LNLP - Nations at War

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RAF The Battle of Britain 1940 – The GrogHeads AAR, part 3 of 5

Michael’s fired his first load on England, and time for more ~

Michael Eckenfels, 17 April 2018

WAR DIARY ENTRY 2

RAID DAY 2: AUGUST 12, 1940

The successful bombings of yesterday are tempered with the large number of airframe and pilot losses. As I mentioned in yesterday’s operations diary, we can absorb it…for now.

Indications from Berlin are they are happy with the bombing results but the Fuhrer is not at all happy with the aircraft and pilot losses.

For today, seven viable targets for today’s raids. Only one of them is in LF2’s area of operations, though, which will limit my choices

MINOR RAIDS – all LF3

  • WORTH (Radar Net)

MAJOR RAIDS – all LF2

  • KENLEY (Airfield)
  • TANGMERE (Airfield)
  • HORNCHURCH (Airfield) x2
  • BIGGIN HILL (Airfield)
  • BEACHY HEAD (Radar Net)

I definitely want to have a go at the Radar Net at Worth, since it’s the only target that LF2 can commit to this game turn. As for LF3, Airfields are my priority; my job is to reduce the RAF to nothing, but the Beachy Head radar target is tempting, too. Berlin really wants us to take on Hornchurch again, as you can see.

What’s Gus Playing? Endless Space 2, part 2

The famous fun-sized phantasm of flight fights fearlessly ~

Lloyd Sabin, 15 April 2018

I totally forgot that I was supposed to focus on the combat of Endless Space 2 last week when I wrote up House of the Dying Sun. It happens. Our own BayonetBrant had to ask me ‘WTF happened to the 2nd part you said you were going to write up on Endless Space 2 combat?’

My response? ‘Well f– me, I totally forgot.’ Until now. Even if it is a dayweek late.

Endless Space 2 combat is liked by some, disliked by others. I enjoyed it because it had a lot of options that I had not seen it 4x games before, like your force’s offensive/defensive disposition, formations, etc. And again, I only scratched the very shallow surface of this game, including the combat component, and will be back for much more in the near future.

Battle engaged!

GrogHeads Reviews Underrail

Airboy dives into the bowels of Underrail to see if it’s worth taking the plunge ~

Avery Abernethy, 14 April 2017

Computer RPGs often have an excellent design concept but poor execution. Other RPGs have a great design and good execution, but play balance goes off usually later in the game. Your characters become so powerful that almost nothing presents a challenge. Very few RPGs have a good concept, and game mechanics while retaining challenging (but not impossible) play throughout the game. Even fewer RPGs manage to do this while enabling different effective play styles. Underrail is one of a handful of games I’ve ever played which hits all of these benefits.

LNLP’s Against The Odds – First Look!

What’s in the bag? ~

Michael Eckenfels, 11 April 2018

Against The Odds is a folio-packed game from Lock n Load Publishing. I’m not sure if ‘folio’ is the correct term, but as it comes in a bag and not a box, to me that’s a folio game.

 

RAF The Battle of Britain 1940 – The GrogHeads AAR, part 2 of 5

Michael’s Jerries drop a load on England ~

Michael Eckenfels, 10 April 2018

WAR DIARY ENTRY 1

RAID DAY 1: AUGUST 11, 1940

Unlike previous days, where our new airfields in the Low Countries and France were almost every one socked in with poor weather, the day before shone bright and early. The code word went out – Alder – and August 11 was set for the kick-off of this massive campaign, one that every person in the world would be watching.

No pressure.

The day itself dawned clear and bright; almost all the wetness had dried off the previous day so today proved to be an excellent one for operations against England. It took a few days to get acclimated, receive reports, and get plugged in to the network that is the Luftwaffe here in Western Europe, but the staff is good and made this transition much easier.

As I’m not bothering with Night Raids (I don’t think it has much of a significant impact on the campaign in return for more rules and tracking), we’ll skip those bits in the game.