GameTalk: An Otherwise Vulgar Brawl

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Byron Grant for GrogHeads ~

An Otherwise Vulgar Brawl

Even before the advent of high-explosives, artillery was one of the most telling weapons on the battlefield. Most casualties in WWI were caused by high-explosive, and the very term “shell-shock” refers to the effect that constant bombardment has on spirit of the fighting man. But do wargames provide an adequate representation of the effect of classic and modern artillery? How many games turn on the effective (or ineffective) use of artillery? What are some examples of artillery done well…and not so well?

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