Category Archives: Reviews

Grogheads Is Loving Field of Glory: Empires!

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If you’ve been reading the Groghead’s front page for the last week or so you have seen the couple of teaser articles we published in anticipation of the Field of Glory: Empires (FogE) launch on July 11. It has been a while since a PC strategy game has generated the kind of excitement that we have seen in our forums.  So, we’re going to continue with our coverage here to hold you over until our detailed review is ready – the only difference being that you all can now play the game along with us. We even have a massive MP game set to kick-off on July 18 between 16 different GH forum members!

Lloyd Sabin,

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Its launched!

Pillars of Eternity 2: Deadfire Review!

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Pillars of Eternity 2: Deadfire is the sequel to the Pillars of Eternity Computer Role Playing Game (RPG).  This review is based on 70 hours of play on medium difficulty.  My characters are now 18th level and I’m approaching the end game.  I purchased the game in December during the Steam Holiday sale without buying additional content.  I’ve also played Pillars of Eternity 1 to completion.

In Pillars of Eternity 2 (Pillars 2) your character wakes up from a coma on a ship.  In Pillars 1, the dungeons below your keep had a massive human statue made of adra.  The god Eothas animated the statue, destroyed your keep, killed most of your friends and servants, stole part of your soul, and marched off to the Deadfire Islands.  You are even more of a plaything of the gods as they order you to find out what Eothas is up to and stop him if necessary.  Nothing comes easy for a Watcher (someone who can see souls and talk to dead people).

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By: Avery Abernethy,

Mutant Crawl Classics: Blessings of the Vile Brotherhood Review

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Blessings of the Vile Brotherhood is a Level 4 adventure for Mutant Crawl Classics (MCC).  MCC is published by Goodman Games.  My review is vague to hopefully avoid  obvious spoilers.

By: Airboy,

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blessings of the vile brotherhood

GrogHeads Reviews Mansions of Madness 2

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The second part of our Weekend of Madness ~

Avery Abernethy, 5 August 2018

I’ve played Mansions of Madness 2 (MM2) with a group of five random people at a MACE gaming convention and solo at home.  MM2 provides a unique board game experience.  At $90 retail at Amazon, it is also the most expensive board game I’ve ever purchased.

In MM2 you are playing a character with a set of skills.  Each player (up to 8) has an investigator avatar.  If you play solo, the manual suggests picking two investigators to run.  My solo game used only the core MM2 set playing “Cycle of Eternity.”  My convention game with random strangers had five characters and used an expansion.

MM2  provided one of the best solo board game experiences I’ve had.

Players cooperatively attempt to solve the mystery.  The investigator’s goal is unknown at the start of the game.  You begin with limited information in a single room with closed doors and potential clues.  Game setup requires starting the computer app, selecting the scenario, and indicating to the app which investigators are playing. After this information is inputted, the app displays the initial room setup and provides starting information.

The core Mansions of Madness 2 game comes with four scenarios of varying difficulty.  MM2  provided one of the best solo board game experiences I’ve had.  The app provided background sounds.  I had no idea what would happen when I opened a closed door or made a game choice.  Because the app ran the mystery, monsters, puzzles and other aspects of the game, it was a very immersive experience.

GrogHeads Reviews One Deck Dungeon

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Small stature. Big fun? ~

Avery Abernethy, 1 August 2018

One Deck Dungeon is a simple one or two character dungeon exploration game.  The two character game can be played either cooperatively with another person or both run by the same individual.  The game centers around rolling a handful of color coded die to overcome encounters.  The more experience your character has the more dice they obtain and the more ways they have to increase die values, swap dice of different colors, or gain additional dice.

The game mechanics are simple.  You pick either one or two characters from five choices (Fighter; Mage; Thief; Paladin; Archer).   Each character has different starting attributes on four different variables (melee, magic, nimbleness and health).  Different colored dice represent each attribute.  Next you pick an opponent as the “boss” of the dungeon out of a set of choices.  Bosses are rated at different difficulty levels and each changes the characteristics of the overall dungeon challenges.

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