10? Good question.

I think with TacView you get a key either way so you could use the TacView installer and activate it with a Steam key. Correct me if I'm wrong.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Redwolf on January 01, 2020, 12:16:55 PM
Is Tacview any good?

Never heard of it before it got bundled here.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on January 01, 2020, 12:43:04 PM
Quote from: Redwolf on January 01, 2020, 12:16:55 PM
Is Tacview any good?

Never heard of it before it got bundled here.

I wouldn't get it at full price just for Command, but if you have sims like Digital Combat Simulator it is a great tool (you finally can find out what shot you down  ;D)

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on January 01, 2020, 03:23:10 PM
with a few days left in the tacview sale, i am still debating myself.....i guess it is now or never since i wont pay full price:)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: IICptMillerII on January 01, 2020, 07:05:57 PM
Just my 2 cents, but I would recommend it. I find the visualization you get with TacView is pretty great and adds to the overall experience. Plus, if you are really that bothered by the "no fog of war" thing right now, I believe Command has a record function that allows you to 'tape' whatever battle it is you're fighting. Then you can go back and review it later, and use TacView for the 3D visual and analysis. Personally I don't find the lack of fog of war to be a real issue, as the vast majority of stuff on the map is generally revealed already, though I do tend to play more modern engagements.

As others have also mentioned, you can use TacView with other flight sims as well. I don't think you'll end up regretting it if you get it. Worst case scenario you don't end up using it that much.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on January 02, 2020, 02:50:24 AM
Yeah, like the gazillion other games in your backlog.  O:-)  ;D
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Redwolf on January 11, 2020, 09:34:36 PM
Well, I pounced on the bundle with tacview. Lessee how that goes.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on February 03, 2020, 03:15:57 PM
Anyone else having problems with the Database viewer since the last patch?

I suddenly am missing many common images I can see they should be there when I go to the platform info link but now its just a small x in the upper corner and no image.  I downloaded the new database from warfare sims but that doesn't seem to fix it either.

Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on February 03, 2020, 06:30:53 PM
Quote from: Con on February 03, 2020, 03:15:57 PM
Anyone else having problems with the Database viewer since the last patch?

I suddenly am missing many common images I can see they should be there when I go to the platform info link but now its just a small x in the upper corner and no image.  I downloaded the new database from warfare sims but that doesn't seem to fix it either.

Con

Con-I'm not aware of any problems.  I'm the lead for the team that does the images, and I haven't heard of a problem.  Not all platforms have images.  Can you give me sample list of some of the images you think you are missing, ie, Aircraft_1283, Ship_1234, etc?  I'll check and make sure that they are in the database (I own the master image database, as it literally comes from my computer so I can tell you if you are missing images that are in the latest release or not.)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on February 03, 2020, 07:02:45 PM
Great thanks

I am playing shifting sands
I would be happy to send you a screen shot of this if it helps (tge database viewer witht he small x in the upper corner)
The ones I have missing in this scenario are
#3522 MD.450 Ouragan Israel
#3525 Mirage IIICJ

Thanks
conrad

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on February 04, 2020, 09:12:14 AM
Conrad-Aircraft_3522 (MD.450 Ouragan Israel)is not yet in the database.  If you like, you can copy the image for "Aircraft_496" and rename it Aircraft_3522.  BE ADVISED: If you do, the game will not automatically updated with this image once we find a suitable image.  A work around for this can be found here (At post #562): https://www.matrixgames.com/forums/tm.asp?m=3441939&mpage=19&key=#   

Regarding CWDB aricraft "Aircraft_3525"  (Mirage IIICJ)  It is in the CWDB database.  If you aren't seeing it, it is probably because your database has not yet downloaded it.   The image is attached.  Just put it in your DB/Images/CWDB folder. 

If you have additional problems, post them to https://www.matrixgames.com/forums/tm.asp?m=3441939&mpage=19&key=  I'm much more likely to see them there.

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on March 23, 2020, 02:17:12 PM
Stay home and play: Twelve new CMO community scenarios: http://www.warfaresims.com/?p=5057
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on April 21, 2020, 09:04:38 AM
https://www.twitch.tv/slitherinegroup

Live now : CMO Professional Edition - Introduction & Key Features
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on April 21, 2020, 04:37:07 PM
Very impressive integration showcase!  :smitten:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on April 21, 2020, 06:22:03 PM
Quote from: Pete Dero on April 21, 2020, 09:04:38 AM
https://www.twitch.tv/slitherinegroup

Live now : CMO Professional Edition - Introduction & Key Features

http://www.grogheads.com/forums/index.php?topic=24445.msg667670#new (http://www.grogheads.com/forums/index.php?topic=24445.msg667670#new)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on April 21, 2020, 08:30:28 PM
I know this would be easier to just Google, but I'm going to take the Gusington approach:

1.  Where can I find, or can anyone recommend, a good tutorial to get into developing scenarios?

2.  What's the deal with that pro version?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on April 21, 2020, 09:14:22 PM
Quote from: Toonces on April 21, 2020, 08:30:28 PM
I know this would be easier to just Google, but I'm going to take the Gusington approach:

1.  Where can I find, or can anyone recommend, a good tutorial to get into developing scenarios?

I've been running through this 33 video series to help pick up the system. The fourth video covers the scenario editor. I skipped over it, so not sure if it is what you're looking for.



