Evidently there are lots of these mods now, and most of them work together. Some deeeeeep lore cuts are available, too!
Also, some mods borrowing kit from the Metal Gear games turn out to work surprisingly well fleshing out your new action figure toys.
Not that Lucasfilm (or I guess Disney now?) needs more money, but a high-quality tactical Star Wars X-Com game is just cash left sitting on a table.
Looks really cool. Might get XCOM2 next sale just for these mods. Hope they are not closed down for copyright infringement though :pullhair:
Wow. I would definitely get XCOM2 just for those mods.
XC2 is pretty awesome even without them, especially if you get the LongWar2 mod (easy to install now) or the War of the Chosen DLC (which you need for the Star Wars mods anyway, but which is a totally incompatible expansion path to LW2).
I mention this because as far as I can tell, the XC2:WotC plot still happens in the game. Just with Star Wars visuals per the mods. So the story will be really really broken. :D
Not as developed yet as the various SW mods.
Man...that Terminator hauls ass!
Someone in the comments said a Devastator hauling that much ass would terrify Chaos. :smitten:
Even the Dreadnought is way too fast. They need to slow down those animations a little bit.
Space Marines sprinting to cover just doesn't seem right. Space Marines don't cower behind cover, rather, cover cowers behind Space Marines! :crazy2:
Really kind of needs to be a bunch of SM scouts.
Or the Eldar. >:D
(Or maybe best of all, the Tau.)