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#91
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by Grim.Reaper - May 05, 2024, 04:30:26 PM
Quote from: Jarhead0331 on May 05, 2024, 04:24:56 PM
Quote from: Grim.Reaper on May 05, 2024, 02:51:02 PM
Quote from: Jarhead0331 on May 05, 2024, 02:44:29 PM
Quote from: Grim.Reaper on May 05, 2024, 02:37:55 PM
Quote from: solops on May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.

Guess didn't see a huge deal myself.  Originally purchased in 2021 for $29.99, with a coupon that had $10 off.  People that own the Epic version can upgrade to Supernova for $15.99.  That brings my total cost to $45.98.  Supernova version on steam for the base version is $49.99, which my total investment is less for the same thing.  Even if didn't have the coupon, I guess my cost would have been around $55.  So at worst case $5 more for playing the game much earlier than Steam release.

That's fair when you break it down like that. However, it would have been really nice if Stardock had thanked early adopters on Epic by giving them a key on Steam. After all, the Supernova version is not available at all on Epic, and as far as I understand, the Epic version is no longer receiving updates. Thus Epic owners are forced to buy on steam if they want to experience the most up to date supported version. Stardock easily could have turned this into a big win rather than rubbing a lot of players the wrong way.

But even if required to buy, still about same cost as people who buy directly on steam.  I understand might have been nice to get a steam key, but don't think they ever promised anything like that so I guess I just assume risk when I knowingly buy into games early.  Certainly respect others feel differently, but for me not really    a huge deal as any minor extra cost i chalk up to playing much earlier (around 2 years) than others.  In sins case, they have stated strong desire to provide the steam key, so let's see what they do this time.

They didn't promise that, but they also didn't put Epic buyers on notice that the Steam version was going to have a major game changing update that the Epic version was not going to receive nor that the Epic version was going to be, in essence, abandoned once released on Steam. This is what really pissed me off the most. Had I known, I would not have bought on Epic at all.

Fair being upset about them not supporting on epic.  I guess for me, I typically get the latest versions beyond base so I would have done any way, which I did for the $15 and total cost was still cheaper for me versus buying when released on steam.  But I get it.

Let's hope they do better this time.
#92
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by Jarhead0331 - May 05, 2024, 04:24:56 PM
Quote from: Grim.Reaper on May 05, 2024, 02:51:02 PM
Quote from: Jarhead0331 on May 05, 2024, 02:44:29 PM
Quote from: Grim.Reaper on May 05, 2024, 02:37:55 PM
Quote from: solops on May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.

Guess didn't see a huge deal myself.  Originally purchased in 2021 for $29.99, with a coupon that had $10 off.  People that own the Epic version can upgrade to Supernova for $15.99.  That brings my total cost to $45.98.  Supernova version on steam for the base version is $49.99, which my total investment is less for the same thing.  Even if didn't have the coupon, I guess my cost would have been around $55.  So at worst case $5 more for playing the game much earlier than Steam release.

That's fair when you break it down like that. However, it would have been really nice if Stardock had thanked early adopters on Epic by giving them a key on Steam. After all, the Supernova version is not available at all on Epic, and as far as I understand, the Epic version is no longer receiving updates. Thus Epic owners are forced to buy on steam if they want to experience the most up to date supported version. Stardock easily could have turned this into a big win rather than rubbing a lot of players the wrong way.

But even if required to buy, still about same cost as people who buy directly on steam.  I understand might have been nice to get a steam key, but don't think they ever promised anything like that so I guess I just assume risk when I knowingly buy into games early.  Certainly respect others feel differently, but for me not really    a huge deal as any minor extra cost i chalk up to playing much earlier (around 2 years) than others.  In sins case, they have stated strong desire to provide the steam key, so let's see what they do this time.

They didn't promise that, but they also didn't put Epic buyers on notice that the Steam version was going to have a major game changing update that the Epic version was not going to receive nor that the Epic version was going to be, in essence, abandoned once released on Steam. This is what really pissed me off the most. Had I known, I would not have bought on Epic at all.
#93
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by Grim.Reaper - May 05, 2024, 02:51:02 PM
Quote from: Jarhead0331 on May 05, 2024, 02:44:29 PM
Quote from: Grim.Reaper on May 05, 2024, 02:37:55 PM
Quote from: solops on May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.

