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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on Yesterday at 09:28:47 AM »
Also, in case I haven't emphasized this enough: knights are, in my estimation, the single most cost-effective power in the game. Even if you spend 5 Talents making 100% sure you pick up each of your knights, they'll still earn their keep within 5 turns (unless your senator dies, or you throw your knights away to harvest a one time extra cash bonus off them), and then they're just gravy.

Plus they always bring one extra vote per knight for your Faction, on any topic (unless the Neutralist player is neutralizing them occasionally). And (with the Faction upgrades I introduced) most Players have activist knights who will bring 2 instead of 1 extra vote (the minion and a friend of his who isn't your minion) under various conditions.

And there is no limit to how many knights your senators can have. There's only a limit to how often you can try for a knight: usually once per Turn, during your round of the Forum Phase.

Players should always try for at least one more knight, for some senator, during your Forum round, even if you spend no extra cash to try it. 1:6 chance for a free knight isn't amazing, but it isn't terrible either. Personally I would have an eye toward saving up and distributing cash specifically to pick up a new knight each turn, unless I absolutely needed that cash for some other plan.
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on September 21, 2018, 05:57:54 PM »
Didn't work, but you didn't lose anything either.

Did you want one of your senators to try for a minion? And/or change Leaders?

Note that these can be done in any order, and can even be announced all at once since any bribes for one purpose wouldn't be used for another -- unless you won bribing the Senator!

So when it comes other players' rounds, they can just announce all their choice attempts at once (after I announce what card or event happened and resolve that first). It'll save a little time and effort.  O:-)
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on September 21, 2018, 05:56:44 PM »
It's Fulvius who would need snake-eyes. Appius Claudius would also win on a total of 3: 10 (5 Ora + 5 Inf) - 7 (Acís loyalty) = 3 or less.

We'll try the forum dice roller:

Rolled 2d6 : 3, 6, total 9
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by Ethel the Frog on September 21, 2018, 04:01:56 PM »
Ok.  Claudius will try without spending any money, and will hope for the snake eyes. 
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1130 17 April 1809

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Wargaming / Re: What's on your table right now?
« Last post by Silent Disapproval Robot on September 21, 2018, 12:45:28 PM »
Busted out LnL Heroes of Normandy yesterday.  Neither of us had played for a few months so we were both rusty on the rules and the first few impulses had a lot of mistakes.  Fun game though.  Scenario takes place on June 7th and has Brit airborne troops with a 57mm AT gun and a lone PIAT team trying to delay German armour pushing to the beachhead.  I played as the Brits.  While my AT gun wasnít able to inflict any casualties (it only got two rounds off and both bounced), I did succeed in pinning the Jerries down long enough to get the win condition.  As a bonus, a wounded Sgt managed to scramble up onto a StuG IIIG and take it out with grenades.  What a hero!



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MY WHEW SHALL MAKE THE STARS THEMSELVES TO oh never mind.  ::)
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on September 20, 2018, 08:48:42 PM »
If you want to make the rolls yourself here on the forum, by the way, you can type {roll}1d6{/roll}, except using [square brackets] instead of {fancy ones}, and putting the type of die-roll in the middle.

Remember however that if you do decide to go for the Senator, all the other players in order around the board get one chance each to add Counter-bribes (from their Faction Treasuries). Although you'll then get a 2nd and last chance to add any more cash from your persuading senator's personal cash (if any remains, and never from your own Faction cash).

Other players can't counter-bribe your attempts to persuade a knight, however.

Also, Players can't simply follow the Frog after he's done, since I've first got to roll and draw cards or events for each player going around the board. (But you can be sort-of planning ahead.)
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1130, 17th April, 1809!

Whew...

Just, whew...
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Forum-Based Games / Re: Latin Era GROGPUBLIC game thread
« Last post by JasonPratt on September 20, 2018, 08:44:00 PM »
TURN ONE -- FORUM PHASE
-----------------------

The Plutocrats hold the HRAO senator (Fulvius the Roman Consul), so the Frog will start the round again.

To draw a card players roll a 2d6. On a total of 7 youíll re-roll more dice for a random event; but the Plutocrats roll 8, so itís a scenario card. (I wonít report actual totals henceforth unless someone asks how and why sometimes itís a scenario and sometimes a random event.)

The Frog draws the next active political family, the Acilians! Notice this (like all family Senators) is a black-text card, so itís a Forum card, being played publicly to the Forum.



This family is pretty meh to be honest -- they donít even have a famous historical Statesman in the deck! (Which you can tell by the lack of brackets around their family number). But even a meh senator can be a game saver (or game winner) if played cleverly. Heíll hang out in the Forum (along with Junius Brutus), waiting for someone to convince him to join their Faction. (Brutus will join anyone who picks up Family #10, the Junii, but they aren't active yet.)

Ethel now gets to make one or more or all the following choices, once this round, in any order you prefer.

1.) Persuade a senator to join your faction. You must use one of your senators in Rome, but any (non-Captive, non-Leader) senator can be your target. You can try going after the new Senator Acilius. Your 2d6 roll will have to be LESS THAN OR EQUAL TO the sum of your persuading senatorís Inf + Ora stats, minus the targetís Loyalty (minus another 7 if heís already in a Faction), minus any personal cash of his, plus any Bribe your senator may give him, but minus any Bribe other Factions (from their Faction Treasuries) may give him. (He keeps all bribery cash in any case, making him that much harder to persuade next time -- but bringing this cash into the Faction if you win!) Also, if you roll too high a total (>=10), you automatically fail anyway from trying too hard! (This by the way makes a sure bet impossible for persuading senators, which keeps players from unbeatably sniping each otherís senators away late in the game when cash is plentiful.)

As you can see by comparing his snapshot to your senators...



 if Claudius tried youíd need to roll less than or equal to 10 (5 Ora + 5 Inf) - 7 (Acís loyalty) = 3. In other words youíd have to roll snake eyes, or a 1 and a 2. Thatís 3 out of 36 possible rolls, or 1 chance in 12. If you add Appiusí 2 Talents as a bribe, you can improve that to <=5, which is better but still not even near 50/50. Fulvius will have a signifiantly worse chance! -- heíd need all his 2 cash just to have any chance at all (with a roll of 2, snake-eyes, 1:36th of a chance.)

The other Players should keep this in mind, too when itís your round soon. This early in the game, itís hard to persuade a Senator to join you.

2.) Persuade a knight. This is a lot easier: >=6 on a 1d6, which is naturally 1 in 6 chance, and it improves 1 point for each Talent you contribute. (Except you wonít get control of those Talents back if you win! -- theyíre gone straight to the bank.) So if any of your senators had 5 Talents, he could pick up a knight without even bothering to roll. You might still want to try, even with your chosen senator donating 1 or 2 Talents (33 or 50 percent chance to win respectively). Thereís no limit to the number of knights in the game, or which your senators can pick up, but you only get one chance per Forum Phase round.

3.) Choose a new Faction Leader. This is free, and always automatically succeeds: you just declare it.

The choices are totally optional; as will be a few other optional choices unlocking here later in the game.

In short, you can (in any order, nothing mandatory): choose a new leader; try to persuade a senator to join you (but Acilius in the Forum has the only distant chance right now, and if you fail it makes him harder later); or try to persuade a knight to join one of your senators.

Remember, your chosen senator makes the persuasion attempt; and your persuading senator pays for any bribery from his personal cash.
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