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Tabletop Gaming, Models, and Minis => Wargaming => Topic started by: JudgeDredd on April 11, 2018, 01:20:03 AM

Title: Question for boardgamers
Post by: JudgeDredd on April 11, 2018, 01:20:03 AM
How do you get on with having so many games? There are so many rules to take in with one game, let alone, 10, 20, a hundred games. Particularly little nuances for each set of rules.

I'm getting on a bit and my short term memory is getting quite poor - so buying a new boardgame for me is a particularly large investment in time and so I don't buy board games very much.

Computer games aren't too bad - the AI takes alot of the work away and I can get a decent time from a game even if I suck at it because I don't understand all the mechanics of it.

But boardgames require much more dedication and in-depth understanding of the mechanisms.

So how do you get on with learning new rules and nuances within specific rules? Does it mean some games take a back seat or even never see the light of day again because a "better system" has appeared? Do you often waste money, finding out that not only is a game not better than one you've got, but actually worse? Also, what makes you say "It's your turn" when choosing which game to play?
Title: Re: Question for boardgamers
Post by: bob48 on April 11, 2018, 05:13:25 AM
I've been playing board wargames for so many years now that I find that once I've learned and absorbed the rules I can usually pick it up again at a later date and only require a quick review of the rules. Once I start playing a game, with few exception, I usually get back into it fairly easily.

On the other hand, I don't have a vast collection these days, and the games I do buy tend to get a lot of playing time rather than just opened and stuck in a pile somewhere.
Title: Re: Question for boardgamers
Post by: Barthheart on April 11, 2018, 06:34:25 AM
I tend to buy games that belong to the same system so there are not many new rules to learn with new editions.
Also lots of games use similar ideas and game play mechanics that make it easier to lean and retain.
I've just recently picked up a couple of games that are hard for me to grasp and it's mostly because they are very different from what I'm used to...but to be honest I'm just not absorbing complex rules as well any more. The simpler games I've picked up are getting more play. I also can't seem to find the time to dedicate to learning new complex systems.
As much as I'm talking up the new 1985:Under an Iron Sky monster game and I'd love to get it I doubt I'd ever actually learn the damn thing and my game group would never play it.
As for the collection, I've got maybe 50-60 games. Some are my originals that got me into the hobby. They don't get played much but I can't part with them. Most of the rest get played when my group gets together or when the subject of the game comes up and interests me again.
Some of my collection I could definitely sell as they won't get much play as they just aren't for me... but I've a hard time to part with stuff....
Title: Re: Question for boardgamers
Post by: BanzaiCat on April 11, 2018, 07:46:08 AM
To be honest, JD, it's like exercise for the brain to jump from one game to another. Like Bob, I find it pretty easy to get back into a game I've played before, with a bit of rules referencing first.

The hard part for me is the first absorption of the game's rules and nuances, but once I have that down, I'm pretty good with keeping it in mind, fortunately. That said I have other short term memory issues myself - for one I'm really bad with names.
Title: Re: Question for boardgamers
Post by: mirth on April 11, 2018, 08:07:18 AM
Combination of reading the rules and playing multiple times. Usually by a third play of a game, I have a pretty good handle on the rules. Nothing helps you learn the rules more than a couple of painful losses :P

There are some games my group has been playing for 10 years and we routinely discover we've been misinterpreting a rule, sometimes with serious impact on game play. Our biggest problem is that we often think we know a rule without reading it closely.

As far as purchases, there have been very few games I have felt were a waste of money. These days games from GMT, Compass, MMP, etc are usually well play tested and the rules generally work. There may be certain mechanics I don't necessarily care for, but it doesn't mean the game is unplayable.

Deciding when a game makes it to the table usually depends on what I can get a buddy to play with me.
Title: Re: Question for boardgamers
Post by: mirth on April 11, 2018, 08:10:50 AM
Quote from: Barthheart on April 11, 2018, 06:34:25 AM
As for the collection, I've got maybe 50-60 games. Some are my originals that got me into the hobby. They don't get played much but I can't part with them. Most of the rest get played when my group gets together or when the subject of the game comes up and interests me again.
Some of my collection I could definitely sell as they won't get much play as they just aren't for me... but I've a hard time to part with stuff....