Guess didn't see a huge deal myself.  Originally purchased in 2021 for $29.99, with a coupon that had $10 off.  People that own the Epic version can upgrade to Supernova for $15.99.  That brings my total cost to $45.98.  Supernova version on steam for the base version is $49.99, which my total investment is less for the same thing.  Even if didn't have the coupon, I guess my cost would have been around $55.  So at worst case $5 more for playing the game much earlier than Steam release.

That's fair when you break it down like that. However, it would have been really nice if Stardock had thanked early adopters on Epic by giving them a key on Steam. After all, the Supernova version is not available at all on Epic, and as far as I understand, the Epic version is no longer receiving updates. Thus Epic owners are forced to buy on steam if they want to experience the most up to date supported version. Stardock easily could have turned this into a big win rather than rubbing a lot of players the wrong way.

But even if required to buy, still about same cost as people who buy directly on steam.  I understand might have been nice to get a steam key, but don't think they ever promised anything like that so I guess I just assume risk when I knowingly buy into games early.  Certainly respect others feel differently, but for me not really    a huge deal as any minor extra cost i chalk up to playing much earlier (around 2 years) than others.  In sins case, they have stated strong desire to provide the steam key, so let's see what they do this time.
#94
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by Jarhead0331 - May 05, 2024, 02:44:29 PM
Quote from: Grim.Reaper on May 05, 2024, 02:37:55 PM
Quote from: solops on May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.

Guess didn't see a huge deal myself.  Originally purchased in 2021 for $29.99, with a coupon that had $10 off.  People that own the Epic version can upgrade to Supernova for $15.99.  That brings my total cost to $45.98.  Supernova version on steam for the base version is $49.99, which my total investment is less for the same thing.  Even if didn't have the coupon, I guess my cost would have been around $55.  So at worst case $5 more for playing the game much earlier than Steam release.

That's fair when you break it down like that. However, it would have been really nice if Stardock had thanked early adopters on Epic by giving them a key on Steam. After all, the Supernova version is not available at all on Epic, and as far as I understand, the Epic version is no longer receiving updates. Thus Epic owners are forced to buy on steam if they want to experience the most up to date supported version. Stardock easily could have turned this into a big win rather than rubbing a lot of players the wrong way.
#95
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by Grim.Reaper - May 05, 2024, 02:37:55 PM
Quote from: solops on May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.

Guess didn't see a huge deal myself.  Originally purchased in 2021 for $29.99, with a coupon that had $10 off.  People that own the Epic version can upgrade to Supernova for $15.99.  That brings my total cost to $45.98.  Supernova version on steam for the base version is $49.99, which my total investment is less for the same thing.  Even if didn't have the coupon, I guess my cost would have been around $55.  So at worst case $5 more for playing the game much earlier than Steam release.  At least for me, a non issue based on the cost and ability to play during early access. Understand others may not feel same way. but nothing that left a huge bad tastt in my mouth.
#96
Computer Gaming / Re: Sins Of a Solar Empire 2
Last post by solops - May 05, 2024, 02:09:04 PM
Quote from: Destraex on May 04, 2024, 07:30:48 PMWhat happened with galciv?
See post #11
Hard to imagine anyone making such a poor business decision.
#97
Digital Gaming AARs / Re: AAR for Second Front
Last post by Uberhaus - May 05, 2024, 01:47:16 PM
Not having much exposure to art, I'm still not comprehending.  I'm your worst pupil.

So, I'll move onto puns:  Don't take everything I say literally. 

That definitely needs even more help.
#98
Digital Gaming AARs / Re: AAR for Second Front
Last post by JasonPratt - May 05, 2024, 12:22:47 PM
Actually, I myself thought the vowels were alliteration, and was complementing you on also getting some assonance with the consonants!

So I was also mixed up.
#99
GrogHeads Feedback / Re: Grogheads Impressions! Tot...
Last post by ArizonaTank - May 05, 2024, 12:09:53 PM
Glad to see this game get some notice. I kind of feel the same way...good, but not great...with a ton of potential. So far, the devs have kept up a good pace of updates.
#100
GrogHeads Feedback / Grogheads Impressions! Total C...
Last post by Jarhead0331 - May 05, 2024, 10:01:45 AM