Quote from: Toonces on April 21, 2020, 08:30:28 PM

2.  What's the deal with that pro version?

For the pro edition details, look here:

https://www.warfaresims.com/?page_id=3822 (https://www.warfaresims.com/?page_id=3822)

It sort of reminds me of VBS. The idea is great, but not really necessary, or practical for most, even hardcore gamers. They just don't need the flexibility to alter data models, the detailed analysis tools and the powerful integration, networking and communication features.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on May 06, 2020, 03:47:07 PM
Command LIVE: Aegean in Flames has been announced: https://www.matrixgames.com/game/command-live-aegean-in-flames (https://www.matrixgames.com/game/command-live-aegean-in-flames)

(https://www.matrixgames.com/images/products/621/product_landscape_image.jpg)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on May 06, 2020, 06:20:17 PM
Quote from: Toonces on April 21, 2020, 08:30:28 PM
I know this would be easier to just Google, but I'm going to take the Gusington approach:

1.  Where can I find, or can anyone recommend, a good tutorial to get into developing scenarios?

2.  What's the deal with that pro version?

Sliterine just published a Scenario Design video here: https://www.twitch.tv/videos/605915845.  They also posted some tools associated with the video here: https://www.matrixgames.com/forums/tm.asp?m=4804451#
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: nelmsm on May 06, 2020, 08:06:58 PM
Search YouTube for P Gatcomb. He does a great job going over different aspects of the game
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on May 07, 2020, 02:56:25 AM
Quote from: nelmsm on May 06, 2020, 08:06:58 PM
Search YouTube for P Gatcomb. He does a great job going over different aspects of the game

His YT channel : https://www.youtube.com/channel/UCGWd_NMbp7GxMg4bZO65heQ/videos
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on May 07, 2020, 03:26:59 AM
Climbing ever higher: Command PE v1.15 released - https://www.warfaresims.com/?p=5076

(https://pbs.twimg.com/media/EXZexRoWAAEnjFP?format=jpg&name=small)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on May 07, 2020, 07:06:22 AM
^awesome. More exciting news about features we can't use.  <:-)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yskonyn on May 07, 2020, 10:25:15 AM
Is this some kind of tease? "Look! We have the tech for MP! It might some day come to CMO  :bd: "
8)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: hellfish6 on May 07, 2020, 10:28:21 AM
I wonder if WEGO is the only practical option for MP, or if it's just the preferred option for pro users. I like the umpire with the god-like powers, though. That'd come in handy for something like a meta campaign.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on June 01, 2020, 07:50:32 PM
Any of you guys that spend time with this game, can you recommend some awesome scenarios?

I've had mixed success randomly downloading scenarios from the workshop.

In particular, I'd like to play NATO v. Warsaw Pact, 70s to early 90s.  I do not prefer air-only scenarios; I like my warfare to have planes, ships, and subs.

And/or, if you have particular authors you prefer, let me know that as well.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on June 01, 2020, 10:10:30 PM
Quote from: Toonces on June 01, 2020, 07:50:32 PM
Any of you guys that spend time with this game, can you recommend some awesome scenarios?

I've had mixed success randomly downloading scenarios from the workshop.

In particular, I'd like to play NATO v. Warsaw Pact, 70s to early 90s.  I do not prefer air-only scenarios; I like my warfare to have planes, ships, and subs.

And/or, if you have particular authors you prefer, let me know that as well.
Get the Northern Inferno scenario pack - gives a great narrative and tons of play in them.

Con
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Old TImer on June 03, 2020, 12:34:46 PM
Quote from: Con on June 01, 2020, 10:10:30 PM
Quote from: Toonces on June 01, 2020, 07:50:32 PM
Any of you guys that spend time with this game, can you recommend some awesome scenarios?

