Evil Twin Artworks Victory at Sea wins Best Action/Adventure TIGA Award 2014

Started by Boggit, November 11, 2014, 03:53:36 PM

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Boggit

PRESS RELEASE – 11th November 2014

GRASS ROOTS GAMES STUDIO WINS A TOP PRIZE AT THE 2014 TIGA GAMES AWARDS

In August Swindon based game developer Evil Twin Artworks teamed up with Mongoose Publishing to bring Naval strategy tabletop game Victory at Sea to the PC. After hitting number 5 on "Steam "- the online global store, the game has been gaining momentum, now it has won a top industry award.

At the UK Games Industry's TIGA Awards 2014 in London, 5-person games studio Evil Twin Artworks received the first award of the night Best Action/Adventure by a Small Studio.
The TIGA event, held at the OXO Tower in London, was attended by dozens of some of the largest UK-based games developers.

Evil Twin Creative Director James Carroll said "It's been almost three since months launch and we've really been amazed with the great response we've had so far to Victory at Sea. I'd like to thank our community who have been immensely helpful with all their feedback. We were shocked by not only the community but also the National industry support our game has received."
Evil Twin Creative Director Mark Carroll said " We were quite shocked when they announced the winner.  There were so many high calibre games in the category. When they called out our name we sat there for a while as it sank in!"
The Swindon based company has made a virtue of being local. Working with young people across the town and beyond, they have been encouraging and nurturing creative talent over the past few years. Their team comprises of young people who they have visited their courses in the past and have been inspired to progress further in the games industry.
The game, whilst taking many pointers from the original tabletop game, has added many new additions to create a deeper experience for those willing to get their seafaring strategies underway.
There are now close to 100 historically accurate ship classes that can be sailed into over 120 ports across the world and although simple to pick up and play, the game is difficult to master with hidden depths and details for those who want to delve deeper. Players start as a Destroyer Captain and make decisions to create their own story as WWII happens around them. Players can rise through the ranks of the Royal Navy and create a fleet of Submarines, or become a US Admiral and command a fleet of Aircraft Carriers.

It has been a great year for the Swindon developer, securing seed funding to develop their nautical adventure from Creative England's Games Lab funding only to watch it hit number 5 on Steam's global top sellers on launch day they can now add award winning game to the list.

http://store.steampowered.com/app/298480

RELEASE ENDS

For more information visit
http://www.victoryatseagame.com/
Press pack - http://www.victoryatseagame.com/media/
Steam - http://store.steampowered.com/app/298480
Youtube - http://youtu.be/J1NMaVJprVY
Facebook - https://www.facebook.com/victoryatseagame
Twitter - @VAS_naval_war

About Evil Twin Artworks
Evil Twin artworks are a Swindon based games development studio creating original multi platform games including River Cottage Get Foraging for Channel 4 and GooHoo. The Evil Twins are strong advocates for grass roots programming and try to encourage game design and development in their local area, running outreach projects as well as going into schools.

http://www.eviltwinartworks.com
@eviltwinartworks

About Mongoose Publishing
Victory at Sea is a highly successful table top game made by Mongoose Publishing, the company behind the Judge Dredd Miniatures Game, Traveller RPG and Babylon 5: A Call to Arms games.

http://www.mongoosepublishing.com
@MongoosePub

About Creative England Games Lab
Creative England GamesLab South West is a programme of investment and support, designed to aid and sustain the growth of the region's burgeoning games' industry through the development of innovative games and IP. Working with emerging and established companies, Creative England GamesLab South West aims to create the conditions necessary for the most innovative and commercially astute games companies from around the region to flourish. Working with employers, students and individuals, Creative England GamesLab South West also delivers initiatives to create jobs and ensure the retention of established and emerging talent within the region to sustain the growth it aims to deliver during its two-year lifespan. Creative England GamesLab South West is funded by the European Regional Development Fund, supported by the Government's Regional Growth Fund and led by Creative England.
http://gameslab.creativeengland.co.uk/gameslab/south-west/
@ CEGamesLab
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