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Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on July 30, 2018, 03:44:32 PM

Title: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on July 30, 2018, 03:44:32 PM
WWI aviation really isn't my bag...but I know some of you dig it.

Quote
Flying Circus – Volume One Early Access Now Available!

Dear ROF Pilots,

It's time to return to the Great War and experience WWI like never before! We are proud to announce that Early Access for Flying Circus – Volume One has begun!

As many of you already know, we are bringing WWI content to the IL-2 Sturmovik: Great Battles series and building our spiritual successor to Rise of Flight. We hope Flying Circus – Volume One will be the beginning of a successful series of WWI themed air combat products that will allow us to expand upon what we have already accomplished with Rise of Flight. Flying Circus will capitalize and utilize all the technical improvements made to our simulation engine including VR support, 64-bit architecture, DirectX 11 and many other optimizations and enhancements in graphics, performance, AI, terrain rendering and more.

As of now, Early Access includes the SPAD 13 and Fokker Dr.1 to fly and fight one another in. Our Lapino maps are acting as a stand-in for the future French map and both planes have been re-built and re-mastered by our partners at Yugra Media from earlier less complex models. This means improved mesh, textures, damage and other small enhancements of the same aircraft from previous products. As with all our Early Access periods more flyable aircraft and proper WWI related effects and technology will follow in the coming months. Time to get the goggles and scarves out of the closet!

Flying Circus Early Access can be ordered HERE.

The full plane-set for Flying Circus – Volume One is:

    Spad XIII
    Sopwith Dolphin
    Sopwith Camel
    RAF S.E.5a
    Bristol Fighter F.II + III
    Albatros D.Va
    Fokker Dr.1
    Fokker D.VII + F
    Pfalz D.IIIa
    Halberstadt CL.II + (200hp)

We'd also like to take this time to explain our discount plan for Rise of Flight users who purchase Flying Circus and qualify for a special discount code. We have chosen to give ROF users who supported us throughout our existence an additional discount. Without this support we would not be here today and is a small way to say thanks to those that supported us when it mattered most. Some customers really went above and beyond in their financial support and that is reflected in the discounts below. We only wish economic reality would allow for it to be more.

First, everyone who orders during the Early Access period gets a $10 discount off regular MSRP no matter what. Second, if you are an existing ROF customer and meet certain criteria you qualify for an additional discount. The criteria are as follows.

Anyone who purchased content for ROF between its launch in 2009 to July 25, 2018 from our website, STEAM or a boxed or digital copy from official retail partners during that time frame will receive an additional discount for a limited time.

    If you spent between $0.01 and $70.99 on ROF content you will receive an additional $5 OFF.
    If you spent between $71.00 and $200.99 on ROF content you will receive an additional $10 OFF.
    If you spent greater than $201.00 on ROF content you will receive an additional $15 OFF.

For STEAM users who have purchased ROF products we have analyzed everyone's ROF User Account and tried to determine your total investment and took that into consideration as we determined your special discount. For those that have bought products from both our website and STEAM we have taken both sources into consideration.

Additionally, ALL ROF users that have made any purchase of ROF content at any time over the years, we have placed an additional promo code for 25% OFF your next order from the IL-2 store in your ROF profile. Some ROF pilots have not had the chance to experience IL-2 yet so this is a great opportunity to give it a go! Sorry, but the code cannot be applied to FC, TC or BoBP.

The special discount period ends September 14, 2018.

To get your special discount you'll need to access your ROF User Account on the ROF website and retrieve a promo code we have placed in your user profile. Then go to the IL-2 webstore and place your order for Flying Circus or other product. Enter your discount/promo code at check out. The additional discount will be reflected in the final amount.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on July 30, 2018, 04:34:59 PM
Despite being a huge fan of 777 Studios' output, I've never been a fan of their "pre-order or you'll never see another sim" approach to marketing.  That said I have caved in and bought this.
So, my take is:as a game I can't recommend it as it stands.  You get two planes to fly over an anachronistic landscape and that's about it.    I think there may some MP, but Spad v Dr1 is not a match-up for long-lived fun.  If you have any of the previous BoX modules you could take on the WW2 crates in the Spad or Dr1 in QB, but I'm not sure how often you'd want to repeat that experience

In prospect, as a current Roffer, I think this will be a great sim, so buy if you want to invest in a future product, but don't if you expect anything more than a proof of concept at the moment.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on July 30, 2018, 04:46:16 PM
^Very similar to my current take on Tank Crew...
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 30, 2018, 05:13:10 PM
'That's said I caved and bought it'

:2funny:
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Grim.Reaper on July 30, 2018, 06:03:43 PM
Whether the new game is good or not, I just can't imagine purchasing all my previous aircraft again...then if they ever upgrade again, rinsing and repeating.  It's nice they gave a discount, just not sure it would make up for a library of previous aircraft.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Destraex on July 30, 2018, 06:33:55 PM
Apart from graphics. I want to know what the point of difference is for the new vs the old rise of flight. Also want to know if features have been ditched after reading about what is in Tank Crew. Which I do not consider to have anything different to older ww2 tank sims that I want in. I remember rise of flight having hand signals modelled, which I thought was amazing. Not much good in multiplayer but amazing for single. It would not surprise me if this feature has been dropped unless they really are using the same engine.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: RyanE on July 30, 2018, 07:03:32 PM
"In prospect, as a current Roffer, I think this will be a great sim, so buy if you want to invest in a future product, but don't if you expect anything more than a proof of concept at the moment."

Isn't this kind of the definition of early access?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on July 31, 2018, 12:30:02 AM
I got it because all the bells and whistles from il2 will be added plus the fact that it's all under one steam executable.  Loading up QB dogfight battle royals entertained my 5 year old for 45 mins.  We played ace patrol together on a road trip and now he's in love with wwi aircraft.  Seeing wwi in modern sim glory really impressed him. 
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Destraex on July 31, 2018, 04:49:36 AM
Skoop does that steam linkage process really make the game into a game that steam updates automatically? I thought steam had to wait for a much later release?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 08:49:12 AM
I got the email about this from 777 earlier today but haven't had time to read the whole thing yet. Are there plans for a dynamic campaign?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Tuna on July 31, 2018, 10:40:56 AM
You can be my tail gunner, it'll just be a single mission, no need for a campaign.  >:D
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on July 31, 2018, 11:48:54 AM
Quote from: Gusington on July 30, 2018, 05:13:10 PM
'That's said I caved and bought it'

:2funny:

Well, yes.  But I knew what I was and wasn't getting. And, as someone who wants this to become a fully-functional sim-game, I am prepared to invest.  The point of my post was really to try to forestall people buying it and then complaining at the lack of content.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 12:07:19 PM
Believe me there is no need for explanation.

Tuna when I have been your tail gunner in the past it was pretty awesome!
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Silent Disapproval Robot on July 31, 2018, 12:35:05 PM
Didn't you guys get killed by a cloud?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 12:38:44 PM
Tuna did - I was a simple accessory and had no choice.

Weren't you the cloud?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Silent Disapproval Robot on July 31, 2018, 01:55:15 PM
I was flying escort.  I followed you guys into the cloud bank flying straight and level.  I came out the other side but you two were nowhere to be seen and then there was an earth shattering kaboom.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 01:58:08 PM
Way to go on that escort mission...you couldn't stop that cloud from killing us both?

💀
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Silent Disapproval Robot on July 31, 2018, 02:37:54 PM
The obvious solution is to get Tuna liquored up before take off.  He flies better when he's loaded.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Tuna on July 31, 2018, 04:29:45 PM
Now now, the Gotha can be a darn finnicky bird to fly.. So yes, that darn cloud killed me!!!. .But I did warn Gus not to spawn with me, but I  guess he wanted the thrill of the death dive!!!

I think we succeeded in hitting some Sh@t later in a single Engine bird..

Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 05:59:02 PM
^Literally. We flew right in to whatever the target was.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Tuna on July 31, 2018, 06:17:38 PM
See now, Gus wouldn't talk in MP.. So now if he was yelling "Tuna, Tuna, that's ground dead ahead!!!", maybe I would've turned!
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: solops on July 31, 2018, 07:04:24 PM
I am one of the perverse few for whom WWI is the only era of flight sim I am interested in. My all time favorite is Knights of the Sky. I like simple. A rat-tat-tat machine gun, pistols, rocks, all at speeds slower than a car.... I love it. I look forward to any reports on this game.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: solops on July 31, 2018, 07:08:25 PM
Dbl post...
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on July 31, 2018, 07:40:01 PM
Quote from: Destraex on July 31, 2018, 04:49:36 AM
Skoop does that steam linkage process really make the nongame into a game that steam updates automatically? I thought steam had to wait for a much later release?


The updates for steam are instant with release.  No delays, and now that accounts are linked, there's no content separation between steam and nonsteam.  It's not like Dcs vs Dcs steam.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on July 31, 2018, 07:50:42 PM
Solops I am with you. I do dabble in other more arcadey sims in other eras but WWI is always my favorite era. I am just not very good at more complex sims.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: em2nought on August 01, 2018, 09:53:22 AM
If Flying Circus supported the Oculus Go I'd buy it, and the Oculus Go. lol
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on August 01, 2018, 11:49:05 AM
Quote from: em2nought on August 01, 2018, 09:53:22 AM
If Flying Circus supported the Oculus Go I'd buy it, and the Oculus Go. lol

Well, one of the main selling points (vs RoF) is VR support, so...
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on August 01, 2018, 12:06:54 PM
Quote from: em2nought on August 01, 2018, 09:53:22 AM
If Flying Circus supported the Oculus Go I'd buy it, and the Oculus Go. lol

Just get a Rift or a Vive if VR is the deciding factor for you. They are both far superior to the Go, which isn't really meant for this kind of gaming.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Philippe on August 01, 2018, 04:11:06 PM
I'm having trouble getting excited about this.

I spent more than I should have on individual planes for Rise of Flight, largely in the hope that there would be more coverage of the early war models.   

After waiting for the missing pieces of the game I'm being asked to start waiting all over again.

The game-play would have to be pretty spectacular for me to get enthusiastic about this.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on August 03, 2018, 03:44:49 AM
Your ROF purchases do get you additional discount depending on how much spent.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: JudgeDredd on August 03, 2018, 04:19:08 AM
Quote from: Father Ted on July 30, 2018, 04:34:59 PM
...
If you have any of the previous BoX modules you could take on the WW2 crates in the Spad or Dr1 in QB, but I'm not sure how often you'd want to repeat that experience
...
There was a game out years ago - may have been for the Atari 500 or something - or possibly PC - where you could fly different planes from different eras. I recall an F-16 and Spitfire being in the mix and there just must've been at least one WWI crate. I think there were several planes from each era.

Can't remember what the game was called though.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: jomni on August 03, 2018, 04:42:42 AM
Which one of these?
https://www.giantbomb.com/air-duel-80-years-of-dogfighting/3030-5329/similar-games/
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: JudgeDredd on August 03, 2018, 05:07:26 AM
nope  :buck2:

Sorry - I think it is the title one on that page (missed it and was looking at the list of two below it).

Air Duel - 80 Years of Dogfighting
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: RyanE on August 03, 2018, 08:42:37 AM
I think Chuck Yeager's flight sim allowed the multi-era approach also.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: em2nought on August 03, 2018, 02:56:15 PM
Quote from: Jarhead0331 on August 01, 2018, 12:06:54 PM
Quote from: em2nought on August 01, 2018, 09:53:22 AM
If Flying Circus supported the Oculus Go I'd buy it, and the Oculus Go. lol

Just get a Rift or a Vive if VR is the deciding factor for you. They are both far superior to the Go, which isn't really meant for this kind of gaming.

I was hoping to be able to go a cheaper route at least until I know whether I can stomach VR without hurling.   Maybe I should try it out somewhere.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on August 03, 2018, 10:15:48 PM
Quote from: Jarhead0331 on July 30, 2018, 03:44:32 PM
WWI aviation really isn't my bag...but I know some of you dig it.

Wasn't sure I'd enjoy the original ROF.  Took years before I really dived in.