Try Seven Days in October, a scenario based on the 1962 Cuban Missile Crisis.  It's a
tense, don't let things get out of control, scenario.  It's my all time favorite scenario
and really shows what CMO/CMANO can do.  I believe the author was Apache85.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on June 17, 2020, 12:20:06 AM
CMO coupon sale at MatrixGames - 30% off at base game and all DLCs: https://www.wargamer.com/articles/command-modern-operations-discount/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on June 30, 2020, 11:03:04 AM
Tacview is on sale (-40%) :

https://www.tacview.net/purchase/buy/en/
https://store.steampowered.com/bundle/12330/Tacview_Advanced_upgrade/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Old TImer on June 30, 2020, 06:19:56 PM
deleted
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: RyanE on September 20, 2020, 10:36:03 AM
Found this interesting.  I think CMO's use by various militaries is underappreciated.

https://www.youtube.com/watch?v=yUPt7JuXvPk

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on October 18, 2020, 03:44:07 PM
CMO tripple wopper:

Official v1.02 update: https://www.warfaresims.com/?p=5118

Command-LIVE: Sahel Slugfest released: https://www.matrixgames.com/game/command-mo-live-sahel-slugfest

Community Scenario Pack updated, with 28 new scenarios: https://www.warfaresims.com/?p=5122
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on November 26, 2020, 09:49:10 AM
Steam flash sale! Ends Dec 1: https://store.steampowered.com/app/1076160/Command_Modern_Operations/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Redwolf on November 26, 2020, 01:00:41 PM
Quote from: hellfish6 on May 07, 2020, 10:28:21 AM
I wonder if WEGO is the only practical option for MP, or if it's just the preferred option for pro users. I like the umpire with the god-like powers, though. That'd come in handy for something like a meta campaign.

This looks like it is clearly following in the footsteps of TacOps 4, which militaries used before but which is stalled. TacOps 4 is a WEGO game with a god-like umpire. (An awesome one at that)

I think you are probably right that the professional users either prefer WEGO or at least are used to it to the point where they can't easily change all their procedures, training, materials etc.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on November 27, 2020, 12:10:01 PM
I've been spending a little more time with CMO the last few weeks and I have to say, this game really needs multi-player. 

By multi-player, I mean MP for the regular user, not just the "professional edition" nonsense.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on November 27, 2020, 06:37:26 PM
Looks like there's a pretty decent discount on the CMO DLC's.  I'm thinking of picking up the Northern Inferno and Silent Service DLCs.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on November 27, 2020, 06:49:36 PM
Quote from: Toonces on November 27, 2020, 06:37:26 PM
Looks like there's a pretty decent discount on the CMO DLC's.  I'm thinking of picking up the Northern Inferno and Silent Service DLCs.

I picked up a bunch of the Live scenarios on the sale. Spent about $10.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: solops on November 27, 2020, 08:11:36 PM
Quote from: Jarhead0331 on November 27, 2020, 06:49:36 PM
Quote from: Toonces on November 27, 2020, 06:37:26 PM
Looks like there's a pretty decent discount on the CMO DLC's.  I'm thinking of picking up the Northern Inferno and Silent Service DLCs.

I picked up a bunch of the Live scenarios on the sale. Spent about $10.
Thanks for pointing this out. I always forget about the DLCs until after the sale. I just picked up six.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MengJiao on December 01, 2020, 12:04:07 PM
Quote from: Toonces on November 27, 2020, 06:37:26 PM
Looks like there's a pretty decent discount on the CMO DLC's.  I'm thinking of picking up the Northern Inferno and Silent Service DLCs.

   I got the game.  I played some CMANO in the editor long ago.  I'm going to try to get dragons simulated better.  IN CMANO, they did blow up Crete in 1962 reasonably well with nukes...but it seemed like overkill.  They never quite worked as Vulcan bombers in CMANO I don't think.  Seems they would have lots of ECM. 
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: MengJiao on February 11, 2021, 08:33:02 PM
Quote from: MengJiao on December 01, 2020, 12:04:07 PM
Quote from: Toonces on November 27, 2020, 06:37:26 PM
Looks like there's a pretty decent discount on the CMO DLC's.  I'm thinking of picking up the Northern Inferno and Silent Service DLCs.

   I got the game.  I played some CMANO in the editor long ago.  I'm going to try to get dragons simulated better.  IN CMANO, they did blow up Crete in 1962 reasonably well with nukes...but it seemed like overkill.  They never quite worked as Vulcan bombers in CMANO I don't think.  Seems they would have lots of ECM.

