Tag Archives: Staff
If you need us, we’ll be here, quaffing a pint, for the next few days.
We polled some friends in the business for their thoughts on 2016 ~
The GrogFriends, 21 December 2016
So we launched out an email to a whole bunch of friends out in GrogLand, and asked the following:
- What was the biggest ‘story’ in gaming this year?
- What was the most fun you had playing a game this year (even if it wasn’t a new game)?
Here are the responses we got at press time…
Ken Burnside, Ad Astra Games
- For RPGs, seeing John Wick Presents get the rights back to 7th Sea and run a million dollar plus Kickstarter. For game publishing, seeing FFG “merge” with Asmodee, have their first “failure” in their Star Wars line with Star Wars Armada, and seeing Games Workshop pull the Warhammer RPG and assorted licenses from them.
- I had a lot of fun playing Star Trek: Ascendancy with two people who were even bigger Trek fans than I am.
Tim van der Moer, CEO, The Lordz Games Studio s.a.r.l.
- The announcement of Red Dead Redemption 2. Mr. Marston will be back, best in game character ever. Sergio Leone and Ennio Morricone spaghetti western is an open game world made by Rockstar…very much looking forward to it!
- The Witcher 3: Wild Hunt and Civilization VI.
ed note: 2016 was pretty hard on our sense of mortality across everything, not just gaming. We even added an “RIP” icon for threads in our forums…
Steve Rawlings, LPS Games
Not sure if only upbeat material is welcome, but if you want to mention a “dark side” (or an “In Remembrance” section) that impacted many, it was the casualties among the game company people that really shook me this year. Bill Gibbs at Omega dropped dead, Ed Wimble from COA suffered a minor heart attack while in Tempe at the CSW Expo show this year, and my own right hand man, Lembit Tohver, had a major heart attack last month. I’m sure you can name others. Aging may be taking us down one by one faster than poor game sales.
What is this “Command Post Wargaming” of which you speak? ~
The GrogHeads Command Post Wargaming Team, 26 June 2016
There are all sorts of stuff you can do at a game convention. You can play games, shop for games (and accessories!), hang out discussing games with other gamers… all things you can do at home, but made easier by the concentration of the gamers in one place. Things you can’t do at home, though, are the bigger destination events that you need a convention to support. The Command Post Wargame events are a destination event.
There’s plenty of information about the Command Post Wargames here. What we’ve got for you in this article are the details of this year’s mission, and a look at the teams in action.
A Grog has no name. A Grog has only a screen name. ~
The GrogHeads Crew, 23 June 2016
photos by Corinne Mahaffey / click to enlarge
Dubbed “Fort Kickass” by the GrogHeads Central Command crew, our little patch of concrete in the gaming hall was the nexus of some excellent wargaming at Origins 2016. While it’s not the overwhelming dominant presence in the gaming hall like it was in 1978, anyone who says that “there’s no wargaming at Origins” is just flat-out wrong. Hex-and-counter, card-driven area, or minis-on-terrain, we had wargames in spades.
More to the point, we had the Grogs!
And our GrogHeads crew has their own thoughts about Origins 2016, as we asked them (1) “What’s the coolest thing you saw?” and (2) “What was the thing you enjoyed most?”. Here’s what they told us…
What do you do when it’s all been done? ~
Corinne Mahaffey, 20 June 2016
Sunday is a weird day at Origins. The high points of Friday and Saturday are over, and it’s a thinner crowd. Some people are intent on finding a possible last minute deal in the Dealer’s Room, others are squeezing out the last possible bit of gaming time. And many people are trickling off homewards.
What do you want to see from the show? ~
GrogHeads Staff, 08 June 2016
This time next week we’ll be setting up the GrogHeads Central Command at Origins, and firing up a couple of drop-in afternoon games for Wednesday, before our full program starts on Thursday.
In addition to our events, we’re going to have all sorts of coverage from the show itself. You tell us – what do you want us to cover while we’re there? Give us your votes below.
And watch GrogHeads for coverage starting a week from today!
Check out the latest from GAMA ~
GrogHeads Newsdesk, 08 June 2016
The Origins on-site program (PDF) has been released.
Of note to the GrogHeads community is the map of the gaming hall, that show where we’re co-located with several of our wargaming partners, and nicely nestled near the front of the D-Hall.
Of course, they just labeled us “War Gamers” even after years of specifically branding this as “GrogHeads Central Command”… Le sigh.