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Category Archives: Civ V Africa

The Scramble for Africa – A Civ 5 AAR (Part 10)

Scrambling in Africa

By Brant Guillory, GrogDude

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With the Zulus vanquished, it’s time to get down to some serious plowing. Of fields, Starfury, of fields.

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Wheat Needs Planting
The Zulus weren’t bothering to farm the fertile fields, so I’m doing it.

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Belgium-land
Our open borders treaty lets my lancer/recon-guy cut through their yard while mapping the continent.

The Scramble for Africa – A Civ 5 AAR (Part 9)

Scrambling in Africa

By Brant Guillory, GrogDude

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The Boers are starting to put their stamp on Africa, and trying not to get squeezed in the process.

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Developing the other culture track
Very short scenario = limited cultural development, so there aren’t many degrees of freedom here to pick from.

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As Long As We’re Being Cultured
We’ll cut into the cost of future policies, while simultaneously adding culture-producing buildings.

The Scramble for Africa – A Civ 5 AAR (Part 8)

The battle for Africa continues!

By Brant Guillory, GrogDude

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With some post-Zulu consolidation on going, it’s time for the Boers to get more shovels into the ground and start rebuilding the cities they conquered.

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Because we’re (not) happyyyyyyyyyyy
I guess fighting a war annoys the population. Hmmmm…

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Launching a Caravan
Sokoto wants me to connect a trade route to them. I’ve got a caravan ready to launch that can reach Sokoto. Sounds good to me!

The Scramble for Africa – A Civ 5 AAR (Part 7)

Zulus are done (huzzah!) and time to get back to farming

By Brant Guillory, GrogDude

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Last episode, we sent Shaka packing like Duke in the first round of the NCAAs against a double-digit seed. Now it’s time to start digging holes, planting crops, and raking in the (agri)culture.

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Ulundi is mine
And all those Portuguese dudes meandering about can’t have it… any time soon.

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The Scramble for Africa – A Civ 5 AAR (Part 6)

Is there an end in sight to the war?  For the Zulus, there is…  mwuahahahaha

By Brant Guillory, GrogDude

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One More Promotion
This closes out our military developments in this scenario.

 

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The Mandekalu Cavalry…
…can be maddeningly hard to kill sometimes

The Scramble for Africa – A Civ 5 AAR (Part 5)

Ah yes, the war. Let us resume it.

By Brant Guillory, GrogDude

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After getting back to the fight with the Zulus, it’s time to finishing kicking their tails.

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Start Killin’
Our foreign volunteer draws first blood.

 

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Foreign Explorateer
We need to redirect this guy back to the war.

The Scramble for Africa – A Civ 5 AAR (Part 4)

The drums of war are sounding, but first, there’s a little more to be done.

By Brant Guillory, GrogDude

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Last session we promised to help the Portuguese give the Zulus the smackdown they so richly deserve.  However, before we do that, there’s intrigue afoot.

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Lay of the Land
I’ve got a garrisoned citadel right there where it’s going to really suck for the Zukes if they come after Bloemfonten.  But they’ve got a lot of firespearpower around Umgungundlovulongtime that I’ll have to contend with.

 

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Friends Everywhere!
The Belgians have now cut a Declaration of Friendship with the Portuguese, and pretty much no one likes the Zulus.  Maybe they should switch deodorant and see if that helps.  Probably not, eh?

The Scramble for Africa – A Civ 5 AAR (Part 3)

Conquering Africa in one of Civilization 5’s special scenarios

By Brant Guillory, GrogDude

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Last episode, we exchanged handshakes with a few Europeans, and hit the ‘pause’ button in our war on the Zulus.

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Caravan bros before “Caravan, ho!”s
I don’t have many places to send this thing, so I’ll send it to Zukeland for now, and expect that it’ll get recalled when I’m ready to return to whuppin’ ass.

 

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Exploring to the West
Well, apparently there are Canadians Barbarians in sub-Saharan Africa.  And that Zulu settler that got away?  He’s planted a city to the upper right on this view.