Glad I did.  The multiplayer really hammers home good dogfight tactics, being so close, so slow, and having to stay on target for so long.  Yet with so much lift from all those wings you can do some crazy shit coordinating stick & rudder. 

Plus it was an visual, and especially aural, feast.  The wind sounds in ROF were a great substitute for the missing tactile feeling and sense of motion missing from flying a monitor.   O0

As a bonus, it got me hooked on reading more about WW1 air combat, and some of the pilot's memoirs which were really interesting stuff.  Those guys were nuts climbing into those old crates which were always trying to kill them, even before running into the enemy.  :o
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Yskonyn on August 04, 2018, 01:13:08 AM
I really enjoyed my time with RoF as well!
But I haven't kept up with this new project. Will this be some kind of merger project where IL-2 gets merged with RoF over time or something?

Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on August 04, 2018, 11:19:41 AM
Quote from: Yskonyn on August 04, 2018, 01:13:08 AM
Will this be some kind of merger project where IL-2 gets merged with RoF over time or something?

In a word: no.  Flying Circus is a new game, distinct from RoF.  777 hope to build compatible expansions for it (hence "Vol 1") in which you'll get different planes/maps.  Vol 1 is expected to have 10 planes (the usual crowd-pleasers) and a map of part of the Western front.  If that sells well enough, then I guess they'll start to fill out the plane/map roster with (paid-for) expansions until we get back to a similar content level as RoF has today.

Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on August 04, 2018, 05:09:54 PM
It's merged in a sense that it's all activated under my il2 box steam account.  When it's done it'll probaly have the new sp career mode that il2 box has.  For now it's just QB dogfights.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 18, 2018, 11:13:23 PM
Quote from: Skoop on August 03, 2018, 03:44:49 AM
Your ROF purchases do get you additional discount depending on how much spent.

Looking at the old Rise of Flight
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 20, 2018, 12:47:29 AM
Quote from: MengJiao on November 18, 2018, 11:13:23 PM


Looking at the old Rise of Flight

  More old stuff (RE8):

Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Destraex on November 20, 2018, 07:45:25 AM
Maaaan. I own about 6 aircraft in the original ROF and have barely played more than an hour of it. Such a waste of money for me. I really should have played more. They really need to offer some discount to ROF owners as aircraft we already own come out for sale. Or have they done that already?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on November 20, 2018, 08:08:54 AM
Why should they offer a discount? It's a totally different game.

It's not their fault you bought and didn't play the original.  :2funny:
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Dammit Carl! on November 20, 2018, 08:41:52 AM
Quote from: Destraex on November 20, 2018, 07:45:25 AM
Maaaan. I own about 6 aircraft in the original ROF and have barely played more than an hour of it. Such a waste of money for me. I really should have played more. They really need to offer some discount to ROF owners as aircraft we already own come out for sale. Or have they done that already?

They did to the tune of a percentage off for a amount of time.  Going off of memory, I'm going to say that it was something like 10-15% off - not certain if that could have been stacked to a game if it was on sale as well.

While interested, I never jumped at the chance as the payoff in terms of flyable planes (WW1 wise) just isn't there yet and I've frankly sunk too much to turn back now into the original RoF.  Perhaps in time I will make the transition to the newer stuff.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 09:25:44 AM
Trying to decide on whether to invest in the final, ultimate version of WOFF or try Flying Circus...
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 20, 2018, 09:42:20 AM
Quote from: Gusington on November 20, 2018, 09:25:44 AM
Trying to decide on whether to invest in the final, ultimate version of WOFF or try Flying Circus...

  There don't seem to be many planes in Flying Circus yet.  No British semi-clunkers like the FEb-d giant pusher or the RE-8.  I'm just going to play the old ROF for a while since it has lots of planes and I can actually shoot down the AI.  The great thing about Flying Circus eventually would be the landscape and the possibility of time-framed battles (they have mostly post-Bloody April planes mostly now, but they could issue a Bloody April pretty easily since they already have the Arras region).  WOFF -- If i didn't have most of RoF already i think I would get Flying Circus.  i probably will eventually.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 09:49:31 AM
This is the age old conundrum which I like to rehash every year around this time...there's never a good answer!
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on November 20, 2018, 11:26:13 AM
Quote from: Gusington on November 20, 2018, 09:25:44 AM
Trying to decide on whether to invest in the final, ultimate version of WOFF or try Flying Circus...

