Polyversal Kickstarter

GameTalk: Nation-Building!

Byron Grant, 5 January 2015

GT-nationNation-building…

How do you build this into a game? In any examination of current military events, there’s a need to understand the civilian governance component of the conflict. How does this aspect influence the design and implementation of current-events wargames? What games do it well? What games try, and fail, to do it? What games aren’t doing it but should?

 


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