    I'm giving up on the dragon angle, maybe.  I found an interesting CMO (? or is it CMO: CMANO?  MOC?  Modern Operational Commands?  Or Modern Command Ops or something?) steam workshop scenario more or less set in the present.  Okay, so...the Saudis have been bombarding the Shiites/Houthis up north along the Red Sea around the Yemeni capital of Sana'a since 2015:  Bombs, drones, missiles Special Forces, Mercenaries and so on BUT in this scenario for some reason, the Saudis are suddenly targeting Aden, the big port held by the Saudi's allies on the southern coast.  So is this an interesting alternative history twist or did the scenario-maker just not bother looking at a political faction map of the Yemini Civil war at all? 
The Saudi aim according to this scenario is to establish its credibility as a regional peace-keeping force (sorry "gain prestige as a regional peacekeeping power") and of course blowing up your supposed allies is a good way to start establish your credibility and/or prestige.  Even more oddly the target is "suspected WMDs" though the "intel" is not good about that.  Which is odd since if there were any WMDs in Aden it seems either they would be Saudi or the Saudis would know their allies had them.
    So no dragons probably, but with the Saudis turning on their allies, it seems like all kinds of interesting weapons might turn up and get shot at nearly anybody....a very promising scenario even without dragons probably.

    Oh and here is Aden being targetted by the "Saudis" well...on Ground Hog Day:

Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on February 26, 2021, 07:03:05 AM
Slitherine has a big "sale weekend" on Steam: https://store.steampowered.com/sale/slitherine_weekend/
...and as part of it, CMO is currently at half-price: https://store.steampowered.com/app/1076160/Command_Modern_Operations/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: demjansk1942 on February 26, 2021, 07:26:08 PM
I had the first game but too complicated or time intensive
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on May 27, 2021, 06:30:46 AM
The Second Coming: Command Pro Edition v2.0 now available

(https://i.imgur.com/VpH09pm.png) (https://command.matrixgames.com/?p=5204)
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Jarhead0331 on May 27, 2021, 06:52:36 AM
Can anyone here actually acquire this or is it restricted to professional users?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on May 27, 2021, 08:12:59 AM
Quote from: Jarhead0331 on May 27, 2021, 06:52:36 AM
Can anyone here actually acquire this or is it restricted to professional users?

Looks like it is still only for military/DoD/contractors
https://pro.matrixgames.com/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Dimitris on May 27, 2021, 09:59:35 AM
Quote from: Jarhead0331 on May 27, 2021, 06:52:36 AM
Can anyone here actually acquire this or is it restricted to professional users?

It can be acquired by anyone as part of a company or organization, after said company/org is vetted.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on October 22, 2021, 04:41:51 PM
I kept seeing Kushan popping up on my little Steam friends thingy playing CMO.  I was wondering just what was so interesting that he kept booting it up every day.  Well, I got an email today from Matrix that they've released a new DLC for CMO set in 1985.  NATO vs. Communist Powers. 

The new DLC and Northern Fury are bundled for 20% off (about $30 for the two I think).

I just haven't bonded with CMO like I did with Harpoon.  Hard to say specifically why; I think maybe it's just a little too complicated.  Not complicated like I don't understand naval warfare, just complicated as in it's not fun to play.  I find myself increasingly enjoying a simpler "gaming" experience like Cold Waters or Fleet Command.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: stolypin on October 23, 2021, 11:02:17 AM
Quote from: Toonces on October 22, 2021, 04:41:51 PM
I kept seeing Kushan popping up on my little Steam friends thingy playing CMO.  I was wondering just what was so interesting that he kept booting it up every day.  Well, I got an email today from Matrix that they've released a new DLC for CMO set in 1985.  NATO vs. Communist Powers. 

The new DLC and Northern Fury are bundled for 20% off (about $30 for the two I think).

I just haven't bonded with CMO like I did with Harpoon.  Hard to say specifically why; I think maybe it's just a little too complicated.  Not complicated like I don't understand naval warfare, just complicated as in it's not fun to play.  I find myself increasingly enjoying a simpler "gaming" experience like Cold Waters or Fleet Command.

I've posted this before but will say it again:  at 61, I no longer have the patience -- or perhaps even the mental crispness -- to learn new game systems.  I have a slew of games -- Steel Division II, Graviteam Tactics, Fields of Fire (board) -- that I have never played because they appear to be too different from what I know (Tiller titles, Combat Mission, Steel Panthers etc.) and thus require too much time and effort to learn.  But CMO was different.  A few years back, I committed myself to learning the system (starting with Baloogan's videos) and the whole thing very quickly clicked for me.  It's now my favorite post-WWII title.  I can't say why I am able to grasp CMO's system while remaining completely lost with Graviteam Tactics.  But the wiring in my brain accepted CMO even though it rejects others.

So my point is:  you maybe shouldn't reject this title because you think it is too complex.  If you are like me, you might be surprised how quickly you learn it.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on October 23, 2021, 04:17:06 PM
Maybe too complex isn't the right way to frame it.  I guess what I'm driving at is that I'm increasingly interested in more "game" and less "simulation."