Well I think that depends on the way in which your imagination kicks in when playing games...Of the two,  WoFF* provides you with the more active backdrop to your flying, in terms of AI and so on.  What RoF does - and by extension FC - is to give the better sensation of flying, at the expense of fewer things happening around you.  So, if it's important to you that you are "flying", that the different crates have character, and the scenery and skyscape are evocative, and that these things let you summon up the war around you, go for FC.  If, on the other hand, you need more evidence of the war and are happier to project the feeling of flying, pick WoFF.

Of course, the ultimate PC WW1 flying experience is RoF online (and I believe FC will improve on this).  However that is experience is so good because of the amount of virtual peril and I do understand that that's not everybody's idea of enjoyment.

*I'd better point out that I only had the original paid-for iteration of this and didn't get on with it.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on November 20, 2018, 12:03:39 PM
I have WOFF UE and fc.  Woff is great for the historical campaigns and worth the price, the complete package has a nice value and goes onsale.  I liked Woff so much I went for WOTR and was slightly disappointed mainly because I wanted it to be BoB WOV and it's not.  The campaign engine for Woff doesn't scale to the Battle of Britain, for me anyway, but it's perfect for depicting WWI combat.

As for FC, it will be a great alternative once it's complete, your really investing now on what will be a great game next year.  The new campaign system is very similar to woff's system, so we may finally have top notch graphics with good sp gameplay.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 20, 2018, 01:14:07 PM
Quote from: Jarhead0331 on November 20, 2018, 08:08:54 AM
Why should they offer a discount? It's a totally different game.

It's not their fault you bought and didn't play the original.  :2funny:

I disagree.

They basically announced it was the old ROF with revised graphic effects and a switch to the IL2BOS campaign system (which isn't very good anyway).

At the moment, there is far more content in the original ROF.  Which I really enjoyed in the big ongoing multi-player servers.  I had purchased a majority of the flyable aircraft for it.  Not looking forward to re-purchasing the hordes of DLC planes again when they eventually get added.

I'd be faster to adopt the new one if they offered an upgrade DLC.  Instead I feel like a DLC microtransaction milk cow, looking at all those DLC aircraft needing replacement along with the core reboot.  Sitting firmly on the fence for awhile.  :-"
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 01:32:46 PM
I was leaning towards WOFF Ultimate until reading above that Flying Circus will eventually have a dynamic campaign...thank you Father Ted. But...not sure how happy I am paying 70.00 now, then paying additional money as additional planes are released. That's how payment will work, right?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on November 20, 2018, 01:45:52 PM
Like most of the il2 BOX series, you buy the core set that gets you 10 planes and a map, then it's you to you if you want the dlc or not.  Usually the core set is balanced enough that you could ignore the dlc.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 01:57:02 PM
So the future campaign will be dlc?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on November 20, 2018, 02:16:12 PM
No, it'll be the same improved system they used in kuban.  It'll most likely ship with release of the map.  It'll be a while though, they have to finish the west front wwII map, then convert it to wwi era for FC.

It's almost like they've taken on some of Dcs strategy with 3 different projects going at once.  It makes sense what their doing.  Il2 bodenplate lays the foundation for FC which makes development easier, prokorovka will add another flyable map to the east front if you don't want to drive tanks.  I really wanted them to go to the pacific but this path makes sense for now, il2 pacific will have to wait til 2020.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 02:19:03 PM
Thanks Skoop - I'll probably wind up getting both, who am I kidding :/
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on November 20, 2018, 02:25:39 PM
Lol that's what I did.  You could just do Woff now to scratch the itch, then get FC when it's released or even wait months after release and get it on a half off sale.  Me personally, I love trying out the new toys right away even though it's incomplete.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 20, 2018, 02:53:42 PM
You sir...you are a genius.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Father Ted on November 20, 2018, 05:32:17 PM
Quote from: Skoop on November 20, 2018, 02:16:12 PM
  It'll be a while though, they have to finish the west front wwII map, then convert it to wwi era for FC.

