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Computer Wargaming / Re: Cold Waters
« Last post by GDS_Starfury on Yesterday at 10:04:53 PM »
<Throws money at computer screen>

actual video of Toonces buying DLC.
Mobile Gaming / Re: Tabletopia
« Last post by rickbill on Yesterday at 10:01:20 PM »
Yes, Iíd say it might be vassal for mobile devices.  Right now it is supported ok pc and Mac via web app, as Jason said it is not as refined as TTS in some ways ... they are trying to protect the intellectual property of the game companies (requiring submitted game ports to either own rights to or have permission to post game art files).  It is built on the UNITY game engine and they have started beta testing of mobile device support.  Which for me is the draw, Iíd be happy to stay with vassal if they would move forward on delivery of support for iOS and Android. ... I see that as the virtual tabletop of the future.  Especially with the# of larger android touch screen ďtabletsĒ being made available  :)
Computer Wargaming / Re: Cold Waters
« Last post by Toonces on Yesterday at 07:49:08 PM »
I can help you, sir.
Computer Wargaming / Re: Cold Waters
« Last post by Jarhead0331 on Yesterday at 07:15:25 PM »
I suck at this game. Seriously...I'm really bad. I do not have the patience for submarine warfare.
Computer Wargaming / Re: Hearts of Iron IV
« Last post by bobarossa on Yesterday at 06:53:14 PM »
Greenmangaming has a 22% off coupon that you can use to drop the price even further.  I just used it to get base EU4 for $7.80
Computer Wargaming / Re: Strategic Command Classic competition
« Last post by Boggit on Yesterday at 05:58:24 PM »
I like the idea of everyone playing all rounds and getting points for victory levels

Same here

3/8 declaring in favour.

If we see no surge against this from the rest over the next couple of days, this is what we'll do. O0

Sounds more like a CK/Vicky combo with maybe just a dash of EU: Rome.

Drool again.

Now let's just fast-forward to 5 years from now when it's all patched up and in its prime.

Irony is not lost on you, my friend! :2funny: >:D
Computer Wargaming / Re: Cold Waters
« Last post by Toonces on Yesterday at 05:42:51 PM »
Computer Wargaming / Re: DCS F/A-18C
« Last post by IronX on Yesterday at 05:25:12 PM »
 I've used it a few times for IL-2, more often out of curiosity than as a serious analytical tool. It is great for showing you what's going on around you as much as what you're doing right or wrong. I've been surprised to find, for example, how many other aircraft were near me during MP missions that I never saw because I was so focused on what I was doing.
Computer Wargaming / Re: Cold Waters
« Last post by mikeck on Yesterday at 05:04:04 PM »

I sank all three.  You better bring your A-game if you're going to f- with Toonces in ASW.   >:D

Then got a November that was tagging along in the vicinity next mission.

The LA is a sexy beast, for sure.   :smitten:

I tend to switch over to a Sturgeon class ASAP, if it feels I'm walking over the enemy too easily.  While still having many advantages, that extra little noise and slower speed turns up the heat a bit.  :nerd:  Or a Permit for extra hairy danger.

Wait until you try the Seawolf in the South China Sea. Makes
me wish the US Navy could have bought a few more of these

All hypothetical though right? Or do they have the real data to work off?

Well, as real as we they can guess. I mean, the Navy still wonít release the diving depth of the LA class but we get along fine with it in game. The Seawolf is extremely quite and that is something well itís exceptional sonar.
There is always guess work. In fact, the devs made the Russian Yassen class even quieter than the Seawolf. Now I donít believe that is the case due to machining capability, history and the fact that the Seawolf is basically silent. So same? Maybe...but not quieter.

That said, no one knows so in games like this, itís alwsys educated guesswork right?

But if you get detected sneaking around in the Seawolf, youíre doing it wrong
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