Still, I never did give CMO very much of a chance.  Perhaps I should invest in some DLCs like the two mentioned above and give the game another try.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Skoop on October 25, 2021, 04:26:52 AM
Plus the 3D feed back provided by tacview is a nice addition.  Just load it up and mess around with small scenarios.  There's ASW scenarios with a couple destroyers vs a sub that you can use to get your feet wet.   
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Yooper on November 10, 2021, 08:50:19 PM
CMO Tournament!

(https://i.imgur.com/vsUGsefl.png)

We'll be doing a Saratoga CVBG Vs. Saratoga CVBG near Hawaii. We'll be using the WEGO PBEM framework called IKE. More details, and sign up instructions here : https://www.matrixgames.com/forums/tm.asp?m=5098638

Prizes, forum fame, and more!
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: rwenstrup on November 11, 2021, 07:50:40 AM
As mentioned before ... this game appears very complex at first ... but with some study it opens up the ability to take many current events and simulate how an actual engagement might turn out. It is an excellent simulator ... but not a beer and pretzels game ...
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: al_infierno on March 16, 2022, 03:31:31 PM
QuoteSo recently there was a report of a Ukrainian woman knocking a Russian drone out of the sky with a jar of pickled tomatoes. I decided to make a database request using the new CMO request system over at Github. This was meant to put a smile on someones face, not as a modelled weapon system.

But it seems my timing was right.

In a future database update we'll be able to arm a unit with a jar of pickled tomatoes! And congrats to 10,000 weapon records.

(https://preview.redd.it/f9672l3xdqn81.png?width=667&format=png&auto=webp&s=8710472e1980a5f8b65cf78b11ff3aa705f2616e)

https://old.reddit.com/r/computerwargames/comments/tffhiz/a_jar_of_pickled_tomatoes_cmo_weapon/
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Destraex on March 18, 2022, 06:51:23 AM
still missing multiplayer and no idea why. Assume the military version has it.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on September 18, 2022, 04:35:18 PM
Seems interesting with a strike planner being added..

https://weaponsrelease.com/2022/09/18/command-modern-operations-strike-planner/?fbclid=IwAR0N6uZcfL0BQ0u4msnI7uLD7vHBODBiW3H5sYI0_rsNLAL7mRhqAgteg68
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Sigwolf on September 18, 2022, 07:37:29 PM
Quote from: Grim.Reaper on September 18, 2022, 04:35:18 PM
Seems interesting with a strike planner being added..

https://weaponsrelease.com/2022/09/18/command-modern-operations-strike-planner/?fbclid=IwAR0N6uZcfL0BQ0u4msnI7uLD7vHBODBiW3H5sYI0_rsNLAL7mRhqAgteg68
That looks pretty amazing.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Wburn on September 20, 2022, 03:03:41 AM
I love the game my only gripe/wish is that it would give you the option to use a formation editor similar to the one in Harpoon 3. I could assign aircraft for EW, ASW and CAP without having to generate Ref. points and assigning specific missions using the mission editor. Otherwise great sim.
Thanks Matrix.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: CJReich46 on September 26, 2022, 11:08:00 PM
Announced!

https://www.matrixgames.com/news/command-modern-operations-falklands-announce
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on November 23, 2022, 01:38:17 PM
https://www.twitch.tv/slitherinetv

Command Modern Operations : Falklands Live stream (or watch later).
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on December 08, 2022, 06:36:20 PM
Seems like the major public release of the new update coming soon....seems pretty big.


It's finally coming!

After nearly a year of frantic, tireless development, and an extensive public beta, we are excited to announce the imminent public release of the biggest update in Command's history (yes, even exceeding the gargantuan changes of the CMANO-to-CMO transition): The War Planner update.

Known tongue-in-cheek to beta testers and early adopters as the "Tiny" release (as it has been anything but), the War Planner update brings dozens of super-major feature additions (including some features previously restricted to Professional Edition), hundreds of simulation improvements, and myriads of tweaks and bug fixes to rival even the launch of Command: Modern Operations in sheer scale. It has been named as such, because many of the changes and new features are oriented towards giving players an unprecedented power and flexibility in organizing and automating complex operations that previously required a lot of manual work and tedious coordination. Waging elaborate, theater-wide multi-domain operations has never been easier.

And the best part? It's all completely free.

To get a taste of what's to come, following is a highly-compressed summary of the major features of this colossal update. These will be elaborated in much greater detail in forthcoming articles:

Operations Planner: Ever wished you had an ATO-like overview of all missions and operations planned or currently executing, their status and hierarchical priorities and dependencies? With units or even entire task forces automatically switching from one mission to the next as objectives are achieved? Wish no more. The brand-new Operations Planner makes this, and much more, a reality.

