DGS Games

GameTalk: Charge!

Byron Grant for GrogHeads ~

Charge!

When the cavalry charges, it’s an impressive sight. The thundering hooves, the mounted riders towering a full 10 feet above a standing man, and the war cries of the charging riders.

How does one model the true effect of the cavalry charge crashing onto the poor bastards stuck absorbing it?

Especially in a game in which morale is not modeled?

Do you have any examples of good models from games you’ve played (or designed)?


Sound off below, or jump into our forums to say your piece >>

Leave a Reply

Your email address will not be published. Required fields are marked *