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Digital Gaming => Computer Gaming => Topic started by: LoganismyHERO on November 18, 2019, 12:41:16 PM

Title: Combat Mission 2 Noob
Post by: LoganismyHERO on November 18, 2019, 12:41:16 PM
Hi all

So, I'm wanting to give the Normandy Demo a spin. I've never really played any war game that has this much depth/learning curve. Any video tutorial recommendations? Any tips/tricks from those here who have played this series?

Thank you!
Title: Re: Combat Mission 2 Noob
Post by: Pete Dero on November 18, 2019, 01:08:28 PM



Part I of VI


II https://www.youtube.com/watch?v=zHm6FDh1738
III https://www.youtube.com/watch?v=HI4MNt-BtBM
IV https://www.youtube.com/watch?v=fQgFnIW3VtE
V https://www.youtube.com/watch?v=XFc6ge53jZQ
IV https://www.youtube.com/watch?v=zvoKNVDNtVI
Title: Re: Combat Mission 2 Noob
Post by: -budd- on November 18, 2019, 03:26:12 PM
The armchair generals ones are great learning tools.
Title: Re: Combat Mission 2 Noob
Post by: Sir Slash on November 18, 2019, 03:51:09 PM
Those are all excellent.  O0
Title: Re: Combat Mission 2 Noob
Post by: LoganismyHERO on November 18, 2019, 04:16:45 PM
Thanks for the links. I've been reading up a little on this game and I thought I read that you can have the game set up to go AI vs AI? Is this possible?

Nope, never mind. Just confirmed this is not possible.
Title: Re: Combat Mission 2 Noob
Post by: MOS:96B2P on November 18, 2019, 06:26:55 PM
Quote from: LoganismyHERO on November 18, 2019, 04:16:45 PM
Thanks for the links. I've been reading up a little on this game and I thought I read that you can have the game set up to go AI vs AI? Is this possible?

No AI vs AI.   Human vs AI and Human vs Human.
Title: Re: Combat Mission 2 Noob
Post by: Michael Dorosh on November 22, 2019, 10:06:42 AM
There is a scenario author mode which could be useful to teach you how the AI works. From the manual:


"Scenario Author Test" may be selected as a Skill Mode in 1-player games only. It is intended to be used by Scenario Authors only when testing their creations, and is not intended for "live" play. This setting will cause all enemy units to be fully displayed to the player, but not additionally "known" to player's troops. Computer controlled units show their movement paths when selected.


Basically it's a "no fog of war" setting, but the units playing don't know that.

I tried playing CMX1 this way with a human player (name drop: Charlie Kibler). Wanted to see if it would replicate the experience of playing a board game like Squad Leader, where two players have near-perfect information about the other sides forces. It wasn't a terrible experience, and certainly unique.