Multi-Domain Strike Planner: Throw away your planning spreadsheets! You asked/begged/hostaged family members for it, and now it's here. Coordinate massive, complex strike missions with time-on-target, complex flight plans (incl. in-flight refueling) , multiple attack patterns and multi-domain strike combinations. "Bringing everything together on a strike is just too complex/difficult" is officially over as an excuse. If you don't master this, your adversary most definitely will.

Cargo 2.0: The sub-header for this feature is often "The Logistician's Nirvana" – and that should be your first hint. Transfer both combat units and also weapons, stores, fuel and any arbitrary material. Place your cargo on a multitude of different container types, from standard ISO-blocks to specialized boxes, each with its own peculiarities. Transload cargo at airbases, ports, railyards etc. in order to haul it over even transcontinental distances. Automate all this through cargo and (NEW!) transfer missions. Set up complex logistical chains from mainland factories all the way to the front line. Conquerors from Napoleon to Alexander would have given their right arm for such a tool – and you get it for free. Who ever said life is fair?

Area & Reference Point Manager: Areas, zones, ref-points and overlapping fields oh my! A centralized way to manage anything and everything related to reference points.

Custom Environment Zones: Multiple & moving weather fronts? Check. Bend the laws of physics on a localized area? Can do. Specify carefully hand-picked weather, terrain and other environmental properties in order to test or compare sensors and other environment-dependent components? Yup. Unleash your inner nature wizard with this puppy.

Air combat mechanics overhaul: Boost-coast AAW missiles (ie. the vast majority of them) now correctly accelerate to their maximum speed by their boosters and subsequently coast over the rest of their flight, trading altitude for speed (and vice versa) while also shedding speed due to drag – especially on sharp maneuvers. This makes them much easier to avoid at the edge of their envelope, where their energy reserves are depleted. Missiles with specialized long-burn motors have a decisive terminal-energy advantage over plain boost-coast systems. Virtual pilots are aware of these new dynamics and will exploit them to "drag out" incoming missiles, with beaming/notching as a last resort. To counter these counters, new additional WRA firing-range settings (including "No-Escape Zone") are available. A2A and S2A missile engagements are, as a result, both more dynamic and far more realistic now.

"Double-flame" time acceleration: "I wish my simulation runs had executed more slowly, I had time to spare" – said no-one on their deathbed. Aside from an array of general sim-speed improvements, this update brings a brand-new exclusive (and optional) time accel mode: "Double Flame". This cranks up the virtual timeslice to 5 seconds, massively speeding up simulation execution. "Hold on", we hear you say, "bad things start to happen when you get so coarse in your timeslice". You bet they do. So how did we solve it? Find out in one of our follow-ups.

HGVs and D-EMPs now available: Yes Dorothy, the previously available only in CPE hypersonic glide vehicles and directional-EMP weapon types are now available in the commercial version too. Yes, they can be pretty useful if used correctly – especially in coordination with other, more abundant assets. No, they won't save you from certain doom if the rest of your ops suck. Treat them as magic saviors at your peril.

Palletized Weapons & Stores: Yes, we know you've all seen AFRL's videos on the Rapid Dragon concept. Yes, we know you drooled over the new possibilities. Newsflash: So did we. So now you can do that too. Is it awesome? You bet it is.

Passive Coherent Location System (PCLS) sensor, aka "Passive Radar": How do you detect and track stealth aircraft? One of the possible ways is to break out of the classic monostatic radar paradigm and embrace alternative solutions like PCLS. Are they omniscient? No. Do they have operational drawbacks, some of them quite severe? Yes. In the right conditions, can they detect stealthy aircraft that conventional radars are hopeless against? Yes, yes and yes. Find out how.

Intermittent Emissions: Radars and other active emitters no longer have to strictly choose between active and silent: You can now blink, and schedule how to. No scripting necessary! (But scripting still a very powerful option). Find out how, in our follow-up article.

Revised Mission Editor: "It's insanely better than before!" is the least positive comment we've heard about the revised ME layout. Now you too can experience what every beta player considers the finest visual experience since "Love Actually: The Directors Cut".

Revised Message Log: You asked (intensely and consistently...) for a fully filterable message log, dynamically enabling/disabling messages per type, while also retaining the "responsive nature" (show location, optionally show balloon etc.) of the messages. Oh and also keeping all the existing goodies (docked or free-floating, "raw"/waterfall mode, per-type coloring, balloons etc.). Our first reaction was "So, you essentially want Visual Studio's errors & warnings list?" Our second reaction was "Maybe this is feasible after all". Our third reaction was to go ahead and build it. And there was much rejoicing throughout the land.

