Napoleonic FPS 9 days from steam early access - Holdfast Nations at War

Started by Destraex, September 12, 2017, 04:57:40 AM

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Destraex

That's $30 aud. As usual getting ripped here by conversion rates.
"They only asked the Light Brigade to do it once"

JasonPratt

Asid seems pretty happy with it so far, although by a logical consequence of the design, the experience is totally dependent on who you get to play with you (and to some extent who you get to play against you).
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Destraex

Actually the price info is in my initial link. It also says they are working in regional pricing!
"They only asked the Light Brigade to do it once"

Destraex

With 3 in the team I think development will be painfully slow though.
"They only asked the Light Brigade to do it once"

IronX

Quote from: JasonPratt on September 13, 2017, 09:22:11 AM
Asid seems pretty happy with it so far, although by a logical consequence of the design, the experience is totally dependent on who you get to play with you (and to some extent who you get to play against you).

Joining a clan is probably key to enjoying this game. Because unless there is some mechanism whereby a commander can govern the actions of friendly soldiers, having a dozen or so Napoleonic avatars running around doing their own thing is going to ruin any sense of immersion - even then this will not totally eliminate lone-wolfing.

Cyrano

Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806


Cyrano

Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

Destraex

"They only asked the Light Brigade to do it once"

Destraex

"They only asked the Light Brigade to do it once"

jomni

Quote from: IronX on September 13, 2017, 12:08:22 PM
Quote from: JasonPratt on September 13, 2017, 09:22:11 AM
Asid seems pretty happy with it so far, although by a logical consequence of the design, the experience is totally dependent on who you get to play with you (and to some extent who you get to play against you).

Joining a clan is probably key to enjoying this game. Because unless there is some mechanism whereby a commander can govern the actions of friendly soldiers, having a dozen or so Napoleonic avatars running around doing their own thing is going to ruin any sense of immersion - even then this will not totally eliminate lone-wolfing.

It's called skirmishing.  And it's an effective tactic to defeat a line. :D

Destraex

The problem Jomni as I am sure you well know. Is that command and control and the organization of armies meant massed firepower was the order of the day and skirmishing although important, never decided a battle. It was considered a specialist role. Now how do you get enough people in a game to simulate this?
Because most people want to be hero snipers right?
I think the civil war game, war of rights, has a system that makes it easy and encourages players to stand in firepower lines to exchange fire in line with the doctrines of the time. I see this game however just relying on officers to try to get player cooperation with house rules.
"They only asked the Light Brigade to do it once"

jomni

Yes house rules don't work. The scale is actually too small for line battles if you ask me.  These are skirmish sized battles. A line of 10 men is actually not immersive either.  At least M&B Napoleon has AI bots in a line and all players are officers.

I did play some fun small scale line battles in Battlegrounds 2 (Source mod).

Destraex

Jomni. I knew that in mount and blade you could play as an officer with Ai as the soldiers. I just had no idea that you could do it multiplayer. Your right about nations at war. The scale seems to be smaller than mount and blade Napoleonic.
"They only asked the Light Brigade to do it once"

jomni

Quote from: Destraex on September 14, 2017, 02:53:35 AM
Jomni. I knew that in mount and blade you could play as an officer with Ai as the soldiers. I just had no idea that you could do it multiplayer. Your right about nations at war. The scale seems to be smaller than mount and blade Napoleonic.

Yes you can MP with AI squads too. It's called Commander mode. But don't think a lot of people play that game anymore.