Tag Archives: European Theater
And… a comparison with Strategic Command WW1 Breakthrough ~
Boggit, 23 February 2017
Developed by Fury Software, and Published by Slitherine
About three years ago I did a detailed review of Fury Software’s Strategic Command WW1: Breakthrough and ended up recommending it as “not only highly playable but also a very deep, subtle and immersive game.” What, I wonder, has Fury Software been doing since? Well, they’ve spent a couple of years working on their new WW2 game – Strategic Command WW2: War in Europe, and have changed their publisher.
So what’s it like?
The first thing to hit me between the eyes is the artwork. In comparison to SCWW1: Breakthrough, Strategic Command WW2 looks like a different game. Of course it is, but in comparison the artwork is stunning, and that includes the map, the counters, and the event notifications. It is a dramatic improvement.
Grogheads gets under the hood with the new digital adaptation of the fast-and-furious Tank on Tank boardgame ~
Chris Paquette, 10 February 2017
Tank on Tank: Digital Edition is Lock ‘n Load Publishing’s computer adaptation of designer Peter Bogdasarian’s Tank on Tank board games covering the East and Western Fronts of World War II. The Digital Edition offers a combined version of both games though each theater can be purchased separately.
Tank on Tank, as described in the game manual, is “a low-complexity, Second War World War armored combat game.” The statement accurately captures the nature and flavor of both the tabletop game and the Digital Edition.
The game offers a simple, clean interface. On the start screen, there is an option to “Fight!” This jumps you into a randomly generated quick battle if you don’t want to fiddle with choosing a scenario or campaign.
The other game options deal mainly with the volume sound settings. There are no difficulty settings or anything else along those lines to fuss with. As far as I could tell, the “Arch Height” slider is only for adjusting a visual effect with no impact on game play.
BanzaiCat digs into the footlocker ~
Michael Eckenfels, 07 December 2016
LNLP’s forthcoming game gets the once-over from our preview crew ~
Jim Owczarski, 09 November 2016
Let’s get this out of the way, shall we?
Lock ‘n Load Publishing’s forthcoming Platoon Command is not an attempt to reboot Up Front. It is neither Up Front 2.0 nor is it Up Front Lite. It is not Up Front Redux featuring behind-the-scenes footage of how a scoundrel and his shadow company absconded with more than 300,000 Kickstarter dollars and left a trail of litigation and rage. Not that I’m bitter, of course.
No, courtesy of a rare bit of wisdom from corporate gameocracy, Up Front, or at least a reasonable facsimile thereof, is now available from the Wargame Vault and everyone interested can play this classic for a reasonable sum. Even more gratifying, the going rate for second-hand copies has now plummeted accordingly. And besides, Platoon Command, though a card-driven game of World War 2 squad-level combat, bears little resemblance to its far more complex, some have even dared to say obtuse, ancestor.
GARPA comes back with a couple of new pre-order offerings for you ~
GrogHeads Staff, 16 September 2016
HOLDFAST: ATLANTIC and HOLDFAST: PACIFIC (Worthington Games)
$33500 of $10k, ends 24 SEP 2016
Worthington takes their popular block-based Holdfast series from big land wars (Korea, Russia) and heads to sea, as WWII comes back to life on your tabletop with this new pair of games. The influence of the classics War at Sea and Victory in the Pacific is obvious, but with the fog of war that block games can give you. Big region-based maps, and low-complexity gameplay get gamers into the action as fast as possible, and let armchair admirals focus on the war and not the rulebook. Steam over to their pledge page and fire your salvo at their Kickstarter campaign.
Back to the front! ~
Boggit, 13 August 2016
Combat Mission: Final Blitzkrieg is a tactical wargame set on the Western front during the latter part of World War Two. Final Blitzkrieg is mostly about the Ardennes Offensive in December 1944-January 1945, but the game also has scenarios covering the earlier fighting in and around Aachen and the Hürtgenwald.
We venture beyond hex-and-counter wargaming for much of this week’s GARPA ~
GrogHeads Staff, 22 April 2016
The Dark Sands (GMT Games)
p500 $38, MSRP $55 – made the cut
Ted Racier strikes again! He’s taking his East front campaign system from The Dark Valley and dropping it into North Africa. You get to refight the dramatic 2 years of back-and-forth warfare between Cairo and Tunis at the operational level, with a focus on combat and planning. Notably, the GMT copy on their promotional material pokes fun at a certain well-known North Africa game with a heavy logistical focus. Meanwhile, you’ve got a highly solo-friendly game that spans a grand campaign from a designer we all love and a company that churns ass-kicking products. Got get your order in before you can’t get the p500 price anymore.