Distinct Ground Units: As much as we keep telling you Command is not SPMBT or Combat Mission, you keep asking for distinct ground vehicles. So there you go.  Command now offers individual ground units, in addition to the previous method of modeling them as aimpoint-facilities. You'll find ground units modeled with the same level of detail users expect of ships and aircraft: propulsion, fuel, mounts, sensors, etc. are all simulated, as are characteristics like armor (incl. ERA, slat armor, etc.). Ground units bring brand-new capabilities to the fight, such as amphibious vehicles capable of transitioning between land and water (with distinct speeds and fuel consumption in each domain).

Save/Load Doctrine & ROE Settings: Sorry, Cimmerian; crushing your enemies and seeing them driven before you is only the _second_ best thing in life. The first-best, is to carefully construct your Doctrine & Rules of Engagement settings for a specific side, mission, group or individual unit, and then export them to a text file where they can be freely re-imported for any other simulation object as well as edited, either by hand or in an automated fashion. With power such as this in one's hands, no prayers to Crom are necessary.

Overhauled Reaction Times: The differences in reaction times, and their effects, are now more critical than ever. All units use common-reference "Combat System Generation" ("Cockpit Generation" for aircraft) to model the modernity of their combat systems, combined with an "Ergonomics" value to handle intra-generation differences (the atrocious switchology on early missile-age aircraft will most definitely get you killed now). Older, WW2-era ships may take up to 5 minutes to engage a target, while Aegis cruisers fire in <20 seconds. Cold War fighters will be beaten to the draw by modern, fifth-generation fighters. Overmatch, that ever-elusive dream, is now possible – but beware, it goes both ways.

IR & Visual Sensor Improvements: IRSTs and high-mag cameras are no longer near-magical counter-VLO sensors. They may still be your best bet for detection, but you won't be volume-scanning for stealth fighters at >100nm anymore. (You can still spot/track them pretty far enough IF something/someone else first cues you there)

Radar & IR Stealth Improvements: Sensor improvements come coupled with a massive overhaul of signature modifiers in the DB, which significantly improve the realism of our stealth model by drawing clearer distinctions between shaping and RAM generations. We also added special DB "flags" to indicate the presence (or lack) of certain stealthy design features such as S-shaped intakes, exposed fan blockers, active cancellation, and stealth pylons. The overhaul also extended to IR modifiers, which now not only model whole-aircraft IRSS (distributed vs. conventional fuel tanks, low-E coatings) but also specific IRSS features such as shielded "anti-Strela" exhausts, masked exhausts, heavily masked / slit-shaped exhausts, and peak temperature reduction or "cool-air mixing".

Formation Presets: Tailor your formation's layout with a number of different presets (wedge, circle, echelon, line, diamond etc.) or make and store your own custom template. Customize facing and distancing to suit your preferences. Transitioning from parade to full-attack and back (perhaps in the middle of your parade?) has never been easier.

Bathymetry Layer: Visualize the terrain contours of the naval domain as clearly and as richly as you already do for the overland globe surface. A must for every facet of underwater ops, from sub/ASW hunts to mine warfare to UUV control to tracking whale migrations. Jacques Cousteau would have rightly wept.

Graphical Satellite Pass Display: The "Satellite Pass Prediction" window now offers a graphical representation of future satellite passes, sparing users the need to compare timeblocks to figure out which satellites will be overhead when. Who needs data grids when you can visually compare availability windows.... right?

Benchmark Mode: Looking to compare rigs? Command now includes a benchmark mode, which will repeatedly run any scenario you choose in "headless" mode and output performance metrics. Now your machine's sorry state will be plain for all the world to see.

Miscellaneous UI Improvements (Weapon Quick-Allocate, Slug Trails, "Barks," etc.): Quickly allocate weapons manually, without needing to bring up the (intimidating to some, apparently...) manual allocation window. Have units or contacts bark to each other (yes, you read that right). Make unit & contact movement paths & histories more obvious (and easier to visualize in a screenshot) by enabling "slug trails". Plus a few more tricks we'll see in detail on the UI-dedicated UI follow-up.

Weather effects on ship seakeeping: Sea state limits are no longer treated as hard lines. Smaller ships are now affected by progressively higher sea states, which will slow their max speed but not necessarily immobilize them. Moving from the QE to a small sloop now most definitely feels like it.