Same here. I have not done a count recently, but my collection is well over 100 games. I'm not much for selling games and I know there are games I have that will never get played by me.  :crazy2:
Title: Re: Question for boardgamers
Post by: smittyohio on April 11, 2018, 11:49:25 AM
My collection has grown leaps and bounds over the last few years, and I'm trying hard to rein in my purchases, with exceptions for games that I think are unique or exceptional.   I need to try to concentrate on playing fewer games, but more often, instead of constantly learning new ones.   For some games, re-learning is easy.   For others, it almost feels like learning it from scratch again.
Title: Re: Question for boardgamers
Post by: BanzaiCat on April 11, 2018, 11:57:03 AM
Quote from: mirth on April 11, 2018, 08:07:18 AM
There are some games my group has been playing for 10 years and we routinely discover we've been misinterpreting a rule, sometimes with serious impact on game play. Our biggest problem is that we often think we know a rule without reading it closely.

This is one of the greatest challenges, I think...thinking you're playing it correctly, or worse getting into a procedure you think is right, and then you reference something to find you're not actually doing it right.
Title: Re: Question for boardgamers
Post by: Nefaro on April 11, 2018, 05:38:53 PM
Quote from: Barthheart on April 11, 2018, 06:34:25 AM
Also lots of games use similar ideas and game play mechanics that make it easier to lean and retain.

I've just recently picked up a couple of games that are hard for me to grasp and it's mostly because they are very different from what I'm used to...but to be honest I'm just not absorbing complex rules as well any more. The simpler games I've picked up are getting more play. I also can't seem to find the time to dedicate to learning new complex systems.

This.  Bart makes a point I'd like to reinforce.    O0


JD-

Once you've learned a few different games in a genre, you'll find most of them use very similar mechanics.  It becomes easier to follow the logic being used in the rules, so they become easier to learn.

I don't have the most difficulty learning games with big rulebooks and lots of rules, but in figuring out the unusual ones which break out of the normal mold.  The rules could be much smaller than others, but still take me longer to get locked into my thinkmeats simply because some of the major mechanical concepts seem alien to me.  It just takes time either way.

I guess the point is not to worry so much about the amount of rules, but understanding the mechanical concepts and how it's all intended to work together, as a whole.  You can always look up specific little rules while gaming, it's expected, but the first learning of a game is to understand the overall structure and flow.


I've begun to learn that it's easier to learn a new game by doing it at the gaming table.  With the pieces laid out while you're reading the manual.  You can even do the setup as you're reading, and possibly even start playing a learning session as you go if the rulebook is laid out by turn sequence. 

Some rulebooks are a bit of a mess and have the rules scattered, but you can still learn faster by visually associating what you read with the components all laid out.

Anyway.. as Bart and others have mentioned, it's like any other endeavor.  You get better with experience.  <:-)
Title: Re: Question for boardgamers
Post by: Nefaro on April 11, 2018, 05:43:37 PM
Quote from: BanzaiCat on April 11, 2018, 11:57:03 AM
Quote from: mirth on April 11, 2018, 08:07:18 AM
There are some games my group has been playing for 10 years and we routinely discover we've been misinterpreting a rule, sometimes with serious impact on game play. Our biggest problem is that we often think we know a rule without reading it closely.

This is one of the greatest challenges, I think...thinking you're playing it correctly, or worse getting into a procedure you think is right, and then you reference something to find you're not actually doing it right.

Something I've been very grateful of, in the online tabletop community, is the preponderance of user-created 'cheat sheets' people upload to BGG.

I regularly look for such rules cheat sheets to download and print off for new games I'm getting ready to play.  Those rules summaries often boil it down to the essential crunch, in the form of a couple pages, and ditches the extra wordy bits, examples, reiterations, etc that clutter a rulebook. 

Makes it easier to get it all right & memorized, using such condensed versions.
Title: Re: Question for boardgamers
Post by: mirth on April 11, 2018, 05:48:51 PM
Quote from: Nefaro on April 11, 2018, 05:38:53 PM
I've begun to learn that it's easier to learn a new game by doing it at the gaming table.  With the pieces laid out while you're reading the manual.  You can even do the setup as you're reading, and possibly even start playing a learning session as you go if the rulebook is laid out by turn sequence. 

Some rulebooks are a bit of a mess and have the rules scattered, but you can still learn faster by visually associating what you read with the components all laid out.

This. I enjoy reading through rules, but I learn best when the game is front of me. Many games now include specific tutorial scenarios designed to teach a specific aspect of the game. Many times the tutorials are designed to lead you into a larger scenario or campaign. It's a great way to learn the rules while playing.
Title: Re: Question for boardgamers
Post by: JudgeDredd on April 12, 2018, 04:08:19 AM
Excellent. Thanks lads.

