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Turn 2, May 1943, the "Trident" Conference in Washington, D.C. It should be live by midnight my time (Central Standard US) or thereabouts.



The "Stalin" side of my head is having a ball.  >:D But he's in for a stiff fight this turn, and not only from his putative allies!

Note: I originally uploaded this thing over 7 hours yesterday afternoon and last night, at 720p high def; but after it uploaded, I experimented with whether Youtube still needed my computer connected to finish processing the mp4 file. My experiment appears to have failed, or rather succeeded in answering that question in the negative: the resolution this time seems stuck at 320, which is super-annoying (having spent all that time uploading a higher res file), and my educated guess at the moment is that this is because I shut down while Youtube was processing the file. I shall keep that in mind for next time. The low-res only means that some of the smaller font card text can't be easily read.
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Tabletop AARs / Re: AAR for D-Day at Omaha Beach
« Last post by acctingman on May 21, 2017, 08:11:23 PM »
When I watch these types of movies it makes me wonder why I like wargames :-\
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Tabletop AARs / Medieval castle siege
« Last post by nevermore on May 21, 2017, 04:23:12 AM »
Medieval castle siege


Most of the time, the attacking force would send a messenger to the lord of the castle and give notice of their intentions to attack. This notice allowed the castle to surrender. Sometimes the lord surrendered, but most often the castle was restocked and made ready for the siege. They would restock themselves with food, supplies and drink, and add men to the garrison.

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There were three ways to take a castle. The first is not to attack the castle at all - just avoid the castle altogether and seize the lands around it. The second is direct assault, or laying siege to the castle. The last is besieging.

Here is an account of a siege. Stone throwing mangonels attack the towers and walls every day. The walls of the castles would hopefully be breached, and towers damaged. The enemy erects wooden towers called belfries, taller than the castle towers, to conceal and enable bow men to shoot arrows down into the castle. While this is going on, miners would be tunneling under the walls and towers of the castle in preparation to collapse them.

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To counter the mining, anti-mining tunnels could be dug by the castle soldiers, which insured a ferocious hand-to-hand battle underground. Inside the castle, the guards would place a pot of water near the castle towers and walls. When the water rippled, they would know enemy miners were at work underneath them. Since some castles were defended with as few as 14 soldiers, you can imagine how busy they would be at this point!

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The barbican is next assaulted and taken, with a loss of men on both sides. Then the bailey is attacked, and more men killed. Animals and some supplies would be captured. The auxiliary buildings containing hay and grain for the castle are burned. By now, miners have succeeded in collapsing a wall of the castle. The attackers have broken through and seized the inner bailey. More men on both sides would be lost in this phase of the attack.

By this time, the castle defenders would have retreated to the keep. Miners would now be setting fire to the mine tunnel under the keep. Smoke and fire are rising into the keep, and cracks appearing in the thick walls. The defenders of the castle are forced to surrender as the castle falls to the enemy.

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The third method, called besieging, would require the enemy to wait and starve the castle garrison into surrender. This method was preferred by an attacking side. Some sieges of this type would last from six months to a year. Sometimes, the enemy would hurl dead animals into the castle grounds in hopes of spreading diseases. And, sometimes the lord of the castle would toss dead animals outside his castle, to convince the enemy they had enough supplies to carry on a siege for months.

Lots of more photos of the siege at -

Grimsby's number one wargaming venue - http://www.victorian-steel.com/
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Tabletop AARs / Re: Supremacy: Ramrod Sept 1943
« Last post by MengJiao on May 17, 2017, 03:32:07 PM »

The Spitfires will dive on the FW190F4s...maybe out of the sun with a bounce etc. etc. and leave the 109Gs up high and alone if possible -- until they get a new radar vector.

Start Turn 4: some hits on both sides, but nothing serious.  The Germans avoided  one of the two dogfights -- which is good, because the Spitfire IX is a better dogfighter than the FW190F4 at all altitudes.  Not a bad day for the Luftwaffe so far.

  Things didn't turn out so well.  3 FW190F4s were shot down and the target was bombed heavily, but not destroyed.  The RAF lost no planes.
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Tabletop AARs / Re: Supremacy: Ramrod Sept 1943
« Last post by MengJiao on May 16, 2017, 06:46:48 PM »

The Spitfires will dive on the FW190F4s...maybe out of the sun with a bounce etc. etc. and leave the 109Gs up high and alone if possible -- until they get a new radar vector.

Start Turn 4: some hits on both sides, but nothing serious.  The Germans avoided  one of the two dogfights -- which is good, because the Spitfire IX is a better dogfighter than the FW190F4 at all altitudes.  Not a bad day for the Luftwaffe so far.
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Tabletop AARs / Re: Supremacy: Ramrod Sept 1943
« Last post by MengJiao on May 16, 2017, 05:13:01 PM »

This is a scenario from Supremacy:  Spitfire IX and B26s versus 109Gs high up and FW190F4s low down.  Supposedly the allies will do well,
but we will see:

   After the tally phase of Turn 2 (the very start), things look good for the RAF and bad for everyone else.  With lots of luck and a lot of veteran squadrons
spotting, the RAF sees a lot and the Germans see nothing at all even with their experienced eyes and radar-direction.  Perhaps too many vectors were given (a problem with radar control sometimes apparently).  So what will the Spitfires do?  Well, not climb to get the 109s since that's a -2 (-1 for climb and -1 for getting dived on for the initial battle ) or twice as bad as a bounce and halfway to the worse possible (-4, which could be due to being bounced by veterans while climbing and dived on or 5 squandrons just flat out attacking you all at once-- unlikely in the extreme, but still very bad).

The Spitfires will dive on the FW190F4s...maybe out of the sun with a bounce etc. etc. and leave the 109Gs up high and alone if possible -- until they get a new radar vector.
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Tabletop AARs / Re: Campaign of 1896 Sudan pt 2
« Last post by nevermore on May 16, 2017, 03:32:10 AM »
lol thanks bob
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Digital Gaming AARs / Re: DC1: Warsaw to Paris - Jason vs Barthheart
« Last post by Sir Slash on May 15, 2017, 08:46:51 PM »
It mostly goes like this, "Doom, doom, doom". You'll see what I mean after the dust settles.
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Tabletop AARs / Supremacy: Ramrod Sept 1943
« Last post by MengJiao on May 15, 2017, 07:10:13 PM »

This is a scenario from Supremacy:  Spitfire IX and B26s versus 109Gs high up and FW190F4s low down.  Supposedly the allies will do well,
but we will see:

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Tabletop AARs / Re: Campaign of 1896 Sudan pt 2
« Last post by bob48 on May 15, 2017, 03:25:28 PM »
Looks very atmospheric - in fact, I had to go and get a glass of water!

Great stuff, as usual.  :bd:
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