I don't think that's what happening.  As I understand it the Western Front FC map will be its own entity - didn't Bodenplatte happen further north and east?  But, yes, it will be a while before it's out.  Until then we'll be drip-fed WW1 planes to muck about in over various places in 1940s Russia.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on November 20, 2018, 05:39:55 PM
Quote from: Nefaro on November 20, 2018, 01:14:07 PM
Quote from: Jarhead0331 on November 20, 2018, 08:08:54 AM
Why should they offer a discount? It's a totally different game.

It's not their fault you bought and didn't play the original.  :2funny:

I disagree.

They basically announced it was the old ROF with revised graphic effects and a switch to the IL2BOS campaign system (which isn't very good anyway).

At the moment, there is far more content in the original ROF.  Which I really enjoyed in the big ongoing multi-player servers.  I had purchased a majority of the flyable aircraft for it.  Not looking forward to re-purchasing the hordes of DLC planes again when they eventually get added.

I'd be faster to adopt the new one if they offered an upgrade DLC.  Instead I feel like a DLC microtransaction milk cow, looking at all those DLC aircraft needing replacement along with the core reboot.  Sitting firmly on the fence for awhile.  :-"

I thought I had read that it is a totally game and engine. If that is not true, then I stand corrected.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Toonces on November 20, 2018, 10:31:04 PM
Dude, the IL-2 BoX and WoFF might both have dynamic campaigns, but the only similarity between the two is that they share the name dynamic campaign.

WoFF is worlds ahead of BoX in simulating a war.  BoX is more of a random mission generator.  In that sense it's dynamic, but it's not like you're fighting a war.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Skoop on November 21, 2018, 02:17:23 AM
Woff seems pretty random generator to me too, there's just nice menu screens and music that add to the immersion.  BOB WOV and falcon are the ones that truly have the war environment going on around the clock.  Both woff and IL2 BOX, the frontlines are fixed historically and move as they did historically.  Nothing you do can change the next mission, you just stay alive and keep your wing man alive.  If you look closely at the IL2 sp campaign that was updated/ redone with the kuban installment, it has all the same stuff as woff. 
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on November 21, 2018, 07:17:34 AM
I've put some research into Flying Circus and it appears to be built in a totallly different engine than ROF, so my initial point still stands. Why shouldn't they charge for a new game just because you already have a totally different game that was released nearly 10 years ago 2009?

People who sell stuff are gonna sell, no?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 21, 2018, 12:59:05 PM
Heavily leaning towards WOFF Ultimate, even though I have bought older iterations of it. 29.00 for the whole damned collection is a steal.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 21, 2018, 05:59:53 PM
Quote from: Jarhead0331 on November 21, 2018, 07:17:34 AM
I've put some research into Flying Circus and it appears to be built in a totallly different engine than ROF, so my initial point still stands. Why shouldn't they charge for a new game just because you already have a totally different game that was released nearly 10 years ago 2009?

People who sell stuff are gonna sell, no?

I read that IL-2BOS is a modified version of the ROF engine, a derivative. 

Now they're using that IL2BOS engine to update the ROF content to a new release.  The circle is complete, I suppose.

While I appreciate them upgrading graphics and some odds & ends, I'm not terribly enticed.  Especially when I also hear rumors of the Flying Circus aircraft having the exact same flight models as those in ROF.  Dunno how much copypasta went on, but I'll wait out the long marketing game.  May as well get more IL2BOS and DCS.  *shrug*
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 22, 2018, 08:43:11 AM
Quote from: Nefaro on November 21, 2018, 05:59:53 PM
Quote from: Jarhead0331 on November 21, 2018, 07:17:34 AM
I've put some research into Flying Circus and it appears to be built in a totallly different engine than ROF, so my initial point still stands. Why shouldn't they charge for a new game just because you already have a totally different game that was released nearly 10 years ago 2009?

People who sell stuff are gonna sell, no?