Some very interesting ideas here and I'd not thought about those condensed versions of rules...so may look for those.

Unfortunately my gaming table is my modelling table and, on top of that, isn't out all the time...so managing time for games is tricky, modelling being my immediate go to passion.

I was asking the questions for a couple of reasons really...

1. I'm getting pretty poor at retaining information, so the idea of buying more games, which is appealing, seems daunting

2. I've been kind of put off with games like Lock and Load where the rule books are not as clearly laid out as, say, DVG games.

My first jump back into boardgaming was actually Conflict of Heroes and the rule book was a masterpiece and very easy to pick up and follow, with great examples, tutorial, sections and - more importantly - design notes on why a rule was implemented in such a way which hugely helps to remove any double meaning or interpretation you may be thinking about.

My next game after that was DVG and Phantom Leader which again was well laid out with a great example scenario.

After that I met LnL and I may be being unkind here, but the rules really stumped me. As it is, I have several of their games now (including the Heroes of the Falklands and Vietnam) which I'd love to get into but I'm put off by my memory of the rule books

I wish I could give board games more time. I've said this before - I should probably make the most of the good light months for my modelling and then move onto board gaming in the winter months.
Title: Re: Question for boardgamers
Post by: mirth on April 12, 2018, 05:03:48 AM
LnL rules can be tough. The games are generally not complex, but I often find the rules poorly written and poorly organized.
Title: Re: Question for boardgamers
Post by: JudgeDredd on April 12, 2018, 05:23:49 AM
I so want to learn their games though because they are very interesting to me...though I do find the armour hits/rolls/checks/etc very daunting.

I have a tendency to over think things - so there's also that. Add that to ambiguous rules and bingo - pack the game up  O0

Another system I really liked and though was well written was the Combat Commander Europe game. The rules, iirc, seemed very easy to pick up. I know some people didn't like it because you had the constraints of the cards on what actions you could perform, but I quite liked that aspect...particularly for solitaire play

I should visit BGG more.
Title: Re: Question for boardgamers
Post by: mirth on April 12, 2018, 05:27:27 AM
Quote from: JudgeDredd on April 12, 2018, 05:23:49 AM
I should visit BGG more.

BGG is your friend  O0
Title: Re: Question for boardgamers
Post by: Barthheart on April 12, 2018, 05:48:48 AM
JD, the LnLT series rules have had a re-write to v 4.1 and are much clearer. Not sure what the last version you looked at was. They Are also currently working on a ver 5.0 due out soon. This new version is even clearer and has many more examples in the rules, most with illustrations.

But if the system is not for you, and I know you have given it the ol'college try, then it's time to move on and play stuff you enjoy. Life is too short to fight frustration just to play a game.

I'll offer again to teach you on-line through VASSAL and Steam Chat if you'd like. But never feel bad because a game didn't click with you. Right now there are so many great games and systems, there no reason not to find something fu and easy, for you, to play.
Title: Re: Question for boardgamers
Post by: JudgeDredd on April 12, 2018, 06:50:16 AM
Quote from: Barthheart on April 12, 2018, 05:48:48 AM
JD, the LnLT series rules have had a re-write to v 4.1 and are much clearer. Not sure what the last version you looked at was. They Are also currently working on a ver 5.0 due out soon. This new version is even clearer and has many more examples in the rules, most with illustrations.

But if the system is not for you, and I know you have given it the ol'college try, then it's time to move on and play stuff you enjoy. Life is too short to fight frustration just to play a game.

I'll offer again to teach you on-line through VASSAL and Steam Chat if you'd like. But never feel bad because a game didn't click with you. Right now there are so many great games and systems, there no reason not to find something fu and easy, for you, to play.
Thanks Barth. Good news on the rules and I'll check what versions I have in the various games.

As for the system, I really liked it. I found the armour/anti-armour aspect confusing - I can't recall specifically - something to do with adding or removing values which, iirc, were counter (pun intended) to how it works with infantry. I was also very confused with how ineffective armour seemed to be. Again, iirc, due to a very low hit value or to hit value.

Sorry I'm not being specific, but it's been some time since I played.

One other thing I recall was easy it was to be wiped just because your troops needed rallying and you didn't have a leader/medic nearby. That may have been my fault with not keeping my troops in range of a leader - nope - it was that the leader had to be IN the same hex as the troop needing rallying (it was, right?) - and so having your troops fail morale checks was incredibly frustrating.