Aircraft Max Endurance: If you've ever used the "keep aircraft in the air indefinitely through repeated air-refuelings" cheat, first: SHAME ON YOU! Second: You won't be able to do it anymore.  Aircraft are now limited in persistence both by their onboard consumables and also crew fatigue. And you wonder why everyone loves drones.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Con on December 08, 2022, 07:26:32 PM
But can your fighter jets now go faster than 925 Knots?
(bonus for those of you who recognize the agida that this question will bring) -   :knuppel2:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Destraex on December 08, 2022, 10:00:34 PM
Great game. Been playing the tutorials in this on and off recently. Still no multiplayer in that lot :(
Grateful that they are doing anything at all for us for free though.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Toonces on December 12, 2022, 02:25:03 PM
Quote from: Con on December 08, 2022, 07:26:32 PM
But can your fighter jets now go faster than 925 Knots?
(bonus for those of you who recognize the agida that this question will bring) -   :knuppel2:

Now that's old skool Grogheads!
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: ArizonaTank on December 13, 2022, 12:09:15 PM
I have to admit being excited by the new Falklands DLC.

Will definitely pick it up in the very near future.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Grim.Reaper on August 09, 2023, 02:59:05 AM
Looks like a new big update, that now includes the game using 64-bit architecture and moved from DirectX 9 to Direct X 11, which is supposed to improve performance.  Kind of curious why not move straight to the latest DirectX 12, but I am sure there are reasons, probably to be more compatible with people's systems.

https://www.matrixgames.com/forums/viewtopic.php?f=10201&t=397224
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on August 09, 2023, 09:54:13 AM
Just a theory, but since they also do a professional version, it may have something to do with trying to be compatible with government computer systems, which tend to be less than cutting edge.  They probably maximize their user base by keeping the specs down as low as possible.

I am playing a CMO scenario now, and it does seem to be running better
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: undercovergeek on October 03, 2023, 06:18:44 PM
not quite from the dead - is the game actually recommended?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on October 03, 2023, 07:25:06 PM
Quote from: undercovergeek on October 03, 2023, 06:18:44 PMnot quite from the dead - is the game actually recommended?

Absolutely
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: ArizonaTank on October 03, 2023, 09:00:09 PM
Quote from: Tripoli on October 03, 2023, 07:25:06 PM
Quote from: undercovergeek on October 03, 2023, 06:18:44 PMnot quite from the dead - is the game actually recommended?

Absolutely


+1, the most accurate post - WWII naval/air simulation on the civilian market IMHO.

Great way to learn modern air / naval warfare.

The weapons database alone is worth the price of admission.

Warning: the game does have a bunch of things to learn to get the most out of it. But there is an excellent set of tutorials...but be prepared to be "in learning mode" for a while.

The price is steep, but worth it. But it does go on sale from time to time.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on October 04, 2023, 02:31:47 AM
Quote from: ArizonaTank on October 03, 2023, 09:00:09 PMThe price is steep, but worth it. But it does go on sale from time to time.

Like right now (-60%) : https://www.fanatical.com/en/game/command-modern-operations  (DLC not included !)

All the updates added a lot of content but that didn't make it easier to get in to.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: undercovergeek on October 04, 2023, 05:14:18 AM
Quote from: Pete Dero on October 04, 2023, 02:31:47 AM
Quote from: ArizonaTank on October 03, 2023, 09:00:09 PMThe price is steep, but worth it. But it does go on sale from time to time.

Like right now (-60%) : https://www.fanatical.com/en/game/command-modern-operations  (DLC not included !)

All the updates added a lot of content but that didn't make it easier to get in to.


It was this sale that intrigued me

Reliable retailer?
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Silent Disapproval Robot on October 04, 2023, 05:51:35 AM
Yup.  I've purchased from them a number of times and never had any issues.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Pete Dero on October 04, 2023, 07:10:37 AM
Quote from: undercovergeek on October 04, 2023, 05:14:18 AMReliable retailer?

Yes.  Official store.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on October 04, 2023, 08:08:10 AM
Quote from: undercovergeek on October 03, 2023, 06:18:44 PMnot quite from the dead - is the game actually recommended?

[shameless plug]  If you do get it, be sure to get the image and description packages here: https://command.matrixgames.com/?page_id=1876
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: steve58 on October 04, 2023, 08:13:50 AM
Another +1 for Fanactical (formerly Bundle Stars).  They've been around since 2012.  Bought from them many times over the years with zero issues.
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Sir Slash on October 04, 2023, 10:32:39 AM
You're making me want a new and exciting CMO AAR!  :ThumbsUp:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Tripoli on October 04, 2023, 01:58:47 PM
Quote from: Sir Slash on October 04, 2023, 10:32:39 AMYou're making me want a new and exciting CMO AAR!  :ThumbsUp:
I'll try to get something done.  I'm experimenting right now with a CMO using video, vice the write up format
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Sir Slash on October 04, 2023, 02:03:36 PM
 :bow2:
Title: Re: Matrix Games announce Command: Modern Operations (CMANO successor)
Post by: Uberhaus on October 04, 2023, 03:35:05 PM
another +1 for Fanatical's reliability.  Bought CMO through them and many other games for Steam.