Tag Archives: LNLP
LNLP’s forthcoming game gets the once-over from our preview crew ~
Jim Owczarski, 09 November 2016
Let’s get this out of the way, shall we?
Lock ‘n Load Publishing’s forthcoming Platoon Command is not an attempt to reboot Up Front. It is neither Up Front 2.0 nor is it Up Front Lite. It is not Up Front Redux featuring behind-the-scenes footage of how a scoundrel and his shadow company absconded with more than 300,000 Kickstarter dollars and left a trail of litigation and rage. Not that I’m bitter, of course.
No, courtesy of a rare bit of wisdom from corporate gameocracy, Up Front, or at least a reasonable facsimile thereof, is now available from the Wargame Vault and everyone interested can play this classic for a reasonable sum. Even more gratifying, the going rate for second-hand copies has now plummeted accordingly. And besides, Platoon Command, though a card-driven game of World War 2 squad-level combat, bears little resemblance to its far more complex, some have even dared to say obtuse, ancestor.
TANKS! Oooga oooga. GUNNER-SABOT-WARGAME! Rumbarumbarumba. Schwooooosh. BOOM! ~
Brant Guillory, 19 December 2015
click images to enlarge
Tank on Tank is LNLP’s re-release of their older WWII tactical combat game. Unlike the LNL Tactical system, this one focuses on – wait for it – TANKS!
Counters are individual fighting vehicles, with additional infantry platoons running around. The West Front box (this review) has Panzer IVs, Priests, Pershings, and Panthers. There’s also playing pieces that pon’t part with “P”, like Shermans and Stukas, Wolverines and Armored Infantry. The maps are 50m hexes, and include a “winter” map on the backside of each of the standard maps.
Inside the Box
Production values are the usual LNLP high-quality, with a standard 1” deep box, individually-cut pieces (no corner clipping!), and vibrant colors and graphics. The play aids are useful without being obtrusive, and the rules are simple, concise, and compact. Although the production value is excellent, the West Front box seems a tad sparse for $34.99. For only an extra $5, the East Front box certainly packs more into the same size box – twice the counters and three times the maps. You can see the comparison in our previous unboxing article here.
LNLP’s latest release in the newly-renamed Lock’n’Load Tactical System landed on our doorstep. ~
Michael Eckenfels, 10 December 2015
Disclaimer: I am the co-host of the GrogCast, the podcast for GrogHeads.com. As of this writing, our podcast is sponsored by Lock ‘n Load Publishing, the producer of this game. I just wanted that said up front before I dive in. This game truly does look excellent, and that’s my gamer/writer side talking, and is not influenced at all by LnL’s sponsorship of our little podcast. Now, on with the article.
Unboxing articles are kind of a mixed bag. On the one hand, I get to open this brand new game that usually has just come off the production line and get to be one of the first to lay eyes on physical components. On the other hand, I have no idea what I’m looking at, so I cannot speak to the components; your guess is indeed as good as mine in some cases. Still, it’s pretty cool to take a look at these things.
This game, Heroes of Normandy, is a game in LnL’s Tactical System, and simulates the battles in France in 1944 following the D-Day landings. I have had experience with LnL’s product during Mark Walker’s reign as leader, but that was many years ago. I’ve also not been much of a tactical gamer ever, having cracked my skull against a metaphorical wall whilst playing Squad Leader solo back in the late 80s…that entire experience somewhat soured my outlook and I almost immediately immersed myself in grand strategic games (both PC and board) after that. However, over the last many years, this has slowly but surely been changing.
When GH told me I’d be getting this game for an unboxing, I immediately took to BGG and other sites to find out as much as I could about it…and saw that truly there’s very little out there. (By the time this is published, likely that will have changed. For now, though…yeah, not much.) Looking at the pictures on LnL’s website and those they posted to BGG and elsewhere, as well as checking out the price tag – $89.99 as of now – it was pretty obvious this is a monster game.
Click images to enlarge
When the box arrived, it was heavy. I mean, HEAVY. It felt like a brick was in the box. So when I opened it and found a thin box inside…I was somewhat mystified.
Do people claim you’re hard to shop for? Just point this to this list, and hope they get the hint! Don’t worry, we’ve got plenty of games on the list, but first, some fun stuff ~
Hey, we’re not that far removed from TANKSgiving, so why not an M1 tank? It’s 1:16 scale, can get up to 60 feet from your remote, and for some reason has actual headlights. Cruise the back yard, chase the dog, and assault the annoying neighbors.
And if the modern M1 isn’t your thing, you can go back to WWII and bust out a Jagdpanther, too.
Keep tabs on your tank with a drone sporting an onboard computer that lets you fly manually, or programmed and on autopilot. It can orbit, fly over, or hover, without you touching a remote. Just don’t ask what it costs – remember, you’re not supposed to pay for it!
Want to game with some TANKS this year for TANKSgiving?
GrogHeads, 24 November 2015
How about a little tank-heavy assist to get you gaming over TANKSgiving?
And if you’re a pixel-pusher? How about last summer’s GrogHeads Central Command Origins Scenario for Flashpoint Campaigns?
- This one includes the PowerPoint briefings, but you need to move the maps around yourself. Download it here.
Lock’n’Load heads to the PTO!
Doug Miller, 24 October 2105
Despite a proliferation of WWII tactical systems in recent years, tactical wargames covering the Pacific Theater tend to be rarer than hen’s teeth. Even the benchmark WWII tactical system, Advanced Squad Leader, isn’t overwhelmed with PTO modules and scenarios. So I was definitely excited to see that LnL Publishing was not only bringing many of their out-of-print Tactical Series games back, but also adding to the series with a dedicated Pacific Theater game.
Heroes of the Pacific focuses on tactical combat between the US Army and Marines and the Imperial Japanese Army (IJA). Like other games in the series the core of the game is infantry combat between squads and weapon teams, supported by armored vehicles, various kinds of on- and off-board artillery, and air strikes.
The game uses the familiar Lock n’ Load Tactical Series rules. The rule book has been updated to version 4.0 and includes the additions to support the unique aspects of the Pacific Theater of Operations (PTO) in-line with the remainder of the rules. Significant rules changes are helpfully highlighted in green throughout the manual to bring experienced players up to speed quickly.
What’s inside the highly-anticipated new box? Doug fills us in ~
Doug Miller, 30 September 2015
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I’ve only ever played enough of the Lock ‘N Load Publishing Tactical Series games to know that I’d really like to play more of them. For too long these games have been too difficult to get except through the aftermarket and buying from other gamers. Having said that, one of my closest gaming-related friendships (Hi Bawb!) came about primarily due to my buying a copy of Heroes of the Blitzkrieg from a fellow Grogheads gamer, so I suppose that’s not all bad.
Much to my delight Lock N’ Load is about to make all of the older games available and has started producing new games. It’s icing on the cake that the first of these Heroes of the Pacific arrived on the scene just as I’ve conceived a rekindled interest in the Pacific Theatre of WWII. Knowing the quality that Lock N’ Load has always been famous for in terms of components, I was really looking forward to getting the game in hand and taking a look. I received a copy of the Premier Support Edition to review. Here’s what I found when I opened the box.
The box cover art is nicely done and very evocative of the theatre.