Maybe I just wasn't looking after my troops enough.

I even bought the LnL Stalingrad game from Matrix in the hope that it cleared some of my concerns up - but I'#m not sure it did - at least from armour.

I will get it out and give it another try to at least find the specific issues I was having - maybe you or BGG will have the answer.
Title: Re: Question for boardgamers
Post by: BanzaiCat on April 12, 2018, 06:54:06 AM
Definitely check out BGG more often. If you're confused by a rule, chances are someone's posted about it on BGG. Chances are also that if nobody has posted it, if you did, the developer/designer monitors the page and will answer fairly quickly (depending on the company, of course).

I've had pretty good luck with Googling the general question, the name of the game, and "bgg" to get results. The search function within BGG's forums isn't all that robust and it can be confused easily, but Google will usually find the thread you want right away.
Title: Re: Question for boardgamers
Post by: mirth on April 12, 2018, 06:57:33 AM
I've had good luck on BGG finding rules clarifications. And, as BC notes, if you post a rules queston, it is usually answered quickly.
Title: Re: Question for boardgamers
Post by: acctingman on April 12, 2018, 08:06:58 AM
JD

Check out this guy's YouTube channel

https://www.youtube.com/channel/UCoXeRfoA8fBT8GkkUMMoSRg
Title: Re: Question for boardgamers
Post by: mirth on April 12, 2018, 08:10:36 AM
The Gimpy Gamer? I didn't realize Gus had a Youtube channel.
Title: Re: Question for boardgamers
Post by: Barthheart on April 12, 2018, 08:36:20 AM
Quote from: JudgeDredd on April 12, 2018, 06:50:16 AM
Quote from: Barthheart on April 12, 2018, 05:48:48 AM
JD, the LnLT series rules have had a re-write to v 4.1 and are much clearer. Not sure what the last version you looked at was. They Are also currently working on a ver 5.0 due out soon. This new version is even clearer and has many more examples in the rules, most with illustrations.

But if the system is not for you, and I know you have given it the ol'college try, then it's time to move on and play stuff you enjoy. Life is too short to fight frustration just to play a game.

I'll offer again to teach you on-line through VASSAL and Steam Chat if you'd like. But never feel bad because a game didn't click with you. Right now there are so many great games and systems, there no reason not to find something fu and easy, for you, to play.
Thanks Barth. Good news on the rules and I'll check what versions I have in the various games.

As for the system, I really liked it. I found the armour/anti-armour aspect confusing - I can't recall specifically - something to do with adding or removing values which, iirc, were counter (pun intended) to how it works with infantry. I was also very confused with how ineffective armour seemed to be. Again, iirc, due to a very low hit value or to hit value.

Sorry I'm not being specific, but it's been some time since I played.

One other thing I recall was easy it was to be wiped just because your troops needed rallying and you didn't have a leader/medic nearby. That may have been my fault with not keeping my troops in range of a leader - nope - it was that the leader had to be IN the same hex as the troop needing rallying (it was, right?) - and so having your troops fail morale checks was incredibly frustrating.

Maybe I just wasn't looking after my troops enough.

I even bought the LnL Stalingrad game from Matrix in the hope that it cleared some of my concerns up - but I'#m not sure it did - at least from armour.

I will get it out and give it another try to at least find the specific issues I was having - maybe you or BGG will have the answer.

If you're going to try again I'd wait for the v5 rules.. a couple of weeks I think.

And ask any questions you have here, if you like, I will definitely answer them or find the answer for you.
Title: Re: Question for boardgamers
Post by: Barthheart on April 12, 2018, 08:37:21 AM
Quote from: acctingman on April 12, 2018, 08:06:58 AM
JD

Check out this guy's YouTube channel

https://www.youtube.com/channel/UCoXeRfoA8fBT8GkkUMMoSRg

Yes, definitely check out those vids. Really well done.  O0

Title: Re: Question for boardgamers
Post by: Silent Disapproval Robot on April 12, 2018, 08:45:18 AM
Barth, we need to get round 2 of LnL in one of these days.
Title: Re: Question for boardgamers
Post by: Barthheart on April 12, 2018, 08:46:25 AM
Agreed!
Title: Re: Question for boardgamers
Post by: JudgeDredd on April 12, 2018, 09:34:53 AM
Quote from: Barthheart on April 12, 2018, 08:37:21 AM
Quote from: acctingman on April 12, 2018, 08:06:58 AM
JD

Check out this guy's YouTube channel

https://www.youtube.com/channel/UCoXeRfoA8fBT8GkkUMMoSRg

Yes, definitely check out those vids. Really well done.  O0
I am subscribed to him. I probably did so for LnL  :buck2:
Title: Re: Question for boardgamers
Post by: acctingman on April 12, 2018, 09:46:17 AM
Yea, he does a great job of showing how the game plays. I'm still on the fence about buying into the LnL series, but for me it's more an issue of how much time/money I want to invest on board gaming. I'm trying my hardest to get into miniature ww2 gaming in my area and I'd rather spend my time devoted to that arena.

Thanks to the people here that mentioned a rules revision. That might make it easier for me to take the plunge.

For solo gaming, I think the LnL tactical series seems spot on for it.
Title: Re: Question for boardgamers
Post by: Phantom on April 12, 2018, 12:58:22 PM
Broadly same problem here. My approach is as follows:

1) Use the BGG complexity rating - IMO games 3.5/4 plus will take a lot of time investment to learn, so I tend to avoid them unless I'm particularly keen on the subject, & though your level may of differ, its easy to find using existing games you play or don't play.
2) Use the great resource of video/You Tube rules explanations or play throughs - they're a great way to get your head around the main concepts of a game & decide is its for you.
3) You'll probably find using the above narrows game purchases down to games you will actually play & not (as I've found to my cost) end up buying shelf warmers.

Hope this helps.
Title: Re: Question for boardgamers
Post by: Barthheart on April 12, 2018, 02:07:22 PM
Quote from: acctingman on April 12, 2018, 09:46:17 AM
...
For solo gaming, I think the LnL tactical series seems spot on for it.

I've always found it quite easy to play LnLT solo... even without the Solo module rules. The Solo rules are nice in that it gives you more of playing an opponent feeling... but they are not required to have fun with the system.
Title: Re: Question for boardgamers
Post by: SofaKings on April 20, 2018, 11:08:30 AM
Quote from: BanzaiCat on April 11, 2018, 11:57:03 AM
Quote from: mirth on April 11, 2018, 08:07:18 AM
There are some games my group has been playing for 10 years and we routinely discover we've been misinterpreting a rule, sometimes with serious impact on game play. Our biggest problem is that we often think we know a rule without reading it closely.

This is one of the greatest challenges, I think...thinking you're playing it correctly, or worse getting into a procedure you think is right, and then you reference something to find you're not actually doing it right.

This.
Title: Re: Question for boardgamers
Post by: JudgeDredd on April 21, 2018, 01:22:02 AM
Quote from: Barthheart on April 12, 2018, 05:48:48 AM
JD, the LnLT series rules have had a re-write to v 4.1 and are much clearer. Not sure what the last version you looked at was. They Are also currently working on a ver 5.0 due out soon. This new version is even clearer and has many more examples in the rules, most with illustrations.

But if the system is not for you, and I know you have given it the ol'college try, then it's time to move on and play stuff you enjoy. Life is too short to fight frustration just to play a game.

I'll offer again to teach you on-line through VASSAL and Steam Chat if you'd like. But never feel bad because a game didn't click with you. Right now there are so many great games and systems, there no reason not to find something fu and easy, for you, to play.
I just spotted last night my LnL Falklands game has the 4.1 rules and looking through them, they are much clearer.

Those are for modern era though. I think my WWII game (Heroes of Normandie I believe) is an older set...I'll check later

As for the new rules...I gather they'll be available for download, but I wouldn't be able to get them printed cheaply and so would look to purchase them in a game...any ideas whether those rules are available in their current lineup (modern era or modern era) and if not, any scuttlebutt on what games in the future would bring those new rules in a box? Or - even better, whether the rules would be able to be bought in printed format (rather than download and print myself).

Also - as a quick aside - not too fussed - but will they still make 2 versions of the rules (modern era and WWII-Korea (I think)) or is there any plans to amalgamate them
Title: Re: Question for boardgamers
Post by: Barthheart on April 21, 2018, 06:41:38 AM
Your v4.1 rules can be used with any game, any era. I never understood the split.
The v5.0 rules will be downloadable. Hope fully they make it printer friendly. They will be any game any era compatible, no longer split.
You will also be able to buy printed copies from LnLP.
The new rules won't be in any of the games until the current stock is exhausted because they are all shrink wrapped.

The new rules will be really great to have.  O0