The "Uber" Command: Modern Air/Naval Ops Thread

Started by Grim.Reaper, December 19, 2012, 03:07:57 PM

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Nefaro

Quote from: jomni on December 20, 2012, 10:07:49 AM
Just change the name to Commander: Naval War so that it fits the Slitherine series.

LOL

Bison

I'm looking forward to Herman's take on the game. 

Dimitris

Hi guys, and thanks for the positive comments. We appreciate all useful feedback and most of all constructive criticism.

I'll try to address some of your concerns (those that I can anyway).
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

Quote from: Bison on December 19, 2012, 03:18:50 PM
Mixed feelings here.  I like that wargames are being consolidated under one roof for easy of access, but I fear the fact that in 10 years it'll cost as much as on release day.
This is a valid concern. However one needs to take into account that our long-term plan calls for numerous significant updates to the game over the course of its life. If the Command of, say 2023 is head and shoulders above Command-2013 then charging full price is not an unreasonable claim. You did pay full price for StarCraft 2 right?
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

Quote from: undercovergeek on December 19, 2012, 03:20:25 PM
and why do they insist on having a forum on matrix for it and a forum on slitherine for it recently - just put 'see matrix' in the other one, theres always info in one that isnt in the other
There is only one new forum on Matrix, plus the old forum on our own site. Nothing unusual on that.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

Quote from: MengJiao on December 19, 2012, 04:40:22 PM
Quote from: undercovergeek on December 19, 2012, 04:21:24 PM
2a - get an old guy with a heart condition to finish the programming for you

1a change the name to Byzantium 1908.  With a 'z' that's +60 bucks for the next decade!
We can always fall back to "Debbie does Falklands" as someone suggested.

Relax, guys. It's just a name. "Red Pill" served its purpose, and CMANO is currently serving its own. Not to sound too much like a scriptwriter for "Lost", but There Is a Reason For Everything (TM).

At the end of the day, all of us buy good games, not good names.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

#36
Quote from: spelk on December 19, 2012, 05:32:15 PM
Perhaps "Naval War Z" will sell more copied? ;)

I actually like that. Writing it down just in case MengJiao asks for royalties for Byzantium.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

LongBlade

Quote from: Dimitris on December 20, 2012, 01:31:03 PM
At the end of the day, all of us buy good games, not good names.

Let's hope the same applies to websites ;)
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Dimitris

Quote from: Nefaro on December 20, 2012, 07:07:48 AM
Quote from: Grim.Reaper on December 20, 2012, 06:48:01 AM
At minimum, certainly does not seem like an early part of 2013 release.  I had thought the way they were talking originally it was near completion.  I guess not a major deal for me since this one really hasn't occupied my thoughts that much so far, but no doubt I will get it when it comes out:). I am sure matrix will request changes as well which will chew up time.  Reading those quotes alone, seems like a 4th quarter release at best, but I would be happy to be wrong:)

I got the impression it's near beta stage.  So there is still plenty of time left to go.
That impression is understandable, given how in the zeroes "beta" has effectively substituted "alpha" on software project roadmaps (not helped by its crippling overuse by the Web 2.0 onslaught).

Let's just say that Command is "old school" beta.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

undercovergeek

i appreciate you coming here and answering questions you can Dimitris - i would imagine the whole community has burst into eagerness for the final product, can you be pressed at all on a release schedule given a successful Beta?

Dimitris

#40
Quote from: JudgeDredd on December 20, 2012, 08:33:21 AM
As for release - paint me cynical, but I'm going with 2014...yep - I'm putting that out there.

Let's hope not. We want this bad boy to get out there at least as much as you do.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Bismarck

Jim Cobb

Dimitris

#42
Quote from: Bismarck on December 20, 2012, 01:42:38 PM
A voice-over on some of those videos would help.

I agree. We'd like to keep "muties" to a minimum from now on. Text descriptions have helped but they can only go so far.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

#43
Double post, please remove.
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command

Dimitris

Quote from: undercovergeek on December 20, 2012, 01:37:52 PM
i appreciate you coming here and answering questions you can Dimitris - i would imagine the whole community has burst into eagerness for the final product, can you be pressed at all on a release schedule given a successful Beta?

I cannot provide numbers, but I can say with certainty that a smooth official beta will shorten the lead time dramatically. You might in fact be pleasantly surprised if things turn out as good as we hope.

(I was typing here a somewhat lengthy explanation for our reluctance to take a blood oath on schedule matters but then I realized..... most of us here have a day job. We/you have seen the story much too often. Make one too many bold promises and the universe conspires to prove you wrong. So I think you already "get it" as much as we do. We know the patience we ask is not easy, but the payoff is worth it. That one, in fact, we can safely promise.)
Command: Modern Air/Naval Operations
http://www.warfaresims.com/Command