I read that IL-2BOS is a modified version of the ROF engine, a derivative. 

Now they're using that IL2BOS engine to update the ROF content to a new release.  The circle is complete, I suppose.

While I appreciate them upgrading graphics and some odds & ends, I'm not terribly enticed.  Especially when I also hear rumors of the Flying Circus aircraft having the exact same flight models as those in ROF.  Dunno how much copypasta went on, but I'll wait out the long marketing game.  May as well get more IL2BOS and DCS.  *shrug*

  Indeed, well I'm playing Rof these days and eventually I'll get FC if only for the terrain graphics.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 22, 2018, 12:55:43 PM
I hope they at least improve the damage modelling from where it was left in ROF.

Last I checked, you pretty much had to hold down the trigger, and shoot all the bullets to saw through a specific part of a wing, before one would reliably go down.

Pilots taking four high caliber rounds through the back and all they get is blurry vision, but still flying.  Engines still running while riddled with holes and having lost their oil.  It was a bit excessive.  :crazy2:
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 23, 2018, 12:23:42 AM
Quote from: Nefaro on November 22, 2018, 12:55:43 PM
I hope they at least improve the damage modelling from where it was left in ROF.

Last I checked, you pretty much had to hold down the trigger, and shoot all the bullets to saw through a specific part of a wing, before one would reliably go down.

Pilots taking four high caliber rounds through the back and all they get is blurry vision, but still flying.  Engines still running while riddled with holes and having lost their oil.  It was a bit excessive.  :crazy2:

  In my recent experience it is pretty uneven or even inexplicable.  Sometimes planes come apart in mid-air right away and sometimes nothing seems to harm them much.  Which is within the kind of odd range of historical reality, but probably not because damage is particularly well modeled.  There seem to be critical hits (eg, Engine on fire or wing falls off), but otherwise it is hard to see what is happening exactly.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on November 23, 2018, 08:23:13 AM
^that all sounds very logical and authentic to me. Not being an expert on this particular era of flight (or any really for that matter) my understanding is that these things were made mostly of wood, canvas and cloth. This being the case, other than those obvious catastrophic results of damage, the vast majority of impacts would pass straight through the aircraft without leaving much more than a simple hole. This would be difficult to see while in flight, and wouldn't be obvious until landing and inspection...
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 23, 2018, 11:49:48 AM
Quote from: Jarhead0331 on November 23, 2018, 08:23:13 AM
^that all sounds very logical and authentic to me. Not being an expert on this particular era of flight (or any really for that matter) my understanding is that these things were made mostly of wood, canvas and cloth. This being the case, other than those obvious catastrophic results of damage, the vast majority of impacts would pass straight through the aircraft without leaving much more than a simple hole. This would be difficult to see while in flight, and wouldn't be obvious until landing and inspection...

   Yes, the RoF damage model represents reality pretty well.  The FE-b-d (the two-seater with the huge pusher engine) is nearly impossible to shoot down if it stays roughly in formation.  You can't hit the crew from behind and the engine is more or less a huge chunk of armor.  The Albatross will fall apart or catch fire unpredictably.  Other than that, most planes can be shot full of holes and keep going.   Which seems to reflect reality.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 23, 2018, 03:13:02 PM
About to buy WOFF Ultimate. I can't wait any longer :)
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 25, 2018, 05:31:11 PM
Quote from: MengJiao on November 23, 2018, 12:23:42 AM
Quote from: Nefaro on November 22, 2018, 12:55:43 PM
I hope they at least improve the damage modelling from where it was left in ROF.

Last I checked, you pretty much had to hold down the trigger, and shoot all the bullets to saw through a specific part of a wing, before one would reliably go down.

Pilots taking four high caliber rounds through the back and all they get is blurry vision, but still flying.  Engines still running while riddled with holes and having lost their oil.  It was a bit excessive.  :crazy2:

  In my recent experience it is pretty uneven or even inexplicable.  Sometimes planes come apart in mid-air right away and sometimes nothing seems to harm them much.  Which is within the kind of odd range of historical reality, but probably not because damage is particularly well modeled.  There seem to be critical hits (eg, Engine on fire or wing falls off), but otherwise it is hard to see what is happening exactly.

That was another thing... I don't recall ROF aircraft catching fire.  It was a regular historical reality, and one pilots greatly feared, but just wasn't done properly in ROF.

While ROF's damage modelling generally looked good, it was a terrible mechanical representation.  I still loved the game but the damage system was borked.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: MengJiao on November 25, 2018, 05:40:28 PM
Quote from: Nefaro on November 25, 2018, 05:31:11 PM
Quote from: MengJiao on November 23, 2018, 12:23:42 AM
Quote from: Nefaro on November 22, 2018, 12:55:43 PM
I hope they at least improve the damage modelling from where it was left in ROF.

Last I checked, you pretty much had to hold down the trigger, and shoot all the bullets to saw through a specific part of a wing, before one would reliably go down.

Pilots taking four high caliber rounds through the back and all they get is blurry vision, but still flying.  Engines still running while riddled with holes and having lost their oil.  It was a bit excessive.  :crazy2:

  In my recent experience it is pretty uneven or even inexplicable.  Sometimes planes come apart in mid-air right away and sometimes nothing seems to harm them much.  Which is within the kind of odd range of historical reality, but probably not because damage is particularly well modeled.  There seem to be critical hits (eg, Engine on fire or wing falls off), but otherwise it is hard to see what is happening exactly.

That was another thing... I don't recall ROF aircraft catching fire.  It was a regular historical reality, and one pilots greatly feared, but just wasn't done properly in ROF.

While ROF's damage modelling generally looked good, it was a terrible mechanical representation.  I still loved the game but the damage system was borked.

They do catch fire these days.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 25, 2018, 05:40:36 PM
Quote from: Jarhead0331 on November 23, 2018, 08:23:13 AM
^that all sounds very logical and authentic to me. Not being an expert on this particular era of flight (or any really for that matter) my understanding is that these things were made mostly of wood, canvas and cloth. This being the case, other than those obvious catastrophic results of damage, the vast majority of impacts would pass straight through the aircraft without leaving much more than a simple hole. This would be difficult to see while in flight, and wouldn't be obvious until landing and inspection...

Yes, bullets often passed straight through canvas without doing much.  Although that also made it far easier to strike critical components throughout the craft, including the pilot, the engine, control wires, essential structural supports which weren't exactly heavy duty (wood/pipes), and what pilots worried excessively about - the fuel lines.  The latter of which could be lumped in with the fear of fires since the tanks & lines were usually situated around the cockpit, would leak easily and profusely onto the pilot and cockpit when struck - worse if sparked up. 

Having to use a machinegun to saw through a wing, as if using a water jet cutter, as the primary way to down an aircraft was just bad modeling.  Especially since all the memoirs I've read, written by WW1 aces, mention their aiming directly at the enemy crew in order to take them down as quickly as possible.  Which also made it more likely to hit the engine and/or fuel.. almost as good.

Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Nefaro on November 25, 2018, 05:42:14 PM
Quote from: MengJiao on November 25, 2018, 05:40:28 PM
Quote from: Nefaro on November 25, 2018, 05:31:11 PM

That was another thing... I don't recall ROF aircraft catching fire.  It was a regular historical reality, and one pilots greatly feared, but just wasn't done properly in ROF.

While ROF's damage modelling generally looked good, it was a terrible mechanical representation.  I still loved the game but the damage system was borked.

They do catch fire these days.

That's good.

I vaguely remember it happening years ago, but it seemed very rare at the time.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Yskonyn on November 26, 2018, 04:11:37 AM
Does WOFF (the latest greatest iteration) still need you to have CFS3 ?
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Jarhead0331 on November 26, 2018, 06:16:43 AM
^no. The Ultimate Edition does not require CFS3.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Gusington on November 26, 2018, 09:32:12 AM
Correct - in my new upgrade I did not need CFS3 at all - no disc, nothing.
Title: Re: Rise of Flight - Flying Circus Vol. 1 EA now available
Post by: Yskonyn on November 26, 2018, 09:47:25 AM
Ohhh... interesting!
Thanks guys.