Author Topic: Time of Crisis: Vassal Learning Game  (Read 677 times)

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Offline JasonPratt

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Re: Time of Crisis: Vassal Learning Game
« Reply #30 on: July 30, 2017, 02:24:06 PM »
I've got it already, thx. Just funny that I loaded the wrong module.

My only question now is whether I'm supposed to "end turn". I've done that and ended logfile, but then I went back and kind of worried that no one else ended turn.  :-\

Possibly "end turn" means nothing in this game? Or not in the initial setup? Nothing random was done, so if I made a mistake by ending turn, I can go back and just begin a new log file.

I assume henceforth, what will happen is that Larry (AzTank) will advance the logfile down to where he finished out, and then when Dave starts Az will begin his logfile so that Az as Az steps through everyone else's moves and comments those will be recorded for Dave; then Az makes his moves (still recording); then ends the logfile (but next turns first?). Then Dave loads it up, steps through his prior move, then begins a new logfile with Vance (Barth's) move, stepping through Barth, mine, and Az's moves, then through Dave's own new moves, then ending logfile (with an end-turn first?)

And so on. That way each of us will be able to see a reminder of what we did one turn ago, plus what everyone else did between then and our turn.

Have I got that right?
GROGS OF CRISIS -- a four-player mp of GMT's boardgame Time of Crisis, set in the decades before Diocletian.

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.


Offline JasonPratt

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Re: Time of Crisis: Vassal Learning Game
« Reply #31 on: July 30, 2017, 02:29:03 PM »
I've uploaded my logfile, assuming for now I did everything correctly. Obvs if not, erase that and let me know and I'll quickly replay from after Vance's Turn zero with proper fixes.
GROGS OF CRISIS -- a four-player mp of GMT's boardgame Time of Crisis, set in the decades before Diocletian.

Me vs Barth -- DC1: Blitz

Survive Harder! In the grim darkness of the bowl there is only, um, Amazons. And tentacles and midgets. Not remotely what you're thinking! ...okay, maybe a little remotely.

PanzOrc Corpz Generals -- Season One complete; Fantasy Wars AAR

The full pdf of Cry of Justice has been posted to the Grogheads Book category here.

Offline ArizonaTank

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Re: Time of Crisis: Vassal Learning Game
« Reply #32 on: July 31, 2017, 06:39:29 AM »
I've got it already, thx. Just funny that I loaded the wrong module.

My only question now is whether I'm supposed to "end turn". I've done that and ended logfile, but then I went back and kind of worried that no one else ended turn.  :-\

Possibly "end turn" means nothing in this game? Or not in the initial setup? Nothing random was done, so if I made a mistake by ending turn, I can go back and just begin a new log file.

I assume henceforth, what will happen is that Larry (AzTank) will advance the logfile down to where he finished out, and then when Dave starts Az will begin his logfile so that Az as Az steps through everyone else's moves and comments those will be recorded for Dave; then Az makes his moves (still recording); then ends the logfile (but next turns first?). Then Dave loads it up, steps through his prior move, then begins a new logfile with Vance (Barth's) move, stepping through Barth, mine, and Az's moves, then through Dave's own new moves, then ending logfile (with an end-turn first?)

And so on. That way each of us will be able to see a reminder of what we did one turn ago, plus what everyone else did between then and our turn.

Have I got that right?

The file was good. 

I hadn't paid attention to the "end turn" button before...  basically it cleans up the counter cards that appear in the middle of the board when you play cards.  This feature is just to help you keep track of unspent points.  The button cleans them up.   If it doesn't get pushed, no tragedy, but it is a good habit to finish your turn with it. 
"Outlined against a blue-gray October sky, the Four Horsemen rode again. In dramatic lore they are known as Famine, Pestilence, Destruction and Death. These are only aliases. Their real names are Stuhldreher, Miller, Crowley and Layden."   Grantland Rice, New York Herald Tribune, October 18th, 1924. 

Notre Dame wins at Army, 13 - 7, Oct. 18, 1924

Notre Dame undefeated 1924
Coach: Knute Rockne

Offline ArizonaTank

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Re: Time of Crisis: Vassal Learning Game
« Reply #33 on: July 31, 2017, 06:40:49 AM »
I've uploaded my logfile, assuming for now I did everything correctly. Obvs if not, erase that and let me know and I'll quickly replay from after Vance's Turn zero with proper fixes.

It was good.  DM and I have done our turns.  Waiting for Barth

BTW, I am going on a brief business trip.  Back Tuesday night
"Outlined against a blue-gray October sky, the Four Horsemen rode again. In dramatic lore they are known as Famine, Pestilence, Destruction and Death. These are only aliases. Their real names are Stuhldreher, Miller, Crowley and Layden."   Grantland Rice, New York Herald Tribune, October 18th, 1924. 

Notre Dame wins at Army, 13 - 7, Oct. 18, 1924

Notre Dame undefeated 1924
Coach: Knute Rockne