Civil War II Updated to version 1.0.6

Started by Asid, June 03, 2015, 01:58:32 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Asid

Civil War II Updated to version 1.0.6


Civil War II has been updated to Version 1.0.6! This new version improves the general gameplay in many ways, from fixing a bug related to the hosting time to a change in how forbidden regions are displayed!

You can download the patch from here (37.1 MB): ftp://ftp.matrixgames.com/pub/CivilWarII/CivilWarII-UpdateComp-v106.zip

Changelog:

LIST OF CHANGES

    A fix in the hosting time speed up that had a bug. This bug hampered the AI significantly.
    A failed regional decision is always removed from play.
    You always get a 5% MC if you have a non-passive force in a region.
    When winning a battle, you usually get a large % of the enemy MC.
    Changed back how forbidden regions are displayed for RGD and units production.
    Raids decisions now only remove 1 depot level as expected.


Original post: http://www.ageod-forum.com/showthread.php?39611-Civil-War-II-Updated-to-version-1-0-6!&p=347918#post347918
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Rayfer

Is the Steam version getting this patch? I hope so. I was just about to start another campaign but will wait for the update.

Bardolph

My Steam downloaded a patch this afternoon. I assume it was the same 1.0.6.

Rayfer

Quote from: Bardolph on June 03, 2015, 04:28:11 PM
My Steam downloaded a patch this afternoon. I assume it was the same 1.0.6.

That seems to be the case with me as well.

Asid

Sorry. I can't confirm as i do not use this on Steam.

Regards
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Geezer

We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw