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#1
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by Destraex - Yesterday at 10:36:51 PM
Quote from: rss334 on Yesterday at 09:33:25 PMSome of the red thunder maps are large enough for flanking maneuvers, you found those too small also?  The problem I've always had with combat mission was the performance,  play a large map in RT requires a lot of units and the camera spends most of the time lagging the mouse unless you turn everything in the options off or low.   It's basically unplayable, thought they were doing a performance patch on this at some point - wonder what the effect will be after the patch. 
I agree. Combat Mission's performance especially with the camera was pretty hard to take if you're not playing it in WEGO mode.
The red thunder maps were a little more expansive and yes more open to flanking. But I always wondered because of the map edges what the neighboring enemy units off the edge of the map should be doing if I flank past them on the map edge.
#2
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by rss334 - Yesterday at 09:33:25 PM
Some of the red thunder maps are large enough for flanking maneuvers, you found those too small also?  The problem I've always had with combat mission was the performance,  play a large map in RT requires a lot of units and the camera spends most of the time lagging the mouse unless you turn everything in the options off or low.   It's basically unplayable, thought they were doing a performance patch on this at some point - wonder what the effect will be after the patch. 
#3
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by Destraex - Yesterday at 08:07:55 PM
Quote from: Skoop on Yesterday at 10:35:44 AMI like warno too, I'll probably get the gold.

Des, if you're a stickler on realism, have tried the combat mission series ?  They've got a Cold War module, and there definitely ain't no hit points on the armor.
Yep. I own about 5 combat mission titles. I just wish they had more multiplayer options. COOP would be perfect. As it is it's hard to play with friends with such a hard core game when they are playing against you. It's just not enjoyable for them to get thier butts handed to them while I have an easy time of it simply because I know the interface. I have tried a few times with the demos.
So yeah I love combat mission even with it's really bad backdrops and very claustrophobic maps with no campaign map for context. Flanking is hard and unrealistic with a map that has such sharp edges. Sure WARNO, STEEL DIVISION 2 and even company of heroes have the same problem. But the large maps of Eugen games and or the gameplay of those games mentioned ensure that gaps appear. Even though the combat mission maps often seem large, they always felt to me like they were too small to do much but a frontal assault.

I WOULD be playing combat mission cmx2 instead of coh or eugens offerings most likely if the multiplayer aspect and the maps were sorted. The titles I own I have barely played but really liked what I did play of them.

I own and have put on steam where I can:
cmx2 normandy plus two expansions and some engine upgrades which come free on steam iirc
cmx2 italy and all but the last expansion (rome iirc)
cmx2 shock force (but not 2)
cmx2 ww2 russia

#4
Computer Gaming / Re: The Best "Alternate Histor...
Last post by JasonPratt - Yesterday at 12:49:48 PM
I've always thought the Total War series generated alternate history plausibilities better than Paradox's EUROPA and CLAUSWITZ engines, where you can get completely weird situations like Haiti declaring war on an interior Russian tribe -- and worse, actually having a diplomatic resolution in favor of one or the other side gaining territory! Haven't kept up on the 4th generation Paradox stuff.

The Panther Games engine, now being used in the Command Ops 2 series, allows more focused and plausible what-if results, due to operational constraint, combined with lots of detail under the hood. But when I seriously started playing around with it, I soon noticed weird AI choices like sending a motorized company way of the way of its regiment crossing a river that shouldn't have given it nearly as much trouble; or the AI ganging a bunch of its units near the map's victory exit point where I could drive them out with artillery storms and assaults causing them to surrender instead of WINNING BY EXITING THE MAP leaving me in control of the AI's exit target.

I suppose the best alt-history games really need human competition because the AI doesn't really think at all so is only giving an illusion of thought about what's going on, even regarding parameters assigned and designed for it by actual thinking entities -- parameters which the AI cannot really understand only reactively aim for.
#5
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by Skoop - Yesterday at 10:35:44 AM
I like warno too, I'll probably get the gold.

Des, if you're a stickler on realism, have tried the combat mission series ?  They've got a Cold War module, and there definitely ain't no hit points on the armor.
#6
Computer Gaming / Re: Political Machine 2024
Last post by Grim.Reaper - Yesterday at 10:23:23 AM
Although I know some prefer to trust the negative over the positive, a number of the reviews had good things to say and even the video above.  Not at all saying it is or will be a great game for everyone, but if anyone enjoys this stuff, not really a lot of options and not overly expensive.

I'll pick up at some point when I get fully in the campaign mood.
#7
Computer Gaming / Re: Homeworld 3 Trailer
Last post by Jarhead0331 - Yesterday at 09:31:32 AM
Quote from: Destraex on Yesterday at 09:18:22 AMDid you go in for the original FIG campaign Jarhead?

No. Somehow, I have not even pre-ordered yet.
#8
Computer Gaming / Re: Homeworld 3 Trailer
Last post by Destraex - Yesterday at 09:18:22 AM
Did you go in for the original FIG campaign Jarhead?
#9
Computer Gaming / Re: WarNo by Eugen - aka WARGA...
Last post by Destraex - Yesterday at 09:17:10 AM
Quote from: Jarhead0331 on Yesterday at 08:19:39 AMWhat do you think? Are you going to upgrade to Gold? Hard to resist. The airborne/air assault nemesis DLC sounds great too.
I will probably upgrade. It's a solid game already and now that there is a map making tool I am sure even Eugen will find it easier to release maps. Maps variety was always a problem for Steel Division 2. But the problem they had with SD2 and not wanting to import the SD1 normandy maps so that the game files size on disk did not become too big was still a problem. It's probably why the devs have already said this game is only about the same kind of area in Europe. Even though we will have map variety, we may not have texture variety. Not a major deal, but consider how many regions red dragon represented. It had desert and asiatic jungle/paddy field maps. I always thought the price tag for WARNO early access was well placed at half the AAA price for a game. Now if you want gold you will be paying AAA prices now WARNO has proved itself through early access.

Still don't like tank hitpoints though and ranges although close are still a little abstracted to balance things a bit. But overall it's pretty realistic and does a good job of suspending my disbelief.
#10
Computer Gaming / Re: Political Machine 2024
Last post by rss334 - Yesterday at 09:07:36 AM
7 reviews, I always check out the negative reviews first as those tend to be the most helpful and easiest to see if they are legit or spam.  Based on this one I think I'm going to pass.  I've never played 2016 version but sounds like that would be the one to pickup.


"I still feel like the 2016 version was way better.
In 2020 they dumbed everything down, and they still didn't recover from that decision.
Okay, you can play the primaries, but the general election still feels very shallow compared to what the game was 8 or 12 years ago. The political operatives are random cards now, same goes for the lobby groups you need to win. It feels like gambling, instead of a game where your decisions matter.
And oh yea: it's hard to win if Joe Biden has almost zero stamina."