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Moreb I am sure plenty of people do not like steel division here. Because it is less of a pedestrian paced game unless you pause a lot.

Posted this a couple of years ago and I still use it today for many RTS games (Company of Heroes, Sudden Strike, ...) and it works with Steel Division. (Single player only)

A small cheat hack that sits outside the game and allows you to adjust the speed to your tastes : http://grogheads.com/forums/index.php?topic=12733.msg332074#msg332074

P.S. Use without the automated installer to avoid any malware.

I know Steel Division has speed settings but these don't have a key binding (only bullet time has one), so you have to click with the mouse on the speed bar each time.
This cheat let's you use 5 user defined speed settings with 5 hotkeys.
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Welcome Aboard! / Re: Creating an avatar for profile
« Last post by untitelhar on Today at 12:26:15 AM »
Website that responds seriously to players. I do not see it strictly.
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Computer Wargaming / Re: DCS Discussion
« Last post by JudgeDredd on Yesterday at 11:54:30 PM »
I don't know what the deal is here but I have two missions for the Hornet setup for practice. One is a take off and intercept and the other is landing. Both use the USS Carl Vinson.

Take off mission...all good. Startup, taxi, engage launch bar and take off.

Landing...all good until you land and then want to taxi back to the launch area and take off. The catapult has gone and is just a flat texture. You simply can't take off when you land. Plus there are very big "wheels" on the deck for the hook wires

Is that designed that way?

Also - watch out when you taxi to the foremost starboard(?) elevator...you just go through it.
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Computer Wargaming / Re: I Am Your President
« Last post by SirAndrewD on Yesterday at 11:16:19 PM »


Never heard of Shadow President - looked it up and found it was a 1993 release.  GOG and Steam do not have it.  I'm guessing the rest of us will not experience cabinet members resigning for nuking Denmark.


Yeah, it was a great game back in the day.  It had a much more serious side than this game looks to have.  There were serious costs to engaging in military conflict and there were a lot of interesting concepts on economic management like handling the budget, allocating aid and setting trade policy.  It was a surprisingly robust little game, and it's been really needing a successor.
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Moreb I am sure plenty of people do not like steel division here. Because it is less of a pedestrian paced game unless you pause a lot.
However if you want a more stand up defensive battle set points to max and closed combat mode. This starts you close to be enemy like you are fully deployed with all of your phase a troops.
I’d be playing battlefront’s combat mission but unlike this game I cannot play with multiple friends coop.
There are also stand alone missions that require you to attack or defend I steel division since you played I am betting.
For the record the game does not seem very tower defence in nature to me unless you are playing ai on medium which can spam units. Steel division is a meeting engagement and played in proper frontlines mode requires both players to attack to win. You have to take the ground to be able to defend it and win.

Well I've reinstalled to see if I was hasty on my impressions. I do need something to play in this period that isn't so heavy so maybe I give it another go.
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A lance for now.
We started out with a company but it got too unwieldy fast.
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Computer Wargaming / Re: I Am Your President
« Last post by airboy on Yesterday at 08:41:45 PM »
Reminds me of Shadow President.   That game was essentially just a test in how long it took me to nuke everyone.

Never heard of Shadow President - looked it up and found it was a 1993 release.  GOG and Steam do not have it.  I'm guessing the rest of us will not experience cabinet members resigning for nuking Denmark.


You were right about the discussion for I am Your President being off the rails.
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Moreb I am sure plenty of people do not like steel division here. Because it is less of a pedestrian paced game unless you pause a lot.
However if you want a more stand up defensive battle set points to max and closed combat mode. This starts you close to be enemy like you are fully deployed with all of your phase a troops.
I’d be playing battlefront’s combat mission but unlike this game I cannot play with multiple friends coop.
There are also stand alone missions that require you to attack or defend I steel division since you played I am betting.
For the record the game does not seem very tower defence in nature to me unless you are playing ai on medium which can spam units. Steel division is a meeting engagement and played in proper frontlines mode requires both players to attack to win. You have to take the ground to be able to defend it and win.
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Forum-Based Games / Re: Early Provincial Era GROGPUBLIC game thread
« Last post by Tripoli on Yesterday at 08:40:10 PM »
If you want to set up a sequence as a public contract, and get enough people to sign on for a majority vote on all points, I can process it automatically.

Of course, if someone jumps in with a Tribune veto while I'm doing that, it'll still abort the sequence.

Here is a suggested public contract (still subject to negotiation), in order of execution:

1) Lucius Aemilius Paullus Macedonicus (Conservatives) becomes Dictator.
2) Macedonicus successfully names Manlius of the Militarists as MoH.
3)  Julius and Aelius are voted in as consuls

4) Julius and 9 legions including the 2-3 vets legions and the 2 naval v. Antioch and the Syrians. 
5) Macedonicus  and Manlius prosecute the Macedonians with 12 regular legions and 10 fleets. (can be modified by no more that addition of 1 veteran legion)
6) Illyrian War, 1st Punic War are unprosecuted

7)Aelius of the Militarists as a counsel who remains in Rome.  I believe since he would be the HRAO, as the dictator Macedonicus is deployed.  If we get 4 wars, we don't lose automatically.
8)  Valerius as governor of Galia Cisalpina   

9) Any faction that agrees and votes for these proposals (and doesn't use a tribune to otherwise interfere with them) would be immune from  prosecutions this turn. 

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Computer Wargaming / Re: Solo player vs clan in Rust
« Last post by JasonPratt on Yesterday at 08:39:18 PM »
To be fair, Rust is basically SURVIVAL TROLLING: THE GAME. Fellow human players are the only threat; the game is designed along this line